[Part of the Cursed story line.]
I made it out of the death lands and into a forest of elves (and am still playing the game surprisingly)! While I've rolled up a fair number of heroes the standouts are Vasska who summons skelies, Isitarian who summons a baby dracolich, and tank/healer Garius who I'm pretty sure is also a skele underneath that armor. As you can only deploy 5 heroes max that means everyone else (other than Heksandra who is an awesome cleric) is benched while dealing with the "ghost elf" threat. That is, elves aren't ascending/being reborn and instead are just hanging around as angry ghosts. Awesome!
Yes, I'm surprised that there's actually a story in here too. Also, there's multiple game modes. Some fights are tower defense things where ranged area folk do better than say Garius. Others like the goblin camp just require super high DPS for your team to clear the waves of goblins in under a specific time to unlock better rewards and a harder mode so that you can do it all again! I found the grind! Lol. Seriously though, EXP which is used to level up your heroes is found in potions which is by design I suppose so that you can better direct which heroes you want to level. The rewards of the goblin camp are almost exclusively EXP potions so you'll need to go in there. Each run consumes "stamina" which is recovered every day or by eating special food items.
At particular levels though, EXP potions aren't enough. You need to go into one of three elemental realms to farm up the correct crystal for your heroes element. This also costs stamina, and sure the elemental realms drop crystals but they don't drop EXP potions. Oh! And there are grave sites which you can raid (again costs stamina) for gear. Each grave site drops one particular set of gear which you wear for a matching bonus. These ONLY drop gear and no EXP potions or crystals. I see a trend forming here...
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