I started getting into real trouble when I reached the troll inhabited Hilder Forest Ruins. It's like an exam of every boss you have fought, just that they move faster, hit harder, and are way uglier. I quite disliked the very first boss, Meperdu who has a unique(?) ability of pinning you against the wall and forcing the whole rest of the fight to take place in judo range (ie. zero distance). I could still beat him, but the one that really sucked was the king of the Shady Forest - Klaus.
Ho ho ho!
I think next to GW2s Liadri he currently holds the most number of kills on me in any MMO. The difference is that while Liadri was a duel, Klaus is a raid boss, and given that I only beat him on my ninth attempt means he destroyed the first eight different parties I went in with! Even the Neverwinter's mighty Tiamat only won four times before I broke her winning streak. Unlike Tiamat though there is no strategy to Klaus. It's pure skill and luck and if you have enough of both, he can be soloed.
This did let me study him quite a bit, and as a ranged character, I found out why he is so damned tough - because he is a crafty bastard and all his hits take out a ton of HP.
Two moves in particular are what would always get me:
First is his charge. Yup, he runs in a straight line from point A to point B. Sounds easy to evade right? Wrong. Point B is JUST BEFORE his target. He then shifts direction (if the target moved) and continues charging to point C - through said target, and anyone else in the way. I would always dodge too early. It really has to be at the last split second that you move aside or he hits you with that giant horned helm.
Second is that he waves his magic mace/staff in the air. This actually sends out hard to see, translucent orbs at all players (+1) that SEEK. Again, you have to dodge at the last second, too early and it will track and hit you. Getting hit by any of these drain all your stamina, meaning you cannot run or dodge and making you pretty vulnerable to his charge which he likes to use right after. He also shoots an extra one, meaning someone has to dodge two translucent spheres. That final one not only drains your stamina but actually roots you to the spot.
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