Tuesday, 23 July 2013

UFO Assault 101

Part of my XCOM: Defenders of the Earth series!

Dr. Shen completed this Hyperwave Relay device they wanted to build and upon scanning for UFO's we detected a large cloaked bastard lurking in South Africa. It wasn't the same one that shot McCool down unfortunately, but it didn't matter. I sent our local Firestorm in and it shot that bastard down.

Didn't seem big enough to be their leader's ship (I'd think that even for aliens, size matters) but I still sent "A" Team of Hitler, Gravedigger, Big Mike, Bald Witch, Bondi Vet and "new" Major Sledge. What followed can only be described as pure tactical genious! After eliminating a pair of elites patrolling outside, the team entered the craft itself where it sounded like everything was hiding in the central control chamber.

Breach, Bang and Clear!

Rather than walk around to the door, the squad took up a good firing position at their initial entry point and grenaded open the wall, revealing not only a frail alien commander but also 2 sectopod squads and four elites! Rained grenades and rockets into the room while Bondi Vet provided smoke gas cover to help survive return fire. In one round almost all enemies were dead, the two sectopods hobbling out and two remaining elites taking cover in an adjacent hallway. A second round of grenades cleared the ship of all enemies entirely, and the team returned without even taking a scratch. In addition, both Gravedigger and Hitler are now highest rank of Colonel! :D

As they brought back the wierd device they found a super large ship appeared on the map, even causing an earthquake at the base. Ahha, -that- must be the boss I thought to myself. Shen pointed out we have nothing to even damage that... yet, but I am confident whatever this device is holds the key in taking that thing down. The end is near, I can feel it.

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