Showing posts with label Lothric. Show all posts
Showing posts with label Lothric. Show all posts

Sunday, 5 August 2018

Blaugust Topic Idea: Pretty Pictures

When you are struggling to find words remember that a picture paints a thousand of them! This is a technique Bhagpuss admits to using himself, and is one I'm going to use right now because I wanted to show off these two nifty posters I bought from the last Supanova Convention I attended.

Lothric, Lorian and Solaire.

There's always room in my house for Dark Souls. :)

Saturday, 4 February 2017

Dark Souls III: Oh Brother...

Tales from Dark Souls - spoilers ahead! You can follow the rest of the story here!


It took a fair bit of effort to reach this boss room, but that's to be expected as the last lord soul is within reach. I found the sickly Prince Lothric waiting on his throne, but he wasn't going to do any fighting. He left that up to his much larger brother, Lorian who is a complete, teleporting, melee asskicker. Since this fight was killing me more than Ornstein and Smough I tried to summon help from players Turms, Gwyndolin and sunbro Cheshire Charr (go the GW2 reference!) who unfortunately could not enter the boss chamber. Thanks for trying guys!

Since it looked like I'd need to do this solo, I switched out my axe for Tsorig's Fume Greatsword - upgrading it fully for maximum reach and damage. It took a few attempt but finally, I slew Lorian! And then... Lothric teleports onto his back and ressurects him for phase 2... which now includes Lothric's many heatseeking, magic attacks. OMGWTFBBQ!?!

After quitting for a day, I decided to try enlist help again - this time from sunbros Yen Sid the mage and Tartarus the knight. This time they BOTH could enter, and we absolutely slammed the princely brothers into the dirt! Finally, all the lord souls were collected and back at Firelink Shrine the Firekeeper performed a ritual to take their flames (killing poor Ludeth) and pour them onto me - so that I may finally face the old gods of Lordran.

Best solution is again to bring numbers!

Thursday, 2 February 2017

Dark Souls III: Dragonslayer

Tales from Dark Souls - spoilers ahead! You can follow the rest of the story here!

That doesn't bode well...

After the adventure at Archdragon Peak it was time to continue exploring Lothric's Castle, fighting past all forms of knightly hollows from before - only this time they have empowering mages to buff them. Once I get back outside it looks like there's some ominous eclipse event happening too, and all the dead dragons on the wall ramparts are now taking flight... Two of them decide to lay covering fire along a bridge I need to cross too, which results in a small detour through more human sized enemies.

This is more a test of flanking, not timing.

I manage to slay one of them with firebombs, which somehow kills the other (odd) but at least it lets me advance to the next boss plaza - one inhabited by Dragonslayer Armour!? I guess he's the version 2.0 of what I'm using, and while he defeats me on round one, I best him on my second attempt - making use of the big fountain to buy time to heal. It's then on to the Grand Archives where I find out that the Crystal Sage is still alive!

Of course there are gargoyles on the roof...

The bastard keeps taking potshots and teleporting while I have to deal with cursed books, midget assassins, candle head mages and a flame sword invader named Melisandre (player), who I totally think is an NPC and break the courtesy of waving first even though she waved hello. Sorry Melisandre! :( A blue sentinel named Monet (player) comes to my aid but Melisandre defeats us both! Thanks for trying Monet!

It is a long and arduous run up the tower (again) but this time I slay the Crystal Sage for good, run past a competing adventuring party, slay a small contingent of hollow knights and unlock a super shortcut back to a bonfire which is super handy because just ahead is Lothric's throne room!

Monday, 30 January 2017

Dark Souls III: Dancing with Dragons

Tales from Dark Souls - spoilers ahead! You can follow the rest of the story here!

Soon after defeating Aldrich I am teleported back to Priestess Emma, who is bleeding out on the floor. She asks that I save Prince Lothric's soul before expiring. I imagine that translates to "kill that bastard Lothric", but don't have long to dwell on it as Emma's killer drops down from the roof to face me: a giant dancer lady. I get her down to 10% on my first attempt but subsequently do worse and worse on future ones, getting caught out by her incredible range and really long, spinning combos (which are beautiful to watch by the way). I also try bring Saranthor (player) to assist me, but runs into that problem of being unable to enter the boss fog. Sorry Saranthor!


Son of a...

I do manage to defeat her once I realize not to care about the camera though, which often goes berserk while tracking her. Basically I just run up to her butt and spam two handed attack while the world (and her) spins like crazy. The disadvantage of long reach eh? Also semi-related, funny fact: high ground in the Dark Souls franchise is -BAD- for the same reason. You will miss often, which means being lower on a staircase for example, is always preferred.


Anyway, with the dancer dead I was free to progress further into the Castle grounds, defeating some tough knights and running past "possessed" hollows through a poisonous marsh that was the King's Garden. I encounter a dragon thing here who is suffering from post natal depression and looking for its child (who is possibly Shanalotte, the Emerald Herald?). I am assisted by Ser Sad, who finally is doing something useful, in putting it out of it's misery.

Friday, 27 January 2017

Dark Souls III: Five Finger Discount

Tales from Dark Souls - spoilers ahead! You can follow the rest of the story here!

What gave it away?

To take a break from Aldrich, I decide to revisit old areas again this time starting with the High Wall of Lothric where I can now one or two shot most enemies - making exploration really easy. I manage to free the prisoner I encountered before now that I found the key to his cell and he introduces himself as Greirat the thief. He asks that I find a lady friend of his but since I already have one of her bones (how the hell I know the bone is hers is a mystery, I guess it's labelled?) he just gets sad and then asks if he can serve me... by raiding! Go for it buddy!

New friend vs old friend.

Opting to revisit Irithyll next, I find Sirris fighting Creighton the axe man on the bridge! How he survived being run over by a chariot is also a mystery, though I suppose he managed to kill Pate if he's that tough. He does put up a good fight but is no match against both Sirris and I. Sirris mentions her order is against the group Creighton now belonged to: Rosaria's fingers, because they are all evil scum.

Further in Irithyll I find Ser Chubby making soup in a kitchen which he happily shares with me (estus soup)! Such a jolly fellow. I then return to Firelink (because those frostbite knight patrols are annoying) and decide to kill Leonhard for Sirris. He's nowhere near as tough as Creighton and is killed easily. I then go to Rosaria herself and kill the evil slug with one shot. FOR JUSTICE!

Thursday, 12 January 2017

Dark Souls III: Right in the Nuts

Tales from Dark Souls - spoilers ahead! You can follow the rest of the story here!

On the trip down from the archer, I hop off half way to find Ser Chubby sitting along the balcony quite confused as to how he got there. He's also quite afraid of a large flaming demon in the distance. I use my tried and true method of archery from where the monster can't reach me - but this forces Ser Chubby into action, charging the demon in close quarters. He can certainly hold his own though, and almost single-handedly slays the beast! After sharing a drink in celebration, he takes a little nap while I continue exploring, eventually making my way to a huge plaza where hollows seem to be worshiping a huge, misshapen tree.

Oh... it's not just decor.

This horrible thing is a boss, and much like the previous tree boss requires hits to land on it's cancerous sack weakspots. It's much more agile than the last tree though, which catches me by surprise. My 2nd attempt goes much better, where I use its own attacks to squish it's own, endless adds. Eventually it breaks the floor into a large underground pit. Despite the change of scenery it doesn't actually gain anything new, making it an easy kill.

Protip: Don't let giant foes pick you up. :P

Returning to Firelink Shrine to level up, I talk a bit to Yoel who offers to "draw out my true strength" which translates to free levels! Yay! There's also a new, tricorne hat wearing guy named Leonhard here who gives me a key to a lift at Lothric's High wall and asks that I slay the Darkwraith at the bottom for him. It happens to be a very short mission since there's a bonfire I can warp to nearby. Also since the skeletor has the exact same moves from the ones in New Londo Ruins, I make short work of him. This impresses Leonhard who suggests I join Rosaria's fingers at the Cathedral of the Deep. Sounds like a fetish cult.

Monday, 9 January 2017

Dark Souls III: And my axe!

Tales from Dark Souls - spoilers ahead! You can follow the rest of the story here!

Outside Firelink Shrine I found a half naked guy wielding a katana, and he manages to kill me off a cliff! I return immediately and return the favor. Unfortunately the door he guards is locked (man I miss the master key), so I have no choice but to use the shrine bonfire to warp myself up to the High Wall of Lothric. It's beautiful. And full of undead. The dead dragons on the parapet are a cool touch too... until I come across a live fire breathing one - followed by dangerous knights.

I'll get up there... much later.

In typical Joe fashion, I decided to try sprint past them, because whatever was beyond would be easier right? Lol. After a crazy run across rooftops and courtyards reached some giant doors and encountered... Battle cat! To no ones surprise, the creature tore me to ribbons (though I was surprised I got it to 50% health). Having not found a further bonfire I opted to do the grinding then, especially since I had a handy dragon to help me farm souls. He didn't really care what he was setting alight.

Couldn't get the dragon to torch battle cat. :(

First 20k went to the hag, for a key to the Firekeeper tower right behind the shrine. It took me awhile to actually find he damn thing, but I netted a useful Estus shard, silver cat ring (more souls per kill) and Estus ring (more HP per estus) from what turned out to be a crypt for dead firekeepers (and there were a lot). The grind then continued in the same spot, to level me up a bit, until I could actually sprint to the tower the dragon was sitting on top of. There I found a mimic which I masterfully slew (no damage), partially because it was like the Dark Souls "humanoid" type and not the Dark Souls II "silent hill" type. :P

Most importantly it dropped a really cool weapon: a deep axe, which more than doubled my current damage output. After successfully slaying the first "dangerous" knight with it, I knew right away that I could finally advance.