Tuesday, 6 August 2019

The Cursed: Baeloth's Shallow Pit

[Part of the Cursed story line]

Good thing Corwin has some pull with the Flaming Fist, as the captain manages to recruit a good number of them, including Skie - the runaway daughter of a prominent lord. Catharina doesn't mind, an extra sword is an extra sword.

A few random mercs also join the line up, one being Viconia who keeps conversations short and shares many awkward silences with Safana. Catharina decides this retinue is large enough and begins the march North to meet the incoming threat.

The column makes camp once it nears Caelar's territory, and gives Catharina and company an opportunity to explore the woods... finding a small animal fight pit run by... Baeloth? Turns out his "disintegration" was just another of Neera's wild magic teleports.

Fight pits still exist to this day.

The team put a stop to his sorry arena, freeing a very thankful goblin shaman named M'khiin. Both are sent back to the camps to join the campaign.

Insight: While skull trap is still very useful, the designers mitigate it somewhat by having critters running about. Nothing is quite as annoying as having your trap triggered early by a rat or a squirrel.

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