Showing posts with label Archeron. Show all posts
Showing posts with label Archeron. Show all posts

Saturday, 22 October 2016

Skyrim: Archeron

Adventures in Skyrim - spoilers ahead! You can follow the rest of the story here!

Certainly has a sense of humor.

After pushing enough Thalmor into lava we catch up to Archeron just before he can take his doohickey. The banana puts up a decent fight, forcing me to use all the tools from Lull-Mor to undo his color coded god modes. After hurting him enough he decides to change into his final form(?) which is a giant floating skull and skeletal hands! While the hands are moderately annoying at trying to push me off the many cliffs in this arena, the skulls fireball is the main damage threat. Takes me a short time to identify its weak spot (I've had practice looking for these now) and capitalize on it.

Boom!

Sofia and I awake in some huge chamber. Llavados and Memory (the girl he wanted us to save, and quite possibly the MacGuffin herself) are here. Apparently she will be a big part in people surviving some sort of catastrophe in the future. He thanks us, says that I've met him before but I don't remember, and sends us on our way. But not before Memory totally kills my winning mood with this line.

What? Why!? How? So many questions...

PS - Damn this was a really good mod! Highly recommended!

Thursday, 20 October 2016

Skyrim: The Bottom of the World

Adventures in Skyrim - spoilers ahead! You can follow the rest of the story here!

Stumbling around the dark we are surprised to encounter Llavados, the Dunmer cyborg who first brought us to Lull-Mor, and he is surprisingly sane. Apparently if I can survive the bottom of the world I will find what I need to defeat Archeron. Inspired, we look around and find puzzles that mostly rely on sending lights back to open doors. This is really cool, and sets the stage for a boss fight against a giant robot who can only be defeated by laser light beams.

Finding the light in the darkest places.

He drops the Lullian Shield, which has the impressive ability of being able to throw people around through bashing. After practicing on a wandering golem, I get to use it for real as Masscroft comes down from an elevator (to the bottom of the world... sure why not) to make sure we are dead. Fortunately there's a handy hole in the center of the room (to the bottom-est of the world?) and regardless of his god mode or invisibility potions, it's pretty easy pushing him into it repeatedly. Eventually he fails to crawl back out.

Taking the lift back to Lull-Mor, Medeliu Hammar tells us that Archeron has sent through his whole squad of immortal experiments into the dig which doesn't bode well for Numinar or his folk. Sofia and I give chase and thankfully the caves give way to lava filled chambers, the type that's just perfect to push god-mode enemies into!

Tossing god mode baddies into lava. I'm getting good at this!

Tuesday, 18 October 2016

Skyrim: Into Darkness

Adventures in Skyrim - spoilers ahead! You can follow the rest of the story here!

So that's what an undead cyborg looks like.

These undead cyborgs turned out to be random undead critters that lived in a really dark forest. Skeletal charrus and skeletal mammoths which were tough but killable. The were somehow led by a skeletal giant which Sofia easily slew, but his death caused a great explosion which knocked me out. When I awake, I am back in Lull-Mor with two strangers who supposedly helped drag me out of the rubble.

It's starting to get crowded down here.

I don't get to talk long though because Lull-Mor soon comes under a Thalmor attack! Fortunately these are the regular types of bananas who are easily put down, but after the combat the same people who saved me frame me as the Thalmor's inside man! Numinar has Sofia and I locked up before departing to claim the MacGuffin. Alone with the two strangers, they shed their magical disguises revealing themselves to be Justicar Archeron and Masscroft!

Archeron gloats a little bit on how he played everyone and decides to drop our hanging cages down a "bottomless" pit. Nothing I haven't done before. This time though, Sofia and I end up at the bottom of the world.

Looks like this world is built upon gears!

Sunday, 16 October 2016

Skyrim: The Boiling Foundry

Adventures in Skyrim - spoilers ahead! You can follow the rest of the story here!

The land of gears and pistons...

The Boiling Foundry is a dangerous place, filled with environmental hazards that liked to either spin or push you into the insta-death boiling water below so I let Sofia set out of this mission deciding to tackle it solo. Most of it was guarded by relatively weak robots, but one named the welding soldier was a definite test of patience. His room had pushing mechanisms to force him (or me) into the death hole in the center but that was a lot harder to do than it sounds. Especially since you needed to push him into it four or five times.

His god mode means there's no other way to beat him.

After that challenge I was greeted by an old friend: the steam dragon. He was the final guard to the titanium drill bit and while he did let me just take it, I couldn't leave the room without slaying him. He too had upgraded to god mode armor, but showering him in lava was enough to render him vulnerable to a fast kill. Finally I could take the elevator back to Lull-Mor.

Sorry old pal.

Back at the outpost I was tasked with fixing random things like monitors and clockwork guardians while waiting for Sofia. She successfully sabotaged Archeron's main mining operation while I was busy in the foundry. It wasn't long before Numinar had a job for both of us again: the drilling had run into an unexpected snag - undead fabricants (also cyborgs). This place just gets weirder and weirder.

Thursday, 13 October 2016

Skyrim: Modified Bananas

Adventures in Skyrim - spoilers ahead! You can follow the rest of the story here!

*pats her head*

With some forged documents and a magical disguise, Sofia and I step through Lull-Mor's teleporter and head to the Thalmor base. I have to ask her to sit outside though as to not blow my cover. Gaining entry is easy, and I am taken to meet the ex-psijic banana in charge, Justicar Archeron and his bodyguard, Banana Bane Masscroft. After a brief interview they head off somewhere and I am free to snoop around - finding that these Thalmor are not like any others I've encountered before, mainly due to Archeron's penchant for body modification.

Body modification: the Tamriel Edition.

While snooping in his laboratory I'm suddenly knocked out and awake trapped in a cell. Archeron shows up to taunt me and spill some of his plan before leaving to prepare his lab for my lobotomy. Obviously I break out of there before that happens. Interestingly all the modified guards are on god mode, which means sneaking out really involves sneaking. I manage to collect not only Archeron's journal but also my gear before leaving the place, getting to Sofia and extracting back to Lull-Mor.

Numinar is furious and rallies his Chronographers. The plan is to dig to the MacGuffin before Archeron can reach it and ambush his forces there. To do that though we require a titanium drill bit from the long abandoned foundries below and guess who is the lucky person tasked to get it?