[Part of my Elden Ring journal]
After numerous failed attempts I can get Radahn to phase two consistently, but don't have enough stam to block or dodge to survive beyond that. There's also the small matter of Miquella's two hit insta-kill in phase two that I don't have a counter for, so I opt to go off to train and finish the map first, starting by hopping into a coffin and the base of the drained church district of Shadow Keep to ride it down a waterfall (fitting since Radahn kept killing me anyway).
Down there I slay a Rakshasa, an entire fly man village, two more hippos and find the Darklight catacombs which is slightly annoying in that its pitch black, but at least there are light switches to turn on the torches and a really nice Viridian Amber Medallion +3 to help with my stamina issue. After beating a shady inquisitor at the bottom the path continues to the Abyssal Woods, which is so scary that the horse cannot be summoned. This is because the whole area is a stealth section as there are a few enemies that can't actually be hit. Crouch walking and tall grass are you friends!
There's a big, well designed mansion down here (with looping shortcuts) with a madness theme and a pretty simple boss who is holy club spammed which is the same solution for the Maddening Hand invader who is great in close quarters but not so much if you can ping him off at a distance. With the woods mapped I only have one more missing segment in the top left, an annoying one to find since it requires going through a tunnel behind a lake some distance away from the spot but there's not much to report down there that I haven't already run into. More spider scorpions, bears, another death knight etc.
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