Sunday, 3 August 2025

Deliver at all Costs

A mismatch of tone. 

Set on the small island of St. Monique in 1959 you play a young man looking for work at a delivery company to get enough money to pay the rent, but in reality you'll probably be spending it on gadgets or gadget parts to make your cars perform better. Primarily a driving / exploration game that is in bulk made up of fetch quests this has some decent graphics and cut scenes with a good dose of humor due to the nature of the things you end up transporting on your vehicle that include active fireworks, loose fruit, and hungry fish. 

The destructible environment is fun, especially since your car is easily repaired and it seems no one can actually die. The locals do get very violent if you annoy them though, which leads to them attacking your car and yourself until they feel vindicated. You can't game over on that but will experience a much more difficult drive once they start latching on. My issue here is they really make it feel like work, which I guess is fine - but if you just want to have a joyride and go fast there are more than a few things to dampen the mood and that just kills the game for me. The seemingly mismatched tone of the game also doesn't help...

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