Friday, 8 September 2023

Gloomhaven: Jekserah's Corruption

[Part of the Party Time journal

After we learn that donating to the temple not only grants us temporary blessings but also increases Gloomhaven's prosperity it has become a common practice for each of us to drop 10 coins in there (the maximum after each mission) and are informed by the clergy about a wise seer in the mountains who can divine the locations of anyone or anything so we pay him a visit, only for him to test us against his guardian golems, spirits, drakes and bears!

Luckily Juris' new insta-kill (non-elite) is on hand to deal with the harder hitters while I backstab majority of the ranged foes by getting into their room and hiding in there while the rest clog up the singular bottleneck doorway. Victorious, we ask the seer the location of Jekserah and pay her a visit in the mausoleum she's hiding in. She's definitely leveled up her necromancy as almost every single round she summons new zombies but carefully thrown daggers from Juris ends her and her minions for good!

The local guard congratulate us on this feat by means of offering more work. Mentioning dragon sign to the North and a horrible corruption from below the city. We opt to try the sewers first as there are no "travel encounters" for such a short trip. Inside are snakes, vermlings and self-replicating (but also suicidal, because replicating hurts themselves) oozes. DL gets hammered in the second room here but it is Juris who goes down first. Not to worry though as Jim and his spiderbot make it through unscathed while testing out his new disintegration beam. :O


Almost every time you open a door there's an army waiting on the other side...

Alas, in the end these just turned out to be regular sewer denizens as the source of the corruption seems to be coming from further below.

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