Showing posts with label Blackwall. Show all posts
Showing posts with label Blackwall. Show all posts

Monday, 25 October 2021

Tales of the Blight II: Morrigan

[Part of my Dragon Age: Inquisition play through. Spoilers ahead!]

'Tis strange how small the world is sometimes. Having convinced the Inquisitor that it would take the power of a god to match that of Corypheus, we have come to this ancient shrine to seek the aid of the elven god Mythal: the Great Protector. Who appears instead? She whom I have tried to hide from all these years. Mother. She is Mythal? She has deceived me even more than I thought.


Didn't you get killed, Mother?
Yes, but I got better.


With her guidance I learn her ability to shapeshift into a dragon and am more than a match for the winged beast serving the Elder One, just as the last of his Red Templars are no match against the combined army of the Inquisition and Orlais. It is said the Inquisitor grabbed his magic ball again and this time crushed it in his hand, killing the poor creature. Let that be a lesson to all would-be evil doers I suppose: don't let them grab your balls.

In the end a great victory against chaos was won, but left the world forever changed.

While Empress Celene remains on her golden throne, blood drips from her hands. All her court know it however none are in a position to move against her.

Meanwhile the Chantry shocks the world by naming First Enchanter Vivienne as successor to the Sunburst Throne. Given the name Divine Victoria, she is the first mage to hold the position and the surprise of many, she reinstates the Circle of Magi and creates a Templar Order firmly leashed to her hand.

She is not the only one to reach high office. The dwarf Varric becomes the new Viscount of Kirkwall and Dorian Pavus is instated as magister upon his return to the Tevinter Imperium. Meanwhile the Grey Warden known as Blackwall is discovered to be a fraud and a war criminal, executed by the Inquisitor himself for his crimes, while the elven apostate Solas simply vanished after the final battle. And what of the Inquisition itself? Its military might has grown, now rivaling that of kingdoms. Fear of the Inquisition's army has become the true source of its power.

I leave Skyhold now, knowing that power will continue to grow.

Insight: If you do all the content prior to this fight, Corypheus won't really be much of a challenge.

Sunday, 17 October 2021

Tales of the Blight II: Blackwall

[Part of my Dragon Age: Inquisition play through. Spoilers ahead!]


Sounds like legitimate banditry.
 
As the only Grey Warden in the Inquisition, it was no surprise that I'd be the one sent to secure an alliance with the dwarves of Orzammar especially now they've asked for aid with all the recent earthquakes disrupting their trade routes and reopening passages for the darkspawn to pour out from.

Soon enough I made contact with a unit of their "Legion of the Dead" in the Deep Roads. They're a good bunch. Tough in a fight. Fearless. Two of them, Renn and Valta, decided to come along to try determine the unnatural nature of the quakes. Down and down we went, killing darkspawn by the dozens, until we reached a place of darkness that even the darkspawn knew better than to enter.

Renn died there in that darkness, against "pure" dwarves infused to lyrium armor. Valta and I pushed on, found what they were guarding: a lyrium heart which Valta thought to be part of a sleeping titan. Somehow she managed to calm it down, stopping the quakes it was causing. She chose to stay with it, with them, to let me return to the surface. She fulfilled her duty. Orzammar was happy with this result, accepting the Inquisition alliance.

Upon my return, Bull asked how I was still alive. I told him the Maker has a soft spot for fools.

Insight: I didn't realize the Deep Roads is a DLC which means it is WAY harder than other content. From it I learned early on you can actually revive downed companions which makes a rogue's invisibility very useful. Doubly so in that you can abuse enemy leashing, and the fact they don't heal. Fights might take awhile but as long as you can get far enough away to get everyone up, you can make progress.

Thursday, 14 October 2021

Tales of the Blight II: Iron Bull

[Part of my Dragon Age: Inquisition play through. Spoilers ahead!]

So much rain. The Storm Coast reminds me of Seheron, only colder. The Inquisition has sent me and my chargers to the region for a two prong mission, like a pincer attack! First, to find the missing Grey Wardens because somehow that entire group has just vanished, and second to provide cover for a dreadnaught laying down fire from the shore on a Vint operation here to secure an alliance with the Qunari.

If the reports are true, the inquisition is going to need all the alliances it can muster as all the templars just suddenly decided to defect from their sacred Chantry to join the bad guys. Maybe that's why the boss hired us despite telling him up front that I was a Qunari spy.

After searching all the spider infested caves and questioning many bandits we finally found one Grey Warden called Blackwall who maybe we can use. As for covering the ship against the Vint mages and their magic crap, we did our duty. The alliance is secured at the cost of all my guys.


His real name is "Liar".

Shit. Damp just gets in everywhere, doesn't it. I need a drink!

Insight: You can only get to the lightning dragon in this region once you are level 16 or higher. I recommend being level 20+.