Showing posts with label Hiravias. Show all posts
Showing posts with label Hiravias. Show all posts

Thursday, 8 April 2021

Pillars of Eternity: Hiravias Halved

[Part of the Cursed story line]

Having cleared the dungeon, the Caed Nua group spend most of their time keeping the peace around the stronghold - a peace disturbed by a mercenary army attacking their quiet neighbour, the archmage Concelhaut.

As the mercs are jerks they are wiped out, only for the team to discover Concelhaut is a bigger jerk - and a lich! The archmage laughs at the notion of needing help and decides to kill them for their trouble. Hiravias is cut in two by one of his ancient death guards before the others can behead Concelhaut, taking his skull as a trophy.


That table is handy in separating the lich from his guardians.

They then meet one of Concelhaut's rivals, the archmage Llengrath, who orchestrated this attack. Llengrath makes a pact with the Caed Nuan's as thanks for their service - giving them another powerful ally.

Meanwhile Dulf is dealing with powerful enemies in the White March - giant mechanized men who are resilient to damage. They seem to be coming from the direction of a remote monastery, so Dulf leads his squad there next with the help of barbarian pilgrim Maneha.

Insight: Concelhaut's skull is the best mini-pet in game, as it allows you to summon the lich to help you in battle!

Wednesday, 7 April 2021

Pillars of Eternity: Lea Levelled

[Part of the Cursed story line]

After the war the dive team finally reaches and clears out the last floor (15th) beneath Caed Nua, only losing Crazy Lea on the way as she was crushed by a boulder thrown by a deep spriggan. At the base was a powerful dragon who simply wanted to be free but had grown too heavy to fly so they helped it in another way: by beating down a random woman and holding her still while forcing the dragons essence inside her (that is literally in the game). The dragon was most thankful for this gift and the heroes made a powerful ally.


That's a scary looking beast.

Elsewhere, Dulf's squad headed back to the White March to continue chasing the trail of the Leaden Key into a long abandoned and haunted dwarven fortress guarded now only by spirits and automatons. One such machination, the Devil of Carroc, is friendly and self aware enough to join them - helping to disarm the more difficult dangers in the place which had pretty much wiped out their quarry's exploratory team.

At the deepest part of the fortress Dulf finds a legendary forge and decides to reignite it. Unfortunately, this also awakens a new threat in the region.

Insight: Building up Caed Nua offers some good stat boons when you rest there. Said stats (in combination with crafted food and magic gear) let you access those conversation options you wouldn't normally be able to.

Tuesday, 6 April 2021

Pillars of Eternity: Pallegina Pummelled

[Part of the Cursed story line]

Following the trails of the Leaden Key leads Dulf's team to the icy North of the White March where they are set upon by a wandering group of evil monks who beat Pallegina into a pulp and breaking all her bones! The paladin does not survive these injuries.

Fortunately a friendlier monk named Zahua comes to their aid to defeat these attackers, and in thanks Dulf takes him back to the stronghold so that Arzang can undo the curse on a sword bound to Zahua's hand. In doing so he learns that a neighboring lord is raising an army to claim Caed Nua for himself!


I'm just going to skip over a few other cool encounters in the White March. :P

In response, Dulf attempts to raise his own army by aiding the Crucible Knights at Defiance Bay complete their forge-knight automatons. Alas, these go crazy and slay all the knights at the base. The other two alliance options don't work out either, with the Dozens still refusing to help and the criminal House Doemenel begin wiped out due to an argument during negotiations.

And so Dulf faces the invading army with his small group of allies where he, Aloth, Arzang, and Gerrod spend most of the battle transforming enemies into piglets and then roasting them with fireballs while the others keep the enemy swarm at bay. It is an easy victory, and they celebrate with plenty of bacon afterwards.

Insight: Don't immediately shapeshift with your druids. They have some handy spells they can throw first before getting stuck into melee. Any summoning spells / items are especially good.

Monday, 5 April 2021

Pillars of Eternity: Gezzthemin Gutted

[Part of the Cursed story line]

Back at the Caed Nua stronghold, Gezzthemin has hired new guards to aid in its defense and among them are the familiar faces of Mercy, Crazy Lea, Alias and Arzang. Together with Gerrod they forge into the depths underneath the fortress once more and reach level eight and find a crazed, adra addicted fampyr looking to become king of the level by getting Gezzthemin's team to kill the rest of his kin and in exchange he will let them descend further.

Arzang's suggestion of simply killing this fampyr is outvoted and the squad ends up fighting a handful instead. They turn out to be deadly enemies due to their charms, an effect fully felt when Crazy Lea stabs Gezzthemin in the belly and carves out his insides - killing him. The team eventually slays all the other fampyrs and surprisingly the new "king" keeps his word - offering free passage downwards.

The team instead returns to the surface to rest and resupply, sending a messenger to Dulf's squad with news of their expedition. Upon hearing the news, Symm and Hort return to the stronghold to assist the dive teams while Dulf replenishes his own troop with the paladin Pallegina, werewolf druid Hiravias, and cipher (psychic) known only as the Grieving Mother.


Werewolf form is cool!

Insight: Fampyrs are faster than the other undead. This means if you have enough space to run, you can isolate them from their pawns.