Showing posts with label Athis. Show all posts
Showing posts with label Athis. Show all posts

Monday, 3 September 2012

Duelling the Dead

Adventures in Skyrim - spoilers ahead! You can follow the rest of the story here!

En garde!

Took the Knight Alyssa for her tests next, starting with the forsworn just outside my new base. We then moved on to colder regions where she handled multiple draugr deathlords just fine and survived an ancient dragon - however this winged beast got away! Checked in with Esbern who thought he had a lead where it may have gone so I left Alyssa there (her finishers on the overlords were impressive) and took her friend Rayna instead, who had already previously proven her skills. Once we reached the spot, Mjoll was there too and so was... Athis!? How many times did I have to kill this soon-to-be-draugr!?

No time to worry about that though as we came under attack by the -wrong- dragon. This one was just an elder one and we slaughtered it just fine. I then asked Athis about his state and he was very dismissive, continously walking away so I used this as a good test of Rayna's skills - telling her to duel the freak dunmer while Mjoll and I just stood back and watched. It was a long fight but Athis was just outclassed and once again was run through. Mjoll then promised to find whoever did this (I assume whoever brought Athis to back life, again). Hopefully this time he stays dead as a courier came by to deliver his inheritance?

After leaving Rayna at the Temple, I took the brash knight Cutter next as he was getting bored in Solitude. For as much as I dislike him he still proved himself, managing to help me clear an unfinished dwemer ruin (despite his fear of such places), defeating a wisp mother on his own, and surviving a big mammoth and two troll combo. Having passed, I sent him off to the temple too and took the lizardman archer Anu next. After surviving an easy frost dragon and a few bandits I decided to revisit the Dawnstar sanctuary to make sure the brotherhood (that is down to one little girl and a corpse) was in check. Sure enough when I got there I found they had recruited a new male initiate! Figured this would be a good test of Anu's skills and got him to duel the new guy in a knife fight. This time, the fight was not in my favour though - and the lizardman was gutted from navel to neck before falling lifelessly to the ground. Just as the initiate breathed a sigh of relief I appeared from the shadows and slit his throat.

Returned to Solitude where Njada wanted to give me some tips on blocking. After that I brought Alle the high elf for her trials next. Esbern had found another dragon to slay, and my little band had also researched a second one to be hunted down deep underground! After warming up on an easy Blood Dragon (where Mjoll was late to arrive on the scene) we descended into Blackreach to hunt Vulthyrol. I needed to get close enough to yell at the giant "sun" which meant a quick covert run through the Silent City via the tunnels, silently sniping the patrolling falmer. Eventually I did manage to summon the dragon, and Alle was too hasty in charging it as a shadow master and his pet dwarven centurion arrived on the scene. The dragon was caned quickly but then while I handled the giant centurion, I lost track of Alle and her pursuing falmer. Eventually I found her corpse behind some buildings with the shadowmaster doing some obscene things to her face. After extracting revenge it was time to get out of there.

Sunday, 29 April 2012

The Lioness

Adventures in Skyrim - spoilers ahead! You can follow the whole story here!

Before reaching Mjoll I stopped at the tavern I had dismissed Rayna at and to my surprise she was still there! Got me thinking that I could/should start building up an army for the impending war against the Thalmor and/or the falmer so I took her to my house in Solitude where she was happy to keep Njada and Jordis company. Anni the elf archer and Wynna the mage soon followed suit, though Wynna helped me retrieve a number of dwemer cogs for a dude at the mage academy first, and slay the thief-allied mage there while we were at it.

At Skyhaven Temple Mjoll agreed to join me but there was something she had to do first (she wasn't following me) so I watched as she and spy-gal Delphine went to the outer courtyard, saluted and began to spar. At least I thought it was sparring - until Mjoll sliced Delphine's throat with her axe! With Delphine dead on the ground we were off next to fight an ancient dragon for Esbern. This one was particularly nasty but Athis, Mjoll and I took it down all the same. Ofcourse now that I knew Athis was turning into a draugr I couldn't let him live and yelled him off the mountain.

Next stop was the Nightingale Sanctuary where I let Mjoll duel Karliah (a battle she won easily) before storming the Ragged Flagon in Riften itself. In the bloody combat that followed, every single thieves guild member save for Brynjolf (protected by threads of fate) were slain and looted, but our task wasn't done. It was evening time when we returned to the surface and we found the imperial-loving, thieves guild supporting Lady Black-Briar at the tavern. I used a mayhem scroll to make the fight seem natural and managed to kill her and her husband in the melee. Somewhere during this Mjoll ran outside the door for some reason and that was the last I saw of her. She was gone without a trace.

The guards of Riften were mainly in the Black-briar pockets so I did not hesitate in slaying every single one that dared get in my way, as well as a bunch that wanted to hide in the barracks and castle. I made sure to visit just to check who would and who wouldn't attack. Now I know which are my friends, since all my enemies are dead.

Or so I thought.


I completely forgot about the god-damn Batman.
Good thing he's not in this game. :P

Tuesday, 24 April 2012

Unsupported Preparation

Adventures in Skyrim - spoilers ahead! You can follow the whole story here!

Slew a named dragon (something like Nasalgift?) and cleared out a mine that dug too deep to draugr territory, then decided to visit the Dawnstar Sanctuary again since the quests for the Brotherhood seem to have dried up. When we arrived the redguard and the female initiate were busily torturing the prisoners. Having had enough of these posers, Cleve and I wiped them out and freed the captives from their bondage. Alas the vampiric child was still protected by threads of fate so we instead just buried her alive with the talking corpse. Hey, at least she has company.

Not that she will talk much though.

Ran some more thief jobs in Solitude which is costing me some money (each time I do a job I leave gold to compensate the target, after all I don't really want to support the thieves guild). Also protip for the silly guards: if I save you from an ancient dragon, do not try to arrest me right after. Found an imperial supporting ex-Jarl that escaped the palace butchering at the tavern and got Cleve to eliminate her bodyguard while my daggers found her back. Also revisited Jzargo's cave -again- to retrieve a stolen necklace. I am beginning to suspect the dead khajit is actually leading these respawning bandits somehow.

After helping the Blades (Athis & Mjoll) hunt another dragon we were tasked to find and eliminate a rival thieves guild - the Summerset Shadows. Found their lair easily enough since I had been there previously, and managed to slow mo one-shot all of them save their leader who was an absolute tank. His daedric arrows were too much for Cleve (in full ebony armor) who ended up as a broken pincushion. After eliminating them I returned to Windhelm where Torsten Cruelsea and a fence named Niranye offered to support the Riften thieves. Needless to say they too felt my daggers sting, having outed themselves as criminal supporters. There was no one to witness their deaths.

Picked up the dark-elf archer Fynn at the run down pub then proceeded to Markarth for another "special" thieves task. On the way Fynn got himself eaten by the first normal dragon we came across so I got the barbarian Ren to join me once I reached the city tavern. Our contact, a local silversmith wanted to get his silver mold back - an item which I already had. He was so overjoyed he made the mistake of offering to support the thieves. So unfortunate that this otherwise good man would be so easily corrupted. Ren didn't hesitate when I asked him to bury his axe into the smith's skull right in the middle of the tavern's happy hour. Strangely, no one saw it happen. I suppose that is what happens when you drink to much mead.

Tuesday, 10 April 2012

Team Wipe

Adventures in Skyrim - spoilers ahead! You can follow the whole story here!

Roggi was soon gutted by a backstabbing falmer, and his replacement Thea the ex-imperial lost to the first falmer scum she met. Fortunately her compatriot Leif lasted longer, past a giant frost atronarch, a handful of corsairs, hagravens and some strange magic spiders before also being slain by the falmer. Recruited Tish the miner/knight next who seemed to do better against the falmer scum. We then came across a dumb khajit who was marked by the brotherhood and simply egged him on to fight us - he obliged and was promptly killed by a patrolling stormcloak guard. Since Tish wanted to fight a dragon we stopped by with Esbern and got the blades into action. I had also learned Meeko wasn't obedient and left my Solitude house so I decided to bring him too. The ancient dragon managed to roast Mjoll's boyfriend Aerin to crispy pata but it soon was dead.

Meeko claims he was delicious.

I had intended to travel with the blades members (Mjoll, Vilkas, and Athis) back to Sky Haven Temple but for some reason they all seemed to pick different paths so instead I explored around that area and found some dude in a hut who tasked me with hunting various "guardian" critters. Also came across another imperial camp which we wiped out. Meeko was slain in the battle. After killing an alpha sabrecat that ripped apart a stray dog Tish and I made it to arc wind point and fought past another ancient plus death overlords. It is a pity that she died against simple bandits at the next ruin we visited, having her jugular slashed open.

Cali the archer was next to join and while she had an early victory against a blood dragon, a strange encounter with a banshee, bear, tiger and mage left her charred corpse in the middle of nowhere. Recruited a khajit thief named Dex at the ragged flaggon for my next job of scouting out Pinewatch lodge - which turned out to be a huge bandit base. Dex was arrowed to death early, and his replacement Jala the elf archer was axe-murdered in her first fight by the same gang further in.

Found the guardian wolf nearby after that. Or rather, it's location. There was a troll party happening in that forest when I arrived and after a few minutes I got the message that the wolf had been killed. Mission accomplished despite me never seeing it. :/

Monday, 16 January 2012

Gotta Catch them All

Adventures in Skyrim - spoilers ahead! You can follow the whole story here!

With the major crisis(es) averted, my vacation was cut short when I learned that the lich guys (dragon priests) are actually finite. Should have guessed with them all having names and all. Seems I missed something when I was last at Labyrinthian, and with Iona in tow we revisited the cold ruins and I found the wooden mask that when worn transports me to some sort of chapel for these -eight- dudes. I know I've killed a few of them already so it was a small adventure in itself returning to all my houses and storage areas to try find where I left them lying around. This involved thwarting an attack by an ancient dragon on the mage school and killing a pirate dremora (arr?) in its basement. Yeah that was strange. Anyway after much searching I already had five of the masks.

I recalled that I encountered one of these freaks beside a dragon roost previously so I decided to take up the Blades' offer on a wyrm hunt. One gutsy frost dragon decided to attack right at Sky Haven Temple's courtyard while I was there and after dispatching him met the Blade recruits, Mjoll, Vilkas and Athis to take down an elder dragon roosting at the top of some mountain. Alas, no lich guy here. Next stage of the plan was to take a game designer's view on the matter and if I was them I'd scatter them to the four winds (the edges of the map). Keeping an eye out for ancient nordic temples preferably high up in mountains I finally came across Forelhost where a dude pretending to be a Stormcloak officer (I knew he was shifty after pickpocketing his orders) tasked me to get the staff of the resident lich within. Turns out the old temple is home to a veritable army of Deathlords and Deathoverlords. Around midway Iona dies to their onslaught on one of those reverse spike trap pillar things.

Didn't matter as I backstabbed the rest of them and the lich face too. Couldn't kill him outright though, but Meridia's gift was sure handy in taking him out. Outside I find the traitor trying to get an imperial guy to scout the ruins out too and he rightly deduces that mr quest giver is a thalmor scum. After killing them both I picked up Brelyna the apprentice mage as my new escort as she owed me for that time she turned me green, and into a few animals. Turns out she's a very capable wizard, blasting things to hell and atronarch summoning left and right. After a few days of searching for the next target I get quite frustrated and run into Mister Wiki in a tavern who gives me directions on when to find the remaining two priest guys.

The next one we visit is royally screwed as another wizard named Anska joins the team to clear out his lair. I didn't have to do much at all in there, and the last lich didn't fare much better as he had a longer dungeon thus I was more annoyed when I reached him. :P Finally with all eight masks in hand I returned to their temple of masks and put all of theirs up on display... Seems there is a ninth mask as a reward. Slightly disappointed there was no super powerful foe wearing it though. No matter. After reclaiming all of those Brelyna and I headed back to Solitude to chillax for a bit with Jordis and Njada.

Mission complete.

I know that I'm only level 45 and I haven't cleared -all- the areas (haven't even found some either) but these adventures, despite being highly entertaining, have been causing some real life fatigue. With all the major quest lines out of the way I think its time for a break, especially with some big real life adventures coming up for me. Thanks for reading up to this point! Maybe this will be continued with a future DLC? Only time will tell. :)

Sunday, 15 January 2012

The War that Waited for Me

Adventures in Skyrim - spoilers ahead! You can follow the whole story here!

At last, we get to the "great" war that has been the backdrop of this epic setting from the very first scene. It's kind of disappointing to report that the enemy troops barely scratch me at this stage (a level 45 thief), but it puts a good conclusion to the tale.

Jarl Bossman of Whiterun decided to side with the legion and is the first to fall to the Stormcloak army. Stupid man. The game also prevents me from executing him and his housecarl after defeating him as is what should have happened. Anyway, this is followed by the Stormcloaks attacking many forts scattered throughout the map. The last one even had a pseudo-hero in a high level bounty hunter who was there to hunt me down, but none were a match for the army that had a dragon providing air support. Hell, they had trouble fighting my horse!

After being promoted a few times I reached a rank that let me purchase property in Windhelm which I did, and had another fun battle on my way to the rallying point for the final siege where I was beset by a dragon and an Ancient Dragon at the same time! That was great! Though I think I should really rebuild those Blades to put these critters down before they get out of control.

The final domino of this one sided war was Solitude where General Tullius soiled himself just before Ulfric chopped his head off. I made sure to strip and pose the corpse of the traitorous whore Rikke on the table too as a message to anyone who joins the empire. They get f... killed. At last, the war was over (and all my bounties expunged... muahahaha).

With the empire now mostly driven out of Skyrim and the world eater disintegrated in heaven (lol what?) I decided to rebuild the Blades to handle the dragon slaying for awhile. First I took Mjoll the lioness who was accompanied by her puppy dog follower guy. I was going to take Lob the last orc next, but he was killed by a giant upon my arrival so I decided to look in Whiterun instead. To my surprise now Vilkas had come back to life (after I killed him at Boethiah's pillar?)! Well if the Blades need anything it certainly is people who don't know how to die so I brought both him and Athis to sign up at which point spy girl said they had enough people to start handling the dragons on their own.

This is excellent news as it means I can enjoy some well earned R&R for a while, so I decide to empty out the hall at Jovaskar by marrying Njada who has really grown on me. I tell her to go live in my house at Solitude with Jordis, then get Iona to follow me and meet up with them there for some fun times... maybe playing Dungeon Defenders or something. :P

Because going to the beach was not an option.

Tuesday, 10 January 2012

The Bastardly Guards of Markarth

Adventures in Skyrim - spoilers ahead! You can follow the whole story here!

After closing a magical rupture and a short visit to Markarth which involved the usual guards attacking me throughout the city, Esbern, Athis, spy chick and I all decide to go locate Sky Haven Temple. What an awesome name. Doing so involves fighting through a large Forsworn camp and just for added fun a blood dragon attacks at the same time too. Somehow we all survive despite me clearly seeing spy girl and Athis being "killed". No matter. The two blades decide to chillax there while Athis and I return to Whiterun. Since he survived this rotation I let him take a break and continue adventuring with Ria the not so rookie now.

Up at the Throat of the World we meet the Grey Beard's leader Paarthumax who sounds a bit like Optimus Prime. His appearance also startles me and I accidentally shoot him a bit before he introduces himself. Fortunately he ignores my earlier attacks. After a nice chat involving plotting the downfall of the main bad dragon, I return to Riften with all my collection tasks complete and immediately become Thane there. My new housecarl Iona is stuck with guard duty for now since the place is crawling with theives. Ria and I also go to help an orc chief slay a giant leader in the name of Malacath. On the way we find a stray dog fighting a dragon, and after slaying the winged serpent the mutt decides to tag along. Turns out that it was a very bad decision on it's part as it, the orc chief and Ria were all smashed to pieces in the giant's lair.

Back in Riften I hire the spellsword Marcurio who thinks he is the bomb. He has some talents to back up this claim as he single handedly defeated a skeever army and crazy skeever man, survived an attack from THREE dragons simultaneously (we could only kill the frost dragon before the other two fled), helped defeat the funny named lich "Otar the Mad", and helped save the city of Markarth from an elder dragon that attacked it while we were there. Our reward for doing so? The guards attacked us again, and they killed Marcurio via arrow pincushion method.

Poor Marcurio, we hardly knew thee.

I hoofed it up to my house in the stone city when I could shake them off me. I wonder if the idiots ever thought of looking for me in here? Anyway I figured my odds of escaping would be better during nightfall (can't fast travel out of the city) so I took a nap to wait for dusk. Seems someone had other ideas though, because when I woke up I was no longer in the city but in a shack with three hostages and one representative from the Dark Brotherhood. She wants me to kill one of them. I wasn't going to, but the Khajit turned out to be a prick and in my mind had it coming anyway. Looks like I've made a new friend and she invited me into her little murderous clan. Once I got into their HQ I proved I really belong by trying to murder every single one of them. Alas they were ALL protected by threads of fate. Damn cheaters.

Sunday, 8 January 2012

Last City on the Right

Adventures in Skyrim - spoilers ahead! You can follow the whole story here!

It was Njada's turn for evaluation and I must admit, I do not really like this scarred chick. She talks back and is quite angry all the time. However I could not deny her talents after seeing her in action, seemingly pulling off finishing move after finishing move, including brutally murdering a champion of Boethiah. She also assisted in slaying an Elder Dragon and eliminating some (skilled) bandits disguised as soldiers. After a long walk filled with bears we finally reached Riften, the city of thieves. As usual there's a lot to do since it's my first visit, one of which is finding Esbern, a Blade in hiding. I locate the old guy just as he is located by Thalmor scum and find it fitting that I leave these "high elves" dead in the sewers where they belong. Lotsa crazy people down here too.

During all this I manage to infiltrate the so called thieves guild by doing some menial tasks and low level strong-arming. As I suspected they're just a bunch of bastards who deserve nothing more than beheading. When they allow me into their secret club quarters Njada, Esbern and I begin eliminating as many of the idiots as possible. Turns out I can only kill 7 of them, the remaining 4, their fence and their barkeep are all protected by what I call "threads of fate" (god mode). Being the losers that they are, they negotiate a truce and will forget that I killed over half their number for a mere 1000 gold. And they wonder why their guild is doing poorly.

I also learn that they are being backed by the Black-Briar family so at every opportunity I can I bungle their missions, stealing the family's prized horse, burning too many beehives, and generally trying to destroy them indirectly. My team also wipes out a druggie den, a spider filled mine, another deep dwemer dungeon with a centurion master, as well as help an orc village being attacked by a giant. At the end of all that we find ourselves back at Whiterun to unload loot. I have grown to like Njada quite a bit during our travels. Since she survived this rotation I let her take a breather and pick up Athis (the somehow still alive again) for the next trip out which I like to call the great collection expedition. For some reason Riften's quests have a hell of a lot of collecting various herbs and semi-rare reagents which takes me more than a few hours. Urgh.

It's a bit like that.

The Cleansing

Adventures in Skyrim - spoilers ahead! You can follow the whole story here!

J'zargo didn't turn out to be as good as he thought he was, as he was slain by in battle with common bandits. With a delivery task back to Whiterun I discovered all the companions could now follow me. Not wanting to have a freaking werewolf I decided to take Athis the asshat, to evaluate his skills. I watched as he was knocked down and begging for mercy by four unarmed pirates. And again by one Khajit assassin. I don't know how he ever joined the supposedly best fighters guild in the region. We also went to assist an Imperial fleet take out a Pirate hold (pirates are more scum than the empire so it was ok for this short truce). Ofcourse, they sent me and Athis in alone to kill the leader - a task in which Athis was axed to death by a single pirate minion. I cleared out the pirate keep only to discover the imperial ships began bombardment... while I was still inside. TRAITOROUS SCUM! I should have known!

Not a face you can trust.


I made it out under all the explosions and had a stern word with the imperial lady in charge afterwards, Adelisa. She wanted to join my adventures? Sure. Let's see how you like being betrayed. A prime opportunity arose when we found the Cult of Boethia, who wanted me to sacrifice her on a magic pillar. I had other ideas though, we killed all of them instead. Adelisa also helped me get half way through a dwemer ruin looking for a powerful staff before she had her insides ripped out by Falmer bastards. Those guys are really ruthless. Also found and assisted an empire aligned mage there, but due to his obligation to report the goings on here to his superiors I had no choice but to slit his throat.

Decided to head back to Whiterun to handle a problem that's been nagging me for awhile. As guild leader of the companions, I wanted all werewolves OUT. To my surprise when I get to the hall I see Athis there - alive and well. Little bastard somehow made it off that island! No matter, next up for evaluation was Ria the rookie. We did minor tasks for the three circle wolves and she handled herself amiably, even managing to slay a dragon (normal type - haven't seen them in awhile). I had hoped the lycans would reconsider their condition especially since they knew there was a cure for it now, but alas they seemed to all be happy with their condition. I had no choice then, as guild master it was my responsibility to deal with this potential problem. With all three in tow I took them to the pillar of Boethia where the threads of fate (game immortality) could not protect them and I grinned as I ended their miserable lives. There would be no more werewolves coming from you three infected bastards. That felt so much better!

Next up for evaluation was Torvar the drunk, and I took him to assist in the problems up at Winterhold where he performed waaaay better than I thought he would. He survived defending the broken town against magical anomalies, against a skeletal dragon, a wisp mother AND a lich. He also got to fight the thalmor prick Ancano and his associate. Alas, in the final battle he had his jugular ripped out by a crazed magical anomaly. After avenging his death and fixing the main problem at the mage school I was named arch-mage, which is ironic since my level of magic ability is rather low. Guess these mages aren't so smart after all.