Wednesday, 25 April 2012
Southern Patrol
Took a break from the cloak and dagger of the thieves guild to patrol the Southern border of this fantastic land. Most of it I'd mapped already, but there were some fun parts including revisiting Helgen and eradicating the bandit scum that had taken residence in the ruins. Ren became frost troll chow a few caves later and I met an isolated archer girl called Angi who I wish I met earlier in the game. Pity she didn't want to join my team. I easily won her fun archery practice game and was glad that there was another imperial hating awesome archer in the land. Since I was in the area I decided to revisit the Falkreath Sanctuary and using my weeeeak magic decided to bring zombie-Astrid with me to Riverwood to see if anyone wanted to join my travels.
Unsurprisingly, the Whiterun allied guards there along with a few townsfolk I had -thought- were my friends all came to attack me. Zombie-Astrid did pretty well but was turned to ash by the mill-woman's rusty knife. After killing all those who opposed me I found the bard Sven who for some reason wanted to come along with me - most likely in hopes to have some of my fame rub off on him. He was a good guy, refusing to attack anyone (bandits) I asked him to. Alas the guards at the next town of Falkreath where I was to collect a bounty (from a friendly maid turned town steward! Awesome!) thought differently and ripped the aspiring bard a new one... With a war axe.
Apparently, it makes you sing better.
Found an ex-imperial named Conner to take his place at the Old Hroldan inn. Stayed the night too as I don't remember the last time my character slept. Woke up due to some screaming and a ghost looking for a sword. Finally I could get that thing out of my inventory. Continued exploration/clearing and after killing a Blood Horker pair I revisited the cave where the Redguard Alik'r Kematu was camped out. I asked him what he was still doing there having captured the girl he was looking for much earlier, and of the recent wandering Alik'r that attacked me. He offered no reply, and given that his men had unsheathed their weapons I figured the answer was clear.
After wiping him and his team out Conner and I found a bandit hideout near Whiterun I had completely missed. While he dueled a skilled blind bandit at the entrance I handled the rest of the scum and finished first before he finally ran the blind guy through. At the top of the summit was the bandit leader and Conner wanted to duel the guy so I let him. Conner was terribly outclassed but pulled off a fantastic last move - as the leader shoved his two handed sword through him, Conner somehow managed to push the guy off the platform sending both of them to a very messy and crunchy death on the jagged rocks below. I really wish I managed to video it.
Tuesday, 24 April 2012
Unsupported Preparation
Slew a named dragon (something like Nasalgift?) and cleared out a mine that dug too deep to draugr territory, then decided to visit the Dawnstar Sanctuary again since the quests for the Brotherhood seem to have dried up. When we arrived the redguard and the female initiate were busily torturing the prisoners. Having had enough of these posers, Cleve and I wiped them out and freed the captives from their bondage. Alas the vampiric child was still protected by threads of fate so we instead just buried her alive with the talking corpse. Hey, at least she has company.
Ran some more thief jobs in Solitude which is costing me some money (each time I do a job I leave gold to compensate the target, after all I don't really want to support the thieves guild). Also protip for the silly guards: if I save you from an ancient dragon, do not try to arrest me right after. Found an imperial supporting ex-Jarl that escaped the palace butchering at the tavern and got Cleve to eliminate her bodyguard while my daggers found her back. Also revisited Jzargo's cave -again- to retrieve a stolen necklace. I am beginning to suspect the dead khajit is actually leading these respawning bandits somehow.
After helping the Blades (Athis & Mjoll) hunt another dragon we were tasked to find and eliminate a rival thieves guild - the Summerset Shadows. Found their lair easily enough since I had been there previously, and managed to slow mo one-shot all of them save their leader who was an absolute tank. His daedric arrows were too much for Cleve (in full ebony armor) who ended up as a broken pincushion. After eliminating them I returned to Windhelm where Torsten Cruelsea and a fence named Niranye offered to support the Riften thieves. Needless to say they too felt my daggers sting, having outed themselves as criminal supporters. There was no one to witness their deaths.
Picked up the dark-elf archer Fynn at the run down pub then proceeded to Markarth for another "special" thieves task. On the way Fynn got himself eaten by the first normal dragon we came across so I got the barbarian Ren to join me once I reached the city tavern. Our contact, a local silversmith wanted to get his silver mold back - an item which I already had. He was so overjoyed he made the mistake of offering to support the thieves. So unfortunate that this otherwise good man would be so easily corrupted. Ren didn't hesitate when I asked him to bury his axe into the smith's skull right in the middle of the tavern's happy hour. Strangely, no one saw it happen. I suppose that is what happens when you drink to much mead.

