Showing posts with label He Alve. Show all posts
Showing posts with label He Alve. Show all posts

Friday, 3 November 2017

Battle Brothers: The Hungry Mountains (Part II)

Part of the Fate of Heroes series - spoilers ahead!

While resting at town, most of the men are amused to watch Lapp help a boy get his cat out of a tree with his pet rat. He-Alve is not one of them, and Big Mike notices him getting the shakes thanks to his spartan diet (he eats very little). Mike forces He-Alve to eat a full meal which makes him physically better, but less happy with Mike's leadership.

Big Mike needn't have worried though, as during the next direwolf hunt in the mountains, Sid's cowardice left He-Alve, fattened as he was, to be wolf food. He is replaced by Tartarus the flagellant pilgrim, just in time to attack Red Eagles Den of bandits.

Aguila Roja (Red Eagle) is actually a Spanish show.
Has anyone watched it?

These ones are definitely better armed than the previous rabble the Spears have faced and put up a difficult fight as they hold the superior high ground. Lapp catches a throwing axe to the carotid artery (a fatal wound) while DogHow is gutted in battle. King, the dog, is also slain as he tries to run down the enemy archers.

Despite the losses, the battle is a victory, which inspired Pioyer the vagabond and R4W3C the farmer to join the Spears. For all his years of command, Big Mike isn't sure he'll ever get used to losing people.

Wednesday, 1 November 2017

Battle Brothers: Spear Wall

Part of the Fate of Heroes series - spoilers ahead!

With the string of recent victories, morale is high as a banner for the Spears is created. The Nord Craizee is recruited as the company goes to hunt the rampant dire wolf packs roaming the forests.

The large white flags means their morale is breaking.

These critters are fast, but are easy prey as they keep lunging against the front line spearwall. The same tactic works well on zombies encountered at some random ruins, the only difference is - they get back up, making for a marathon battle but one still won by caution.

The company eventually arrives at Wiesendorf who not only have hauntings at the graveyard, but also a fort of bandits raiding their supply lines. With a quick scouting run it turns out the "hauntings" are also bandits, so the Spears set out to rout both locations.

These bandits are wise to the spear wall method, and counter with delays or ranged attacks forcing the Spears to charge. Ultimately this leads to the death of S***A who is piked while spear walling (pikes out range spears), and Moaning Knight (one of the original three) who takes an arrow to the knee... and another to the face.

Coppertopper the messenger and He-Alve the strange, scaled one are recruited as replacements, but Faltran and Bloodfire know they'll never be able to replace their fallen comrade.

Saturday, 25 February 2017

TESO: New Life Unlock

Adventures of Skyrim - spoilers ahead! You can follow the rest of the story here!

For some reason Friede's words "Thy place of belonging" kept ringing in my mind and with the Fire Keeper's help I used my significant soul fire to teleport me somewhere closer to home.

I awoke in a very weakened state in the familiar landscape of Coldharbour. Lucky for me not five minutes goes by before a towering Nord lady named Lyris frees me from my cell, informing me that my current undeath condition was caused by some scum named Mannimarco. With no intention of keeping the silence this time, I took great pleasure in eviscerating all the dremora in the way to our escape route: another prisoner called "the Prophet".

I can still backstab with a two handed sword!

The old guy manages to open a portal back to Tamriel for us, but thanks to Molag Bal's interference Lyris doesn't escape. Just want to note that it is fortunate the Prophet's portal opened over the sea because it was pretty high up! I washed ashore on a snowy little island called Bleakrock and was soon conscripted by the local Dunmer She-Captain into gathering all the townsfolk for an emergency evacuation since Covenant warships were spotted headed this way.

Despite the "rush" I happen to come across a friendly Argonian He Alve who teaches me the art of lock picking, which is now a simple mini game. Simple when someone explains it anyway! Just push down on each tumbler and let go when it starts to shake. More importantly just -remember- when it starts to shake so your second attempt will always work. After this two minute crash course, I've not failed any. Thank you He Alve!