Wednesday, 11 January 2017

Dark Souls III: Diplomacy

Tales from Dark Souls - spoilers ahead! You can follow the rest of the story here!

My advance into the town is impeded by the arrival of Holy Knight Hodrick who fights me to a draw (erm, I guess he thinks I fled but that's just a technicality), which makes me seek out alternate paths forward. In doing so I find Corynx of the Great Swamp imprisoned on a rooftop. Turns out he is pyromancer master (possibly Laurentius' master too) and offers his services in exchange for his freedom. Sure, why not?

After a rat filled sewer (with an extra giant rat, just for me since I missed killing the one beneath undead berg) and another bonfire, I come across an interesting forest of trees and spears... which turn out to be giant arrows. It proves to be an interesting exercise crossing those woods as it is bombarded by the huge archer in the distant tower - it's much like running through artillery! Good thing he shoots at the bad guys too, but since it's too costly health wise to do that I change path and make a beeline for his perch which happens to be an abandoned church.

You can actually see him from pretty far away.

Just outside I meet a large guy wearing a gargoyle hat and wielding a huge mace. He's not hostile, but he is keeping some lady hostage and basically calls me a bitch. I decide to deal with him later, since there's a giant archer that demands my attention first. As I approach the lift, it suddenly moves on its own and out comes... Ser Chubby!? A new Ser Chubby, who has the same idea about the archer as I did. He just can't work out how to use the lift up, a problem I solve with one quick roll. Hah! I know it's not the same guy, but it's good to have you back, Ser Chubby!

Yay!

In a huge change of pace for the Souls series, I am given the option to "Make peace" with the giant archer (is that you Gough!?). He readily, calling me friend and offering to provide cover next time I'm within range. Awesome!

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