Sunday, 2 April 2017

Dragon's Dogma: Settlements

Adventures of Skyrim - spoilers ahead! You can follow the rest of the story here!

After getting Bich slapped last time, we return to Cassardis where the local chief Adaro joins us to settle a few matters including catching a local thief which is easy, helping Valmiro - a wannabe adventurer who is also a moron, followed by taking out a Saurian nest in the well. I suppose if Valmiro's been drinking lizard pee all this time it might explain his behavior. Anyway, after clearing them out it's off to a bandit fortress to retrieve another slate for the Wyrm hunt investigation.

Adaro is killed by a sniper on the approach, so we reciprocate by murderizing the entire place and looting everything we can. We then take a quick detour to the Shadow Fort which is failing in doing its job of "keeping goblins and other monsters out" since it has fallen to those very same goblins. Fortunately they and their cyclops buddies are no match for the team now, and we force them to flee back into the tunnels they dug under the fort.

Siege weapons are fun!

A quick warp back to Gran Soren (which I'm glad they included because walking is nice, but time consuming) and I am asked by the local bald rich bastard named Fournival for aid in evicting a family who cannot pay the rent in one of his properties. I manage to convince the wife and the boy Pip, by simply out parkouring him - but the husband Jasper is a resilient S.O.B. Lily suggests that we simply purchase the house for them outright which would leave us 80k out of pocket but since I've got millions of gold at this stage I figure why not, just to get another quest out of the way. Needless to say, all parties are happy with the result.

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