[Part of my Elden Ring journal]
Finally reaching the forge of the giants, Melina self immolates to burn the giant tree that's blocking the way and somehow I am transported to a crumbling island floating in the air via violent tornadoes. This place is home to big ratmen, dragons, horrible worm headfolk, and comparatively "safer to fight" knights. Alas it is also home to the Godskin Duo twin boss (guess I didn't kill that apostle well enough) who are freaking tough, even with the help of my mimic and Volcano Knight Bernahl. Ornstein and Smough is that you?
I decide to re-explore elsewhere first, discovering Melina's sacrifice didn't work / is really slow to burn those thorns so I return to Volcano Manor which is now inhabited by extendy snake folk and find Lady Tanith eating the corpse of Rykard to become the next god-snake. Nope, I club her to death which summons... Crucible Knight again? Unfortunately for him, my parrying has much improved and I win this duel.
Afterwards I clear a small keep of fire cultists and a fat candle man, defeat an assassin, a surprise were-lion and a space ant-lion on the outskirts of the capital as well as give Millicent a prosthetic arm I found laying around, and exploring deep paths in the sewer beneath the capital where I fight rats and giant hands to ultimately come across and free a prisoner called Dung Eater who in turns aids me in defeating blood priest Mogh in a temple even further below. Then just for fun, the downward path continues in a pit littered with bards(?) but this fatal jumping puzzle is way too challenging (and has now killed me more than any enemy) so I opt to skip it for now.
Tuesday, 17 October 2023
Elden Ring: Let there be suffering
Monday, 16 October 2023
Elden Ring: Didn't expect weak foe
[Part of my Elden Ring journal]
Despite killing Morgott the way to the tree is still blocked by... thorns. Erm. Yes, because there's nothing as solid as a wall of thorns in this world I guess? Melina suggests we travel East to get a great flame to torch these magical thorns and so after sneaking through the other half of the capital we exit there and find a grand elevator up to the snowfield of giants. This is mostly an open area where I can dash past things on my horse so that's really neat! I do beat up an ice dragon and the next Volcano Manor target: a tough whip slinging knight.
Taking a small break to report this success, Lady Tanith finally lets me meet Lord Rykard who is a gigantic lava snake. Ironically, there's a magnificent serpent slaying spear ripe for the taking just before him and so my mimic and I use it to go to town on this hapless lord. His death breaks the morale of the Volcano Manor members and they all go their separate ways.

Easiest boss fight if you pick up the weapon right before him.
Sadly, it's only this powerful in this one fight!
As for me its back to the snowfield ascent where I slay an ambusher (a samurai that aided me against Radahn) before reaching a section full of dead giants! Fortunately these are actually just dead, because there is a single "alive" giant that stands in the way and is a real pain to defeat! In the end I had to swap out my mimic summon for Latenna, an archer summon I had met earlier back at the lakes district to help here. Since she can't walk, she's basically a turret while I take aggro and she proves excellent in dispatching the giant. Just for kicks, I quickly warp back to the Southern castle and find Crucible Knight back in his boss zone after he left Volcano Manor. Using the same strategy with Latenna, this slow heavy hitter has no chance!
Saturday, 14 October 2023
Elden Ring: Ahh, jumping...
[Part of my Elden Ring journal]
Nokron is primarily inhabited by three things: living vikings (who are easier to fight than their spirit versions below), zombies with magic weapons and mimics - one of whom copies me! It has no chance since I can summon the ghost headless though. Same with the second ancestral spirit stag boss that I put down again. Parkouring down the rooftops I earn a mimic summon of my own and some sort of knife, while going the other way leads me to Siofra aqueduct where some random hobo accepts D's armor and joins me as an ally to try defeat a pair of giant, poison barfing gargoyles. While I can almost always down one, it's just too tough to beat both so its time to head elsewhere.
Opting to hunt the next mark, Raleigh, for Volcano Manor I stop by a small mine en route and easily slay the stone digger troll within collecting his great club! Slower to swing than my current stick but it reaches farther and hits harder. Raleigh is its first victim. Beyond him is a keep sinking into a lake of poison which is naturally inhabited by poison zombies and slugs. The knight boss here is fought in such close quarters I have to revert to my large club and combine it with a tower shield to beat him (with my mimic as well)!
I then report in to the witch Ranni, who is happy with the dagger I collected from Nokron and says she's to leave on a journey now and I also report to Lady Tanith who gives me three more marks to hunt and tells of Volcano Manor's true lord Rykard - one of the elden shard bearers! I might get to meet him if I keep up the good work. For now I return to the twin gargoyles in the aqueduct with my upgraded great club and mimic and this time crush them with the help of hobo D. At the waterfalls beyond lies a comfy looking coffin that asks if I'd like to rest in it. LOL.
Friday, 13 October 2023
Elden Ring: Why is it always monarch?
[Part of my Elden Ring journal]
Instead of chasing the falling star I return to Volcano Manor and get a new mark from Lady Tanith. As this one is up in the plateau I explore a bit, dodging hands and slaying evil tree spirits and a vampire in a cellar before Anastasia invades me again, and loses again. Heading towards the capital I also come across a windmill village of dancing ladies who are very violent when I slay their godskin apostle before dodging more siege weapons to get to the capital outskirts.
Here I get Tragoth and my headless ally to help in defeating the draconic tree sentinel knight guarding the gate bridge, finally allowing me passage into the capital itself, which happens to be a no-horse zone. Rooftop parkouring and sewer sprinting (from giant hands again) are the best way to avoid most of the heavily armored knights here, until I'm eventually jumped by the golden axe-wielding spirit of Godfrey, the first Elden lord! It takes me a few attempts to finally beat him, but the next boss King Morgott who is nearby proves to be way too challenging for now. His move set is really beautiful though, I wonder if they gave him some capoeira?
After a short interlude back at the Roundtable hold to upgrade my stick I discover that Corhyn has left and that free hugs Fia murdered undead hunter D. I opt to retry the giant ant caves I skipped before and manage delve deep to the point of finding more barnacle men ruins, a giant moth thing which I can't hit, and a surprise dragonkin soldier boss hiding right at the back that I defeat. With no other paths (that don't involve a suicidal jump) forward, I decide to finally check the crater left by Radahn's fallen star and discover it leads right into the city of eternal night, Nokron!
Thursday, 12 October 2023
Elden Ring: Reinforcements required ahead
[Part of my Elden Ring journal]
Lady Tanith runs Volcano Manor and her bodyguard is... Crucible Knight? Anyway, this group are basically killers of Roundtable Hold people which works fine with me since technically they are all competition seeking to become an Elden Lord. After slaying inquisitor Ghiza, who had infiltrated the manor, I'm tasked with hunting Old Knight Istvan near the starting area. First I stop by the cliffside magma wyrm and beat it with the help of Tragoth, Blackguard and ghost viking though then I enter the magic academy from the backside... which doesn't really help strategically apparently as both entrances lead to the same foyer landing.
Still, the living mages are easier to deal with than the spirit variety and other than a surprisingly magically gifted wolf its a pretty easy place for me to explore now and defeat magic woman Rennala who presides there. I then continue the hunt for Istvan, finding the banished sorceress Sellen in a cellar first before finding my mark in a dark cave full of monkeys. After we team up to beat the monkeys, we duel ala double dragon and I defeat him.
Since I've been leveling up my magic ability I can now summon a headless warrior who I picked up long ago and decide to warp back to the South castle for a rematch with Crucible Knight but instead find Blaidd and other warriors here for the Radahn festival which basically involves slaying Starscourge Radahn, a massive warrior on a tiny horse. This is a terrifying battle at first, until I realize there's a literal endless supply of ally summons (the warriors that gathered) that can be called to assist in this fight. Basically I never hit Radahn myself, but defeat him anyway. When he falls the stars begin to move once more and one even crashes over the horizon.



