Monday, 16 December 2024

Elden Ring: Be wary of laggardly sort

[Part of my Elden Ring journal]

At the Belurat Tower Settlement I meet some insectoid foes namely the fly men who have a really annoying grab attack, and the terrifying but actually easy to slay scorpion spiders, because regular scorpions and spiders aren't bad enough! The shady villagers are also keen ambushers but thanks to all the signs left by other tarnisheds I basically have a heads up for any and all ambushes en route to the top of the place where I meet the big boss of the area: a lion dancer? WTF? Anyway, Freyja and I put an end to him easily but the next tower up is sealed by "shadow" so that's the cue to head off and explore again.

Below the settlement is the gaol full of Jar men and folks in various stages of Jar-manism. It isn't pretty. For some reason the boss down here is an agile goblin who is easily slain, just like the ghostflame dragon at the lake outside. I also locate what seems to be a wolf cave but at the lowest level is an entire church of Bloodfiends! This is where I learn the value of a bow (I just use the pulley bow) to annoy one of them at a time to lure and kill which is a super handy strategy since many things fall for it!

After slaying their chieftain boss I locate an ancient forge, being fought over by soldiers and Bloodfiends, that is home to easily smashed lava eles and super tough but also incredibly slow stone smiths. These forge dungeons are really cool as there's no boss in them, just a set of puzzles (and dodging the smiths) to get to the "final forge" to retrieve high level crafting stuff. Less fighting, more thumbs up!


It's faster just to side step these lumbering golem smiths.

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