Showing posts with label Ulfric Stormcloak. Show all posts
Showing posts with label Ulfric Stormcloak. Show all posts

Wednesday, 28 June 2023

Skyrim: Adventure Game (Board Game) - The Cult

[Part of the Party Time journal]

Twenty five years have passed with DL becoming a blacksmith in Markarth, Sky becoming a fixer in Rifter, Rose becoming an apothecary in Falkreath and mom taking up a courier job in Hjaalmarch. Now weaker than ever (pretty cool mechanic), they must be extra cautious to avoid the Thalmor patrols on the roads (lousy mechanic) as once again their cover lives are examined by the authorities. Sky gets info from the thieves guild that this round of inquisition is stemming from the unhappy Dunmer refugees from Morrowind who have even concocted a plot to assassinate High King Torygg! Alas, they are too late to warn the king who is slain by Ulfric Stormcloak at Solitude's Blue Palace and instead are drafted into opposing sides of the quickly brewing civil war: DL and Sky for the Stormcloaks, mom and Rose for the Imperials.

When Ulfric's execution is prevented by the arrival of a dragon, each side is tasked with trying to slay the great wyrms but while DL and Sky do that to collect lots of powerful dragon bone artifacts, Rose and mom assist the Imperials in gaining dominance over the province and gaining a windfall in wealth. Despite the head to head, they collectively discover it is actually a cult to Boethiah that is behind the latest events and access their hidden temple through a series of skill checks (super cool) and learn of the cults Dunmer master, Oviron.

While mom is tricked by the daedric prince Sanguine to ransack Windhelm, DL recruits deranged crusader Giara to the cause while Rose and Sky battle the entire graveyard of Morthal where Rose becomes a Thane and makes friends with "Edward" the vampire (we just call him that, but he makes an amazing summon in battle). Their new allies tell them of Oviron's location at Hrothgar, and so the entire team heads there beating down cultists on the way (need to keep their numbers down) and face Oviron and his cronies. Giara dies in battle but Oviron escapes through an oblivion gate. Not willing to let their prey escape, the team jump in to pursue him just as the gate closes in on itself... which is the end of the campaign.

An excellent finale with some great fights. I'm not convinced by the cultists you have to kill / Thalmor you have to evade mechanic though because they always move towards the active player, which means most of the time they're just walking in circles. The random monsters that just show up and go for cities are more fun, and don't hang around like a bad smell like those guys do.

Saturday, 12 January 2013

Fall of Fort Greymoor

Adventures in Skyrim - spoilers ahead! You can follow the rest of the story here!

Decided to investigate this new orc threat (Urukhai mod) and not far from the Western Watchtower I found my first group. There were only three or four of them, fighting bandits, a pair of mages, and an ancient dragon; and they were tough as NAILS. Maeci made the mistake of trying to duel one and she was soon impaled right through one one of their wicked blades. I summoned Odahviing to the chaos and the fight ended up near Fort Greymoor where the Stormcloak guardsmen came to my aid. Many of them died in the combat but we managed to kill all the orcs. Worse was their "leader", a strange cloaked figure called a Black Swan. One shot from her bow would kill me instantly, so (after a few reloads) I decided instead to sneak up right behind her and backstab her to death. Turns out she wasn't even an orc, but a redguard!?

Who knew ballerinas were so deadly?

A second Black Swan soon appeared and out of nowhere the kid from Falkreath, Chelsea came running - firing back at my foe. I was also surprised to learn she could use basic Thuum! Between the two of us we killed the next sniper as well as a random Nightingale Assassin who appeared shortly after. Damn that Brynjolf. Looks like he escaped the guards afterall. Anyway, we reported back at Riverwood and agreed that what I had just spend 20-30 minutes fighting was a scouting party. Holy hell. I got Lighting and the cleric Aluna to go to Fort Greymoor with the remaining soldiers because we were going to need them. I tried to get Chelsea to stay there too but she stubbornly refused so together we went off to scout the plains for more orcs, and it wasn't long before we found their camp, South of Rorikstead. There were maybe 8-12 of them here in a tight group.

According to plan, we opened fire from far and began sprinting back to the Fort. Didn't realize their dual wielding beserkers could run faster though and for all her shouting Chelsea was soon cut down by the rampaging mob leaving me to sprint away from them all on my lonesome. I tried calling Odhaviing again to cover my back but for the first time he didn't show. Through stamina potions I finally made it back to the Fort which was by chance being reinforced by a wandering dunmer named Talon Dreth and his mercenaries. Almost immediately my pursuers arrived and the battle began in earnest with everyone engaging the orsimer forces, but they were just way too strong. The guards and the mercenaries were cut down, as was Lighting whose throat was cut on the stairs. The cleric Aluna tried to flee to Whiterun but she was mobbed before getting very far. Maybe only one or two of the orcs had fallen.

Being the last one left I lured the mob up into the parapets then jumped the wall, giving me a head start run. I actually did manage to kill a few more of them because they were quite injured from the battle - even beheading one that strayed too far ahead of his buddies, but I was still falling back. Back to Whiterun - where the guards wanted me dead. No choice though since these enemies were simply too powerful. I was in for a surprise when I reached those gates though - the guards and orcs ALLIED against ME and didn't fight each other AT ALL! What the HELL? I got myself out of there quickly, trying again in vain to summon Odahviing. I did ice a few more of the orcs though but at least half their number remained as I hid in the distant hills until they got tired of looking for me. While there it suddenly clicked. The orcs and Jarl Bossman were in league with each other, that's why the two forces were so friendly. Angrier than ever, I marched back towards Whiterun - it was time to get some answers.

Friday, 7 September 2012

Two of Nine

Adventures in Skyrim - spoilers ahead! In this entry I am following my custom scenario "A Curse of Iron". You can follow the rest of the story here!

As the seminar on "Restoration as a valid school of Magic" began I quietly questioned suspects beginning with the high elf girl Faralda, however she seemed clean. Next was the dunmer Drevis and right away I knew I had my man, especially when he kept expressing his desires for the Eye of Magnus. Kept him busy until the seminar ended and people began to leave. Once I thought we were the last two I shoved my sword into his gut, killing the bastard and looting an undecipherable letter from his corpse. I wasn't as quiet as I had originally thought however as Faralda came rushing back in to fight me. I quickly ducked up the stairwell and hid, letting her pass me on the way up while I made my way back to Tolfdir.

He was understandably upset but after reading the letter discovered that Drevis is just part of a group working for the Thalmor! The spell really was just to covertly weaken what could become a threat to them later on. Seems like they didn't want to just march in and start up the whole war again. Tolfdir suggested these agents would be scattered across all the towns which made sense, as it was pointless to have spies all in the one spot. Furthermore he believes all of them had a part in the curse placed on me, and I would either need to break their will or eliminate their life force to rid myself of the magic. Alas the letter didn't specify who exactly I needed to track down so I'd need to ask around in each town.

Thanked the old guy and snuck out of Winterhold now that I was a wanted man here too. Decided traversing the mountain was the safest path South, and other than witnessing a fire and ice mage duel in the distance, sneaking past a sleeping bear, and killing a few wolves I made it to Windhelm with no issues where FINALLY there were tanning racks! Using the many leathers I had acquired on the way my first order of business was creating a full set of superior leather armor. Well, almost full. I couldn't stand wearing the helmet - something with this curse made it unbearably hot to wear. Now that I was geared up nicely it was time to find the Thalmor agent in this city, and put an end to their miserable life!

Stopped by the two taverns in town for clues but there was no one that gave off that "vibe". Decided it maybe someone higher up and ventured into the castle. It wasn't the mage, or the cleaner, or the body guard dude. It was... Ulfric!? That made no sense (stupid dice) but thinking about it now, he probably felt I was a threat to his High crown. No matter his reasons, I knew what I had to do. I wouldn't be as careless as I was in Winterhold, especially given this guy's reputation in battle. No. I just waited till he slept, then killed him in his bed. No witnesses.


Because I have less style than this guy.

Sunday, 15 January 2012

The War that Waited for Me

Adventures in Skyrim - spoilers ahead! You can follow the whole story here!

At last, we get to the "great" war that has been the backdrop of this epic setting from the very first scene. It's kind of disappointing to report that the enemy troops barely scratch me at this stage (a level 45 thief), but it puts a good conclusion to the tale.

Jarl Bossman of Whiterun decided to side with the legion and is the first to fall to the Stormcloak army. Stupid man. The game also prevents me from executing him and his housecarl after defeating him as is what should have happened. Anyway, this is followed by the Stormcloaks attacking many forts scattered throughout the map. The last one even had a pseudo-hero in a high level bounty hunter who was there to hunt me down, but none were a match for the army that had a dragon providing air support. Hell, they had trouble fighting my horse!

After being promoted a few times I reached a rank that let me purchase property in Windhelm which I did, and had another fun battle on my way to the rallying point for the final siege where I was beset by a dragon and an Ancient Dragon at the same time! That was great! Though I think I should really rebuild those Blades to put these critters down before they get out of control.

The final domino of this one sided war was Solitude where General Tullius soiled himself just before Ulfric chopped his head off. I made sure to strip and pose the corpse of the traitorous whore Rikke on the table too as a message to anyone who joins the empire. They get f... killed. At last, the war was over (and all my bounties expunged... muahahaha).

With the empire now mostly driven out of Skyrim and the world eater disintegrated in heaven (lol what?) I decided to rebuild the Blades to handle the dragon slaying for awhile. First I took Mjoll the lioness who was accompanied by her puppy dog follower guy. I was going to take Lob the last orc next, but he was killed by a giant upon my arrival so I decided to look in Whiterun instead. To my surprise now Vilkas had come back to life (after I killed him at Boethiah's pillar?)! Well if the Blades need anything it certainly is people who don't know how to die so I brought both him and Athis to sign up at which point spy girl said they had enough people to start handling the dragons on their own.

This is excellent news as it means I can enjoy some well earned R&R for a while, so I decide to empty out the hall at Jovaskar by marrying Njada who has really grown on me. I tell her to go live in my house at Solitude with Jordis, then get Iona to follow me and meet up with them there for some fun times... maybe playing Dungeon Defenders or something. :P

Because going to the beach was not an option.

Saturday, 14 January 2012

Alduin is a Punk

Adventures in Skyrim - spoilers ahead! You can follow the whole story here!

After a quick trip to a frozen island to open a giant metal box, Jordis and I finally signed up to aid Ulfric's rebellion. I was hoping that this would progress on it's own as I did forged my own path but it seems nothing gets done without my intervention. The first major strike was a seemingly pointless objective of retrieving an old crown which saw both stormcloaks and imperial scouts lose men for no good reason. After that Ulfric wanted me to deliver a message to Jarl Bossman of Whiterun to see which side of the fence he really was on, but Jarl Bossman would not accept the letter until I got rid of the dragon trapped in his castle. Damnit.

Forced to accept Odahviing's bargain, he flew me to Alduin's hideout where I backstabbed all his minions, including perhaps the easiest lich to defeat in one hit. Also defeated two guard dragons that challenged me on the way up. There were two more at the very top but they were too sleepy to fight so I jumped into Alduin's magic portal into the afterlife. Wait, did I just kill myself? Couldn't I have gotten here by jumping onto a bed of spikes? What's going on man.

I found a shortcut to Alduin's hiding place!

Sovngarde is a pretty boring place. There's a mead hall where you can sing and fight which is great. And ofcourse drink. But I don't drink. Ever. At least the sky is reeeeeally pretty here. There's supposedly mist too, created by Alduin himself as he chomps through spirits to be all spooky like, but my graphics card doesn't support the mist so I see everything clear as day and watch as the big dragon humorously chomps down on spawning spirits at random. It's especially funny when he does it just as they are mid sentence talking to me. :D

Anyway, after showing the dead champions who is boss, a trio of them come with me for the final showdown with Alduin and in Juris' words - "he's a punk". No challenge whatsoever, disappointing. After getting him out of the way and literally being yelled back to life, I find a bunch of dragons waiting for me at the top of the world. Finally a good fight! But I'm wrong. They're just there to worship me and fly off. Odahviing stays to offer his services whenever I need, and boy is that going to come in handy. *evil grin*

Thursday, 12 January 2012

Preparing for the End

Adventures in Skyrim - spoilers ahead! You can follow the whole story here!

Back at the Dark Brotherhood HQ (sounds like a racist group huh), the little jester guy I helped previously is here with the coffin of his mother. The Night Mother. I find it quite funny that this bunch of killers have the most personality among the dozens of other NPCs in the world. Distubingly, the dead lady in the coffin decides to talk to me. The Jester Cicero claims I am the new "listener". The current leader is unsure and instead sends me to off a couple of vampires and the orc coward in Morthal, both of which I have no problems with. While I'm out, I decide to have another try at getting the Elder Scroll at Blackreach as well as another collection quest down in its depths. While my expedition this time is successful, Borgath is slain by the falmer "king" at Silent City and his servants. I decide to bring her kinsman Ogol with me next (seems most of that village is willing to follow me after their chief was killed).

Turns out the contract for the Brotherhood is the Emperor himself! This is excellent news, because he's the one who bent the entire empire over to the Thalmor's whims in the first place. There will be things to setup first though, and step one is the bait. Murdering his cousin on her wedding day. I did feel guilty for this one as she was trying to unite the Empire and Stormcloaks, but when it comes down to it - why would I want to ally with a nation full of losers? Caused quite a commotion when I crushed her with that statue, and now the guards in Solitude are after my hide too. Fortunately both Ogol and I got out in one piece and decided to lay low at the top of the world.

It's a pretty good hiding place actually.

While up there I decided to read that Elder Scroll and after a nifty blinding flashback, Alduin himself appears for battle! Optimus Pri... I mean Paarthumax and Ogol the orc help me out too and we defeat him! But in traditional main bad guy fashion, he laughs at us as he runs away. Ermmm ok. Apparently he powers up by eating people in the world, then going to the afterlife and eating them again. Did that make sense? Yeah it sounded a bit wierd to me too. To chase him I needed to catch another dragon first, and needed the already built facilities at Whiterun to do so. Jarl Bossman there wasn't stupid enough to let a dragon in while he was playing the neutral card between two armies though so with the Grey Beards help I called a truce meeting between Ulfric Stormcloak and general stupid skirt, the representative leader of the empire.

How much fun I had when they decided I could call the terms of the treaty. Naturally I sided with Ulfric with everything, and most importantly gave Markarth from the imperials to the stormcloaks in exchange for the measly small port of Dawnstar, already weakening their hold in my land. I mean... this land. *Cough cough*. Also, this switches all the guards in the city of stone to Stormcloak soldiers who don't attack me everytime I visit! Woohoo! :)

Tuesday, 3 January 2012

A whole lot of killing

Adventures in Skyrim - spoilers ahead! You can follow the whole story here!

Thanks to being interrupted by a Jester with a broken down carraige, I was left to catch up with the three fools at the dungeon itself where really only one of them was of any use. The first twin was too sad and the second was afraid of spiders (what? lol) so it was up to Aela and I to reach the deep crypt past all the warriors of old. Once there the ritual for the cure simply involved tossing a severed head into a flame. Easy enough. Since I brought extra, I decided to cure myself too. By strange coincidence I find myself now the leader of this Companions guild that has a few too many members that I dislike. The three amigos stay for awhile to worship the dead while I head on back to Solitude to infiltrate a Thalmor party at their embassy. I like this mission already.

After slipping away from the guests I make sure to assassinate every single Thalmor guard, assistant, official, or general supporter I find. Backstabbing and throat slitting has never felt so rewarding. Those I could not reach I had to kill using arrows through a fence, but I made sure none remained alive. With the information I needed in hand I was assisted by my housecarl Jordis to escape using a one-way underground tunnel (which leads me to question as to how she got in there in the first place). She also is a good fighter assisting me in defeating another Forsworn stronghold, a blood dragon, two elder dragons, and vasals of Mehrunes Dagon. Phew! That's a lot of killing.

Back in Winterhold the Mages College has tasked me with gathering more intel on this giant floaty orb thing as well, so I decide that it would probably be prudent to bring a mage on this task and with the novice Onmund offering to help after I retrieved his family necklace I told Jordis to take a break and meet me back at the house in Solitude. She was happy to do so, but first she pulled out her axe and began an uprovoked chopping on the Thalmor agent Ancano. Before I can do anything, Onmund is shooting lightning at her, defending the Thalmor scum! What the hell man. ANY SUPPORTER OF THE THALMOR MUST DIE. With daggers in hand I tore Onmund into tiny little pieces, leaving what was left of his corpse lying on display at the center of the hall. Ancano unfortunately is immortal (I did try killing him on our first meeting, stupid game), so eventually I managed to calm Jordis down enough to get her outside and on her way home. By luck and skill, no one actually saw me killing my fellow student, so I waltzed onto choice number two - the khajit J'zargo who had in a very sly way tried to kill me earlier I think.

This one thinks that it is you who is the fool.

Then it was off to Windhelm, a city of snow, racism and murder. By sheer first impression I already had an idea of who was the murderer anyway but no one was asking me to help solve the crime so I did the usual "talk to everyone and punch a few people in the face" routine. Finally also "properly" met Ulfric Stormcloak, leader of the rebellion. He has spirit and I am inclined to join his cause, but not yet - there still be the dragon mystery to solve. Apparently he's also quite racist (so am I, I hate all races that don't bow down to me) so it is a minor flaw compared to the many that plague the defunct empire.