Showing posts with label Gael. Show all posts
Showing posts with label Gael. Show all posts

Friday, 28 April 2017

Dark Souls III: Midir

Tales from Dark Souls - spoilers ahead! You can follow the rest of the story here!

It takes a number of goes before I realize the fight against the bridge dragon is really simple. Hide behind a rock, wait for fire to pass, run out, hack his feet twice and run back - repeat. Eventually the winged beast falls off and finally lets me enter his massive cavern boss room where he is MUCH angrier. I am unable to find anyone to help for this fight, so I have a lot of deaths attempts which slowly improve as I begin to be able to read the beast.

Of course he has a laser too!

I'm thankful I fully upgraded my Fume Ultra Greatsword earlier, since hitting his face requires some vertical range. Also, strafing right at mid range happens to avoid most of his attacks, except for his flying one in which running left is better. Ultimately, he dies without beating Nunja Friede's record of the most times I died to a boss. As a final challenge I decided to go hunt the dragonslayer in the swamp (since I did his job for him).

He is really tough to duel, but not that bright. In the end I defeat him simply using a robe (for running) and a longbow. This is made really easy when he gets "stuck" on some ruins at the edge of his leash. I just fill him with 99 poison arrows and 33 large arrows which ends him and earns me his armor. Bwahahahah. Done here, I return to the painting girl (in the still slow burning church) and give the child her Uncle Gael's soul. She is thankful and shows me her painting...

It looks like an odd grey nothing at first but as I focus it starts to look like spiraling hues of blue. I can't seem to put my finger on it as I am drawn closer and closer. I also can't seem to breathe...

Thursday, 27 April 2017

Dark Souls III: Physics Breaker

Tales from Dark Souls - spoilers ahead! You can follow the rest of the story here!

Beyond the Church I arrived at the chamber of the sleeping princess, who wasn't so much sleeping and more long dead. Poking her destroyed the illusion that is the Ringed City (much like I heard that if you poke Gwynevere you reveal the true "dark" Anor Londo in the first Dark Souls) and left me standing in a massive desert of ash and ruin. Apart from one of the Princess' Knights who I put down, the only other one here is Gael... having grown to a massive size by cannibalizing the "people" here. He then turns to me with murderous intent.

The boss fight against Gael is certainly one of the "prettiest" in the series, with the physics defying knight flying in unexpected angles as he attacks. I only attempt two practice runs to read his basic set before summoning sunbro DogHow and S***A to assist. They are clearly experts at the fight and we have no problems as Gael switches to his even more beautiful phase 2 and phase 3 sequences, ultimately slaying the old slave knight with no friendly casualties. Thanks guys!

A picture cannot capture how awesome this fight is.

This just leaves one mysterious boss fog I found in an earlier secret passage which I couldn't enter. At first I thought it to be a bug, but it turns out there was a pre-requisite to open it first... defeat the dragon on the bridge.

Monday, 24 April 2017

Dark Souls III: Panic Power

Tales from Dark Souls - spoilers ahead! You can follow the rest of the story here!

After dealing with the angels I find a giant pit where two large flaming demons await. I don't get very far on my own, but luckily I am able to enlist Lapp and "the not yet dead afterall" Slave Knight Gael to assist in handling the aggro and defeating the phase 2, laser blasting demon prince that spawns from the corpse of one of the dead bosses.

Axe-ing open some demon noggin!

One familiar demon transportation ride later I am taken to the very awesome looking Ringed City and encounter its first guardian, an undead giant who summons an army of ghost archers! At the same time I am invaded by Juliet of Astora who uses these unmoving ghosts to slay a Blue Sentinel who comes to my aid. Knowing my lack of PvP experience I withdraw back behind some cover a top a spiraling stair where Juliet knows I'm planning a trap - but cannot see me, so resorts to gesture insults, one benefit of no in game chat I guess.

I wait till she's close and with two hands on my axe I run out early, timing it as she is coming up, which elicits the panic response I am hoping for. I manage to nick her too with my wild swinging but her own dodge is what ends her as it sends her off the broken stair and plummeting to a messy, insta death. Not what I had planned, but I'll take it! Using timing, a calm approach and the supplied cover lets me get through the ghost firing squad and survive attacks from a handful of weak assassins beyond. The next bonfire is right there.

Good thing those ghost arrows can't go through solid stone. Lol!

Friday, 17 February 2017

Dark Souls III: Thy place of belonging

Tales from Dark Souls - spoilers ahead! You can follow the rest of the story here!

DAMN!

After 30 or so attempts and maybe 10 or so embers, which I'm now using as a heal item rather than a pre-combat buff, I finally win this most epic battle as the nunja does not get up a fourth time (thank god). Is it strange that I'm going to miss her now?

I head out to where the white haired prisoner girl has begun painting on a canvas and tell her of her uncle Gael's (many) deaths. She doesn't seem to mind. Instead she tells me:

Those who aren't ken to fire cannot paint a world...


Those absorbed by fire, must not paint a world.
Don't worry, I haven't forgotten, Mother...
I can hear the fire crackle...
And soon, I will see it...
My thanks, Ashen One.
I will finish the painting.
Of a cold, dark, and very gentle place.
So that it might make a home for someone, someday."

It is with sorrow that I leave her there to die as Ariandel's flames begin to consume the place. That second line strikes a chord for me though. Perhaps it's some sort of clue as to why the fire didn't get linked, and why it's best that I am fireproof.

Thursday, 16 February 2017

Dark Souls III: Fighting Fully

Tales from Dark Souls - spoilers ahead! You can follow the rest of the story here!

Rejuvenated by the victory I return to face Friede and promptly get face stomped again and again. I do improve though, up to the point where I slay her! But this is Dark Souls, that doesn't really mean I won. See by doing that Ariandel goes ape shit and revives her.

Oh, so the boss fight only starts -now-?

Now I have to fight both a nunja, and a crazed giant bird wielding a cup full of lava! Even with Sir Gael's assistance, this does not end well for me and defeat resets the fight -fully- as per usual.

I opt to head back (bonfire warp works just fine) and chat with Corynx who gives me clues where to find more Estus shards (more healing). I manage to find two more which is still not a full set but it proves to be enough to slay both Friede and Ariandel! Huzzah!

This leads to phase THREE, where our favourite nunja revives again - this time with dual scythes (I guess she killed Scythegirl too) and insane dark magic moves. Yep. I die again. A lot. And this resets the fight -fully-. :P

Monday, 13 February 2017

Dark Souls III: Vilhelm's Doom

Tales from Dark Souls - spoilers ahead! You can follow the rest of the story here!

Apart from the very first "strong" birdman, the rest of the powered up freaks are easily avoided by some rooftop parkour. This leads me to some sort of cemetery around a library where Sir Vilhelm awaits with his dark sword and an ominous speech. I knew I'd be fighting him!

It is quickly apparent that a noble duel is bad for my health so I fall back to cheap tricks of corner attacks and climbing up a ladder. The ladder actually proves to be his downfall as he thinks he's clever to not follow me up, since that would leave him open. He also has a healing ability to negate my ranged attacks anyway so he's safe right? Wrong.

This makes him extremely open to a plunging attack from pretty high up, which when chained with my foreva-swingin-axe which stuns on every hit results in his dismemberment. Can't out cheese a cheeser! :P

P0wned.

I open up a secret passage in his library which opens up some stairs leading to a young girl with long white hair. This prisoner is a budding painter, Sir Gael's niece, and reminds me a lot of another white haired girl I met in a snowy painting so very long ago.

She also asks that I show her fire... which is a little disturbing.

Friday, 10 February 2017

Dark Souls III: The Second Painting

Tales from Dark Souls - spoilers ahead! You can follow the rest of the story here!

Following Sirris' instructions I find Sir Gael at the Cleansing Chapel (of the Deep). I guess I misunderstood that he could help me though, since he is the one asking for help - tasking me with bringing fire to the painted world of Ariandel, holding out a scrap of painting which serves as a teleporter. Why not, it's not like this is the first painting I've stepped into.

I soon find myself in a wintery mountainside, inhabited by tall, javelin throwing viking dudes, lonely trees, and packs of wolves. Individually they aren't that tough against my fully upgraded axe, but since this is Dark Souls - they come in groups of three or more. Still not a problem though. Even the giant wolf pack leader isn't a problem since I've fought one who wielded a giant sword before.

I like that it's just sitting in plain sight so you know what you're walking into.

Progress seems good until I hit some ruins near a crumbling guard post - that's when I encounter the giant Nords who live up to their appearance and cane me very easily. At that point I decide to look for a way around these guys...