Monday, 11 April 2016

Thea: Not going to "Let it Go"

[Part of the Darklands of Arkania Story.]

Fortunately it seems the herbalist from Hermit's Lake had also moved nearby, so while Cooper Team holds down the fort at the Memorial Ground the rest of the villagers make the run there and pay in food to be cured. The plan is successful and the mostly non-combat villagers are lucky to not encounter anything during their travels. Once they are back, Cooper Team explores the Ice Tower right beside their village and find Princess Zuzanna already in there, trapped by her own lackeys.

Just leave our prisoner alone!

They are willing to spend their undeath to keep her trapped within the tower, and she proposes a counter offer of riches for Cooper Team to help free her instead. Cooper refuses, and leaves the cruel princess to rot there for eternity. They then go on patrol, poisoning spider hives, assassinating bandits, helping a wandering translucent elf with food and finding a mithril mine filled with tough dwarves (who successfully defend their territory).

It is around this time that they finally come across the trail of the Leech Lord once again.

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