Showing posts with label Nikola. Show all posts
Showing posts with label Nikola. Show all posts

Friday, 24 April 2020

FTL: Abandon Ship

[Part of the Adventures in Space journal]

The Engi sector is relatively peaceful as they are allied with the Federation, offering many supplies to the passing Marauder - everything but fuel. While docking with a refueling station, the team are caught by surprise when a pair of pirates board the ship! It takes a team effort to eliminate the duo, and move on to a legitimate outpost to refuel and restock.

Space combat is more exciting than it looks.

From there they navigate through two nebula sectors which play havoc with the ship's sensors but keep the Marauder far ahead of the rebel fleet, and in a Zoltan sector fend off a few pirates who are let go once they offer tribute. The true reason for the soft hand is that Rattlesnake has been to liberal with the use of missiles, and they are now almost out!

Eventually they find themselves entering a Rock sector, and encounter a starship intent on protecting its borders. The vessel easily takes the damage from the lasers and remaining rockets the Marauders throw at it, meaning fleeing is the only choice for survival! Silverlight's piloting somehow accomplishes this feat, but soon run into a Rock scout ship hiding behind a planet.

The battle is intense, with the Marauder damaging the scout enough for it to flee. Alas, the damage taken in return is too severe - and with fire spreading quickly inside and having already roasted Nikola to ashes, Rattlesnake, El Duce and Silverlight opt to abandon ship - gathering what they can and using escape pods to flee to the planet surface. Good thing El Duce managed to make copies of that important data which they handed out at the Engi sector!

MISSION FAIL.

Insight: Using missiles as the main source of damage leads to bad situations like this. Need to use them more sparingly, specifically on shield systems so the lasers can do their thing.

Thursday, 23 April 2020

FTL: All for One

[Part of the Adventures in Space journal]

As the small pirate fleet prepared to engage the civilian convoy, the Marauder suddenly flew in to intercept them. "Stupid fools," radioed the slaver ship. "Surrender one of your crew and we'll let you leave in peace."

Fricking space pirates and their space flamingos...

"Hell no," was Silverlight's response - followed by a full missile and laser salvo from Rattlesnake. While the enemies manage to deal some damage, the pirates are all vaporized with only the badly slave ship remaining at the end. "Wait! Please, take this tribute of one slave and spare us - they will all die if you destroy our ship anyway!"

Silverlight wasn't happy with it, but it did make sense - so the slavers were allowed to flee after they left Nikola the Engi with them, who helped repair the damage to the Marauder while El Duce accepted more supplies from the civilians they saved. Rattlesnake made use of the downtime by patching up at the infirmary.

With repairs complete they pushed on to the LRB (long range beacon) and as suggested by Nikola, jumped to an Engi controlled sector.

Insight: Power management is a big part of this game, as such turn off the infirmary when you aren't using it!