Tuesday, 22 September 2026

Project First Contact and Targeted 10 Days

Games that are too simple?

Project First Contact

This feels like someone's early attempt at making a first person horror game, and with the vague explanation of an "alien invasion" you will be running down what is usually a single on the rails path to avoid some really bizarre enemies like cop clothes, floating heads, and burning corpses slithering on the ground? Then you get to the underground level and it becomes even more strange. Not recommended.

Targeted 10 Days

In this small game you must survive for 10 days until you can give evidence against a mafia don and the whole loop each day is going to the parking garage, looking to see if there's something out of place that could kill you, and then deciding if you are getting in your car or back in the elevator. If there's a trap, the elevator guarantees safety. If there's no trap, the elevator guarantees death. It's annoying at the start without knowing what to look for, but at least a map on the elevator shows where the last thing that killed you was hiding so you know to check there in the future. 

While the well hidden traps are annoying, it does make the super obvious traps very funny (like your car is COVERED in dynamite. LOL). And if you get too good at that you can switch it to anomaly mode which puts it very much into a Halloween style ghosts and goblins mode. It's polished enough to be a fun diversion for a few hours.

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