Showing posts with label Boethia. Show all posts
Showing posts with label Boethia. Show all posts

Sunday, 8 January 2012

Last City on the Right

Adventures in Skyrim - spoilers ahead! You can follow the whole story here!

It was Njada's turn for evaluation and I must admit, I do not really like this scarred chick. She talks back and is quite angry all the time. However I could not deny her talents after seeing her in action, seemingly pulling off finishing move after finishing move, including brutally murdering a champion of Boethiah. She also assisted in slaying an Elder Dragon and eliminating some (skilled) bandits disguised as soldiers. After a long walk filled with bears we finally reached Riften, the city of thieves. As usual there's a lot to do since it's my first visit, one of which is finding Esbern, a Blade in hiding. I locate the old guy just as he is located by Thalmor scum and find it fitting that I leave these "high elves" dead in the sewers where they belong. Lotsa crazy people down here too.

During all this I manage to infiltrate the so called thieves guild by doing some menial tasks and low level strong-arming. As I suspected they're just a bunch of bastards who deserve nothing more than beheading. When they allow me into their secret club quarters Njada, Esbern and I begin eliminating as many of the idiots as possible. Turns out I can only kill 7 of them, the remaining 4, their fence and their barkeep are all protected by what I call "threads of fate" (god mode). Being the losers that they are, they negotiate a truce and will forget that I killed over half their number for a mere 1000 gold. And they wonder why their guild is doing poorly.

I also learn that they are being backed by the Black-Briar family so at every opportunity I can I bungle their missions, stealing the family's prized horse, burning too many beehives, and generally trying to destroy them indirectly. My team also wipes out a druggie den, a spider filled mine, another deep dwemer dungeon with a centurion master, as well as help an orc village being attacked by a giant. At the end of all that we find ourselves back at Whiterun to unload loot. I have grown to like Njada quite a bit during our travels. Since she survived this rotation I let her take a breather and pick up Athis (the somehow still alive again) for the next trip out which I like to call the great collection expedition. For some reason Riften's quests have a hell of a lot of collecting various herbs and semi-rare reagents which takes me more than a few hours. Urgh.

It's a bit like that.

The Cleansing

Adventures in Skyrim - spoilers ahead! You can follow the whole story here!

J'zargo didn't turn out to be as good as he thought he was, as he was slain by in battle with common bandits. With a delivery task back to Whiterun I discovered all the companions could now follow me. Not wanting to have a freaking werewolf I decided to take Athis the asshat, to evaluate his skills. I watched as he was knocked down and begging for mercy by four unarmed pirates. And again by one Khajit assassin. I don't know how he ever joined the supposedly best fighters guild in the region. We also went to assist an Imperial fleet take out a Pirate hold (pirates are more scum than the empire so it was ok for this short truce). Ofcourse, they sent me and Athis in alone to kill the leader - a task in which Athis was axed to death by a single pirate minion. I cleared out the pirate keep only to discover the imperial ships began bombardment... while I was still inside. TRAITOROUS SCUM! I should have known!

Not a face you can trust.


I made it out under all the explosions and had a stern word with the imperial lady in charge afterwards, Adelisa. She wanted to join my adventures? Sure. Let's see how you like being betrayed. A prime opportunity arose when we found the Cult of Boethia, who wanted me to sacrifice her on a magic pillar. I had other ideas though, we killed all of them instead. Adelisa also helped me get half way through a dwemer ruin looking for a powerful staff before she had her insides ripped out by Falmer bastards. Those guys are really ruthless. Also found and assisted an empire aligned mage there, but due to his obligation to report the goings on here to his superiors I had no choice but to slit his throat.

Decided to head back to Whiterun to handle a problem that's been nagging me for awhile. As guild leader of the companions, I wanted all werewolves OUT. To my surprise when I get to the hall I see Athis there - alive and well. Little bastard somehow made it off that island! No matter, next up for evaluation was Ria the rookie. We did minor tasks for the three circle wolves and she handled herself amiably, even managing to slay a dragon (normal type - haven't seen them in awhile). I had hoped the lycans would reconsider their condition especially since they knew there was a cure for it now, but alas they seemed to all be happy with their condition. I had no choice then, as guild master it was my responsibility to deal with this potential problem. With all three in tow I took them to the pillar of Boethia where the threads of fate (game immortality) could not protect them and I grinned as I ended their miserable lives. There would be no more werewolves coming from you three infected bastards. That felt so much better!

Next up for evaluation was Torvar the drunk, and I took him to assist in the problems up at Winterhold where he performed waaaay better than I thought he would. He survived defending the broken town against magical anomalies, against a skeletal dragon, a wisp mother AND a lich. He also got to fight the thalmor prick Ancano and his associate. Alas, in the final battle he had his jugular ripped out by a crazed magical anomaly. After avenging his death and fixing the main problem at the mage school I was named arch-mage, which is ironic since my level of magic ability is rather low. Guess these mages aren't so smart after all.

Wednesday, 21 December 2011

Joe to the Rescue

Adventures in Skyrim - spoilers ahead! You can follow the whole story here!

With most of my tasks now lying on the outskirts of Markarth, I hired the mercenary Vorstag and bought the war dog Vigilance to tag along finding them useful against the pockets of forsworn we kept running into. The first major task was to pickup a "marked" child for the temple of Dibella, but it turned out she had been captured by a large band of those forsworn scum. Joined by her father we assaulted the ruined tower they were holed up in but alas during the opening assault he was stabbed to death and Vigilance was roasted alive. Vorstag and I massacred the remaining defenders and secured the girl whose name I cannot pronounce. I just call her 'the kid'.

It seems the kid didn't want to just trade one prison for another straight away and pleaded to come with me. After getting her old man killed how could I refuse? On the road we'd play hide and seek, and she looked like she was able to take care of herself; making herself scarce during combat and pointing out dead bodies for me to loot afterwards. Apart from that one time where Vorstag and I had to rescue her from a rampaging ice bear.

Speaking of Vorstag he was really beginning to show his powers, using all sorts of weapon combinations and being a general kickass, even summoning flame atronarchs every now and then. He even stood toe to toe against a zombie death overlord as well as a lich living at the top of Volkswagen tomb (or something similar).

It's a scary place!


Also came across a captured priest of Boetheia and freed him too, warning him that an altar of Molag Bal back in the city intended to do nasty things to him. The first thing the idiot does is head straight there. Well, he has it coming. Pushed on to the next major rescue for folks from Whiterun. The three of them had been camping out in the snowy mountains for weeks waiting for me to show up. Whoops. The hostage is being kept prisoner by a large group of well armed Thalmer (elf) bastards. I try to convince the barbarians that a sneaky approach is best, but before I can even finish sniping the first guard with my bow they all charge head on. It is a bloody skirmish, and while all the elves were killed we lost two of the three plainsmen as well as the mighty Vorstag (again in the opening assault). The remaining survivor and his brother (the prisoner we released) head off into hiding and it's now just me and the kid on the road.

After backstabbing a sleeping blood dragon that was full from eating imperial soldiers at a nearby outpost (quickest dragon kill thus far - under 10 seconds!), I helped a captured hagraven reclaim her tower from another witch allied with more forsworn. These guys seem to be everywhere in these parts. Well, the hagraven proved to be very helpful, had a good sense of humor and since she didn't try to kill me I left her in peace. If only more monsters were like that. :)

As an aside: Photo above is courtesy of AndreaS, who has more pics of abandoned and ruined places which is also an interest of mine. :)