Tuesday, 3 May 2022

XCOM 2: Avenger

[Part of the XCOM 2 story]

Despite Earth's best efforts, the aliens won - and after twenty years of "unification" most humans are ok with that. It's almost unbelievable, yet here I am having been freshly rescued by a new XCOM team led by Jane Kelly from an ADVENT prison to help the resistance. Apparently they lost two soldiers in the attempt (because the tutorial forces them to die). I sure hope I'm worth it.

Now I'm onboard the Avenger, a massive alien space ship refit to be a mobile base as we covertly play whackamole with ADVENT forces deep in South Africa. To be more acceptable to the public these ADVENT enforcers are almost people now, humans spliced with alien DNA and injected with some sort of chip in their head. A similar type to the chip chief science officer pulled from my head.


The mobile base is a good idea.

Unfortunately studying chips from corpses aren't getting anywhere, so he's requested tech be developed to jack into a living ADVENT officer. Might be some time before that happens since we still need to clear the lower bowels of the ship to make chambers that can design that, and more chambers to power it. At least the resistance is world wide and provides regular supply drops. Our job is to network them up and take the fight back to the aliens. Time to get to work.

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