Tuesday 1 May 2018

Sins of a Solar Empire

A space opera with zero story.

Three warring factions duke it out in this 4x platform (explore, expand, exploit and exterminate) which almost plays like a very cool board game. The music is fantastic, and a careful balance must be maintained with your resources.

Questions such as "do we build an army of little frigates or just a handful of capital ships?", "What research paths will best serve us now?" And "Do I have enough credits to pay off the pirates?" must be answered!

Some pretty scenery here, but you'll mainly be looking at the HUD!

That last point is a most interesting balancing item as the pirates are well established from the get go and are troublesome to eradicate. Giving them money to attack your enemies makes them pretty handy, as long as you can outbid said enemies trying to do the same to you.

The main issue with the game though is there is zero story outside the broad overview given in the intro. A game is played via scenarios, and for me (non pvper) that doesn't really give much in the way of replayability, so while as a game platform it is pretty great - as a game I can only give it 2 cruisers out of 5 and I can only recommend it for groups of friends who enjoy to PvP RTS against each other.

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