Showing posts with label Port Atlantis. Show all posts
Showing posts with label Port Atlantis. Show all posts

Tuesday, 7 July 2026

Age of Mythology: Retold

As many would know, strategy games aren't really my forte but this one has somehow made it into our Friday night game sessions and has probably become my most played strategy one for awhile. Obviously the co-op component helps a lot, though you can only co-op two players if going through the campaign story. That's ok though as there are many other modes that you can play through which is good, given my graphics card bombs out on some of the maps too.

A standard game round has you selecting your civilization (Norse, Greek, Egyptian, Atlantean, etc) followed by a major deity in that civilization - so for a Norse player you'd be choosing between Loki, Odin or Thor for example, each giving you slightly different "god" powers and "tech" trees in the form of minor gods who you get to pick as you advance from age to age.

Usually you get a town center, some peasants and some form of scout of your civilization type and from there have to collect food, wood, gold and favor to expand up through the ages. Favor is your battery for magical powers or making magical creatures and you how you gain it depends on your civilization. Atlanteans gain it by having their oracles stand as far apart from each other as possible. Greeks gain it by having as many people worshiping at the temple. Norse get it by killing enemies, and so forth.

AI wise, the fun bit is getting the mix n match of their personality types. A few examples are the defender who only defends, an attacker will constantly harass you, a humanoid will ignore all magic-related things and just fight you with men and machines, and an overwhelmer will just mass a big ball of troops and then throw it at you if you wait too long. You can also up the "difficulty" by letting the AI cheat basically if you really want a challenge (your peasant hits a tree once and gains 1 wood, their peasant hits a tree once and gains 1-3x wood).

It's simple enough to learn and fun enough to keep playing. Coming from me, a non strategy game player whose PC can't even run 1/4th of it properly, that's saying something so it must be doing something right! :)

Thursday, 12 November 2020

AC Odyssey: The Paradise Experiment

[Part of the AC Odyssey journal]


Best to just dive right in!

Atlantis: a massive, technologically advanced paradise shared by humans and those they call gods. No, not a paradise. An experiment. "It's over Poseidon," announced Juno as she appeared in his throne room. "Not even a single one of your children remains by your side thanks to your... pet." She found the time to sneer at the Eagle Bearer who now held a rank almost equal to the city's ruler.

"You've been abducting and experimenting on people, turning them into monsters!" Alexios shot back. "I've seen it with my own eyes!"

"You humans are too violent," Juno smirked. "War between us was always inevitable, so I made a pet of my own." A hideous giant made of corpses emerged behind her, with as many limbs as a spider.

"How dare you defy my commandments!" yelled Poseidon in a rage as he charged Juno with his trident. Alexios followed suit against the monster of many hands. Despite its terrifying look, it had no chance against someone who could fight Hades to a draw.  

With Poseidon and Juno still engaged in battle, Alexios knew what he had to do: something Poseidon himself had shown him when he first arrived. Plugging the Staff of Hermes into the control point, Alexios channeled the new found energy he now had access to after studying the great works scattered around Atlantis... and with a great flash of light, destroyed the city - sending it sinking beneath the waves.

When he awoke, Alexios found himself back in the chamber where he defeated Pythagoras. "Congratulations Keeper," spoke Aletheia. "The power and responsibility of the staff is now yours. What will you do with it?"

"I'm sure I'll think of something," Alexios muttered.

Insight: The 10 second invulnerability skill can be prolonged if you use the slow time skill right after it - a very handy combination which should make you more unbeatable than you already are at this point.

Monday, 6 July 2015

Sojourn at Entropia: Accidental Disciple

[Part of my Sojourn at Entropia story.]

Having become Sara's "accidental" disciple, we head back to Port Atlantis for some basics. I also learn I am her sixth student so far.

Her custom mentor page shows what skills she teaches.

Combat is our main focus as she wants to get me "battle ready", though should I be scared that none of her disciples have graduated? :P She teaches me how to trade the metric ton of BLP ammo I've been collecting, but have no weapon for, into Energy Cells. I can almost perpetually recover your ammo usage she says.

Her method of fighting reduces all the "action" into a highly efficient three key stroke press. "Next Target", "Auto use tool" (ie. fire gun indefinitely), "Loot"

A target that you've locked on and killed but keep shooting at doesn't eat up any more ammo. Also, with this I can't really misfire and hit something I wasn't aiming for.

We're soon out in the field where I'm practicing this new way to fight and learn a few more things.

1) I still have to make sure to ID the targets before opening fire
2) I must not walk backwards from an enemy. Ever.

This reduces the chance of accidental multi-aggro and more importantly develops Dodge and Evade skills.

Since training is going to be a grind, I'm going to stop the journal here for the time being. Thank you for reading and I hope this series has shed some light on the Entropia Universe for you! :)

Sunday, 21 June 2015

Sojourn at Entropia: The Feffox Attack

[Part of my Sojourn at Entropia story.]

Emergency at Port Atlantis! Having unlocked the teleporter from Fort Troy I decided to warp over there and see what was causing all the fuss.

Oh. Level 499. O_O

Lots of people showed up! Green dots on the radar are other players!

This guy was casting magic(?) at the monster's butt!

Time for the big guns!

Unfortunately the rewards for killing the Feffox Queens were abysmal, and while I gained a lot of skill points I certainly lost a lot of ammo (and all my rockets) in the process. My pistol also broke. I still have a worn out rifle and the brand new one Caligula gave me, but I'm not skilled enough to use it effectively (very low rate of fire and poor accuracy).

Wednesday, 10 June 2015

Sojourn at Entropia: Body Parts and Shrapnel

[Part of my Sojourn at Entropia story.]

With few supplies my choices of missions had been narrowed down significantly, but then I had a thought. Fiddling with the teleporters and talking with the teleport technician at Port Atlantis opened some locations for me to visit. Hopefully one of them would have a quest that would supply me with some much needed ammo, or a new ride.

Fortunately, Half-moon Cove had an NPC who gave out ammo to hunt some level zero crab things. Yay! I got even more ammo for killing the brood mother crab.

This let me get another task nearby to fight some Maffoids.

The reward for that was some nifty red armor at Port Corinth. Woohoo!

With that I managed to do a few more quests in the Corinth vicinity.
Stop telling me you are evading, monster!

Sometime during this, one of the critters I kill also drops a new rifle for me. Yay! This is a big deal because a buying a newbie rifle costs 4 PED, and the critters don't really drop anything in the way of money. Just body parts and shrapnel.

Friday, 5 June 2015

Sojourn at Entropia: Port Atlantis

[Part of my Sojourn at Entropia story.]

Swimming across the river I made it into the city.

I surprised a bystander at the waters edge.

Then visited the nearby mall of player shops.
 I couldn't buy anything of course.

At least the shopkeepers were pretty.
Pretty undressed.

I also visited the bank...

Which had a boom box playing music from a URL. Ingenious.

Walking about outside I spotted someone flying around in a VTOL ship.
Truly looked awesome.

Wednesday, 3 June 2015

Sojourn at Entropia: Taking a Walk

[Part of my Sojourn at Entropia story.]

Growing bored of the dinosaurs at Camp Icarus I decided to go walking, eventually spotting something in the distance to walk towards.

Looks like a building?

Crossing the swamp I found some of these critters.
Don't let the heart fool you. It attacks with lightning! o.o

Medi-ball thingy is handy.
It heals with glowing light!

It's not just a building... it's a city?

And not just any city.
It's Port Atlantis.