Wednesday, 29 October 2025

Pathfinder: The ones at Storval

[Part of the Party Time journal]

Upon approaching the massive and guarded steps leading up to the Storval Plateau, Valeros plays the prisoner gambit (in this case Razmus pretending to be a prisoner) with long planned forged letters ready to go. Alas, Kyra's diplomacy roll of a natural one means the six giant guards immediately start throwing and rolling boulders down the giant steps like Donkey Kong! 

Ezran and Kyra fireball nuke the attentive guards, while a hasted Razmus (who can run up the giant steps as normal) gets right up to their face quickly and smacks down the weakened ones easily. With them dead, the team continue up and rest up near the mountains before attempting a stealth raid on the looming watch tower up ahead, which stands pretty far from the main castle and is used as an early warning system. Merisiel's stealth roll of a natural one means the warning signal is lit even before the squad reaches there.

They can annihilate the giant guards-woman and her two runeslaves pretty quickly then hide in the watch tower itself as a giant roc comes to investigate. They hope to ambush the bird when it lands but no - it instead hovers above squaking loudly for some time.  Luckily, it flies off before any investigators from the freaking army camped outside the giant castle approach (they're still forming ranks) so Razmus leads the team through the mountains he previously used to escape from while Ezren drops a wall of force to slow any pursuers.

Eventually they reach a long drop to a ravine below where they use collectively use their siege or regular engineering knowledge to construct a ladder-stair down to the narrow shore edge, but thanks to DL rolling super high on the percentile die a patrol of three stone giants and their giant dire bears show up at an awkward time and have to be put down and tossed in the drink before the team makes their descent.

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