Thursday, 5 May 2022

XCOM 2: Blacksite

[Part of the XCOM 2 story]

It seems most of the soldiers on board the Avenger are survivors from a zombie apocalypse. Zombies made by aliens. It makes sense too, as during skirmishes with ADVENT forces there are occasionally sectoids who are no longer the little creeps from before. These enhanced scum are now human height, psionically gifted and can use their powers to blast, mind control or raise the dead! Luckily killing a sectoid also nullifies whatever control is had from people. And corpses.

The sectoids aren't the only true form aliens in ADVENT's pocket. A team sent to an ADVENT blacksite to investigate what was happening to their prisoners not only found a horrible scene of mass liquification, but also had to face MEC units (robots) and Thinsnakes, who I'm told are the true form of the old Thin men.

During their infiltration (stealth is new in this game) the squad of Ex-cop Katz, hardnose Mia, old Dorothy and Adriana did a good job getting to the front door quietly - but upon being spotted by a turret were then pinned down from three directions. An officer managed to flank and kill Dorothy before the canister he was standing beside exploded, and when the remaining three pushed into the building Adriana was stabbed by an ADVENT ninja while Mia got tongued by a Thinsnake - which pulled her our of the building, constricted her, and ate her.

Makes me miss the original thin men.

Katz managed to retrieve a vial of the liquification liquid and barely escape, completing the mission, but she is now shaken from what she saw (reduced will, making her a prime target for psionics of things like the sectoids).

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