As a break from my Battle Brothers play through, I thought I'd share a few "less is more" lessons I am in the process of learning: the first being "use less words" which is frustratingly challenging! I find it's akin to developing a "clean" and efficient board game system which is so far eluding me. For the record, I'm up to "Game 17".
Apparently I should also do less in Neverwinter Online. After helping someone amidst a swarm or dinosaurs, I got angrily told off for kill stealing. Sigh. On a positive note, I'm improving when fighting T-Rexes. The secret is to stand between its legs as the "charge attack" is the only one you need to evade or block from that position. Easier than evading flaming bats, which to my surprise was a weapon being developed by the USA.
Now I shall leave you with the Adventures of Business cat. You can find more at his home page. As a bonus, here's another music clip from Walk off the Earth - Taekwondo. Have a good day everyone!
Thursday, 30 November 2017
Today I Smiled: Less is More
Labels:
Advice,
Battle Brothers,
Board game,
Cat,
Dinosaur,
Funny,
Music,
Neverwinter,
Neverwinter Online,
NWO,
Tips,
TiS,
Today I Smiled,
USA,
Writing,
youtube
Battle Brothers: Back to the Dirt
Part of the Fate of Heroes series - spoilers ahead!
With the artifact in the hands of the experts, the Spears are assigned to defend Erzberg on the Western border from the undead hordes. Eight waves of them! Fortunately they aren't alone as the another mercenary band - the Hungry Hounds, as well as Sir Albrecht Kettilmund's forces are present, along with the Erzberg militia.
This results in the easiest defense task ever, even against the vampires in the end waves and while 3 mercs, 2 soldiers and most of the militia are slain the Spears come out mostly unscathed acting as the rear guard.
Corynx keeps himself busy by burning a few witches in the town too. Soon after, heralds announce the invasion is over, as the dead are back to being dead (apart from those really haunted places). Gaius supposes the artifact they recovered played its part and Gander gets a dream of being an ancient emperor and tells his "wife" to rest.
Afterwards, the Spears celebrate with the rest of the populace, having survived another crisis!
With the artifact in the hands of the experts, the Spears are assigned to defend Erzberg on the Western border from the undead hordes. Eight waves of them! Fortunately they aren't alone as the another mercenary band - the Hungry Hounds, as well as Sir Albrecht Kettilmund's forces are present, along with the Erzberg militia.
This results in the easiest defense task ever, even against the vampires in the end waves and while 3 mercs, 2 soldiers and most of the militia are slain the Spears come out mostly unscathed acting as the rear guard.
"We didn't have to do anything!"
Corynx keeps himself busy by burning a few witches in the town too. Soon after, heralds announce the invasion is over, as the dead are back to being dead (apart from those really haunted places). Gaius supposes the artifact they recovered played its part and Gander gets a dream of being an ancient emperor and tells his "wife" to rest.
Afterwards, the Spears celebrate with the rest of the populace, having survived another crisis!
Labels:
Albrecht,
Battle Brothers,
Corynx,
Erzberg,
Fate of Heroes,
Gaius Caligula Augustus,
Gander,
Hungry Hounds,
Vampire,
Witch
Tuesday, 28 November 2017
Battle Brothers: Piecemeal Bonemeal
Part of the Fate of Heroes series - spoilers ahead!
To help them in the war against the undead, the Spears recruit Corynx of the Great Swamp, an elderly witch hunter who has come out of retirement. Two large forces of undead attempt to block them from returning the artifact they took from the mountains, but thanks to Corynx's cleverness - they are led straight into the forces of Sir Wilhelm Erkenbrand of House Ruhmolt and are easily vanquished.
Alas the artifact once returned, is found to only be a piece of a whole so the team is sent North again, recruiting the old sword master Arl Eamon on the way. They escort a caravan back up to the mountains and then head off into the snows to destroy a ruin with more skeletons. Corynx suffers a weakened heart in the battle, after finding this was the wrong place. The artifact is in another ruin!
Fortunately the "correct" ruin isn't much farther, and after defeating the skeletons there the Spears head back to the low lands with yet another magical shield in addition to the artifact. There is a small celebration upon their return, and Gander takes the time to play dice with Emile during the festivities.
To help them in the war against the undead, the Spears recruit Corynx of the Great Swamp, an elderly witch hunter who has come out of retirement. Two large forces of undead attempt to block them from returning the artifact they took from the mountains, but thanks to Corynx's cleverness - they are led straight into the forces of Sir Wilhelm Erkenbrand of House Ruhmolt and are easily vanquished.
Dead bones, the way they're supposed to be.
Alas the artifact once returned, is found to only be a piece of a whole so the team is sent North again, recruiting the old sword master Arl Eamon on the way. They escort a caravan back up to the mountains and then head off into the snows to destroy a ruin with more skeletons. Corynx suffers a weakened heart in the battle, after finding this was the wrong place. The artifact is in another ruin!
Fortunately the "correct" ruin isn't much farther, and after defeating the skeletons there the Spears head back to the low lands with yet another magical shield in addition to the artifact. There is a small celebration upon their return, and Gander takes the time to play dice with Emile during the festivities.
Labels:
Battle Brothers,
Corynx,
Eamon,
Emile,
Fate of Heroes,
Gander,
Ruhmolt,
Skeleton,
Wilhelm
Monday, 27 November 2017
Battle Brothers: Slightly Winning
Part of the Fate of Heroes series - spoilers ahead!
Camping just beyond sight of the artifact's resting place - the Spears spend a few days in low morale to repair their gear and recover from lesser injuries. Gander then raises the banner and leads the remaining men back into the fray where fortunately the skeletons they previously destroyed were still scattered on the snow.
Using the same tactic, the team is victorious this time with Sunbro again being the MVP, though Agdan falls in battle and has to be re-slain. During this, Stargazer discovers you can actually swipe weapons off the ground - meaning when Agdan reanimated, he was defenseless. A good trick to know for next time.
Gander notes none of the brothers who fell earlier are to be found anywhere, which makes him both sad and worried. Still, the gem artifact is located as well as a magical shield which now goes to the second most experienced brother, Stargazer. Finding this rare artifact lifts spirits tremendously.
The Spears decide their next ambition is to end this cursed undead plague, and begin the long march back to hand in the artifact. Rumors in the towns they pass is that they are already "slightly winning"! Gander is happy to hear the company is also now considered legendary.
Camping just beyond sight of the artifact's resting place - the Spears spend a few days in low morale to repair their gear and recover from lesser injuries. Gander then raises the banner and leads the remaining men back into the fray where fortunately the skeletons they previously destroyed were still scattered on the snow.
Using the same tactic, the team is victorious this time with Sunbro again being the MVP, though Agdan falls in battle and has to be re-slain. During this, Stargazer discovers you can actually swipe weapons off the ground - meaning when Agdan reanimated, he was defenseless. A good trick to know for next time.
Because unarmed zombies are not really a threat.
Gander notes none of the brothers who fell earlier are to be found anywhere, which makes him both sad and worried. Still, the gem artifact is located as well as a magical shield which now goes to the second most experienced brother, Stargazer. Finding this rare artifact lifts spirits tremendously.
The Spears decide their next ambition is to end this cursed undead plague, and begin the long march back to hand in the artifact. Rumors in the towns they pass is that they are already "slightly winning"! Gander is happy to hear the company is also now considered legendary.
Labels:
Agdan,
Battle Brothers,
Fate of Heroes,
Gander,
Skeleton,
Stargazer,
Sunbro
Battle Brothers: Graveless Dead
Part of the Fate of Heroes series - spoilers ahead!
Fortunately with the truce, traveling through House Grimmund's lands isn't bad - while the towns increase their prices due to the Spears involvement in the noble war, at least their soldiers are also more keen on fighting the undead than holding grudges.
On the march the company avoids wandering groups of undead and nachzerers until they start climbing the higher mountains of the North. There they meet Alfgeir the crusader who asks to join them in their virtuous quest - Gander readily agrees. Not much farther they find the ruined site of the artifact, guarded by a large force of skeletons.
With long axes at the ready, the front line shield wall serves as a distraction while the heavy weapons flank the more dangerous spear men. This works well, until the shield wall breaks and everything goes to hell as people forget how to fight. Raz and Gillian are downed. Craizee is killed, reanimates and backstabs Alfgeir, slaying the crusader. With morale teetering on the brink, Gander orders a retreat - abandoning his fallen allies.
They would be the first four (of the currently thirty two losses) he could not dig graves for since joining the Spears of the Church.
Fortunately with the truce, traveling through House Grimmund's lands isn't bad - while the towns increase their prices due to the Spears involvement in the noble war, at least their soldiers are also more keen on fighting the undead than holding grudges.
On the march the company avoids wandering groups of undead and nachzerers until they start climbing the higher mountains of the North. There they meet Alfgeir the crusader who asks to join them in their virtuous quest - Gander readily agrees. Not much farther they find the ruined site of the artifact, guarded by a large force of skeletons.
Those backline pike skeletons are dangerous!
With long axes at the ready, the front line shield wall serves as a distraction while the heavy weapons flank the more dangerous spear men. This works well, until the shield wall breaks and everything goes to hell as people forget how to fight. Raz and Gillian are downed. Craizee is killed, reanimates and backstabs Alfgeir, slaying the crusader. With morale teetering on the brink, Gander orders a retreat - abandoning his fallen allies.
They would be the first four (of the currently thirty two losses) he could not dig graves for since joining the Spears of the Church.
Labels:
Battle Brothers,
Craizee,
Fate of Heroes,
Gander,
Ghoul,
Gillian,
Grimmund,
Raz,
Skeleton
Sunday, 26 November 2017
Battle Brothers: Senior Sergeant
Part of the Fate of Heroes series - spoilers ahead!
The remaining Spears from the siege use their pay first at the tavern, naming Sergeant Gander as the new commander since he's now the most senior (experience wise) in the company. Still reeling from the losses at Wiesendorf, he decides to take the company dire wolf hunting first, an easy job - followed by ousting some goblins at nearby ruins.
Carelessness leads to Fanatic being flanked at taking an arrow through the jugular, so after the victory Gander follows Sahkarov's advice in recruiting more men, gaining Raz the cat like sell sword and Harlech the incestuous bastard (not making that up).
The local councilman then pleads with the Spears to recover an artifact from the North Eastern mountains which might help in the war against the dead. With Majorn's reasoning still in his mind, Gander accepts and the company begins the long trek into House Grimmund territory.
The remaining Spears from the siege use their pay first at the tavern, naming Sergeant Gander as the new commander since he's now the most senior (experience wise) in the company. Still reeling from the losses at Wiesendorf, he decides to take the company dire wolf hunting first, an easy job - followed by ousting some goblins at nearby ruins.
He doesn't look pleased at his promotion.
Carelessness leads to Fanatic being flanked at taking an arrow through the jugular, so after the victory Gander follows Sahkarov's advice in recruiting more men, gaining Raz the cat like sell sword and Harlech the incestuous bastard (not making that up).
The local councilman then pleads with the Spears to recover an artifact from the North Eastern mountains which might help in the war against the dead. With Majorn's reasoning still in his mind, Gander accepts and the company begins the long trek into House Grimmund territory.
Labels:
Battle Brothers,
Fanatic,
Fate of Heroes,
Gander,
Goblin,
Grimmund,
Harlech,
Majorn,
Raz,
Sahkarov,
Wiesendorf
Saturday, 25 November 2017
Battle Brothers: The Siege of Wiesendorf
Part of the Fate of Heroes series - spoilers ahead!
By the time the company reaches Wiesendorf, it is already under siege by zombies. Fortunately Sir Donatus Donbert and his men are already there thinning the herd. After the easy fight, Donatus bids the Spears good luck as he has orders to protect another town further East. The Spears and the local militia hunker down to build defenses.
It's not long till the next wave arrives, skeleton warriors who - while fortunately don't reanimate when slain - are much better fighters than the zombies. Gander's trauma from the earlier vampire encounter flares up here, and due to him fleeing Gillian suffers a broken elbow and a diseased wound while R4W3C is shield bashed off his high ground, right into a skeleton swarm who hack him to pieces.
There is not much of a rest after breaking that wave when the next arrives, even more skeletons who are better equipped. The local militia die in droves as the Spears scramble with armor and shield breaking axes. Kruglov is impaled by an ancient spear man through the heart.
Defeating them only leads to the final wave of undead with even more skeleton warriors and pikemen. With all the militia dead (and re-killed thanks to zombification) the Spears throw everything they have with Sunbro earning his keep in kills. In the battle, Tolik is cut down, Majorn sacrifices himself (bleeds out) to slay the final spearman, and Faltran is disemboweled.
By the time the company reaches Wiesendorf, it is already under siege by zombies. Fortunately Sir Donatus Donbert and his men are already there thinning the herd. After the easy fight, Donatus bids the Spears good luck as he has orders to protect another town further East. The Spears and the local militia hunker down to build defenses.
I suppose it's a little like the opening intro for Neverwinter Online.
It's not long till the next wave arrives, skeleton warriors who - while fortunately don't reanimate when slain - are much better fighters than the zombies. Gander's trauma from the earlier vampire encounter flares up here, and due to him fleeing Gillian suffers a broken elbow and a diseased wound while R4W3C is shield bashed off his high ground, right into a skeleton swarm who hack him to pieces.
There is not much of a rest after breaking that wave when the next arrives, even more skeletons who are better equipped. The local militia die in droves as the Spears scramble with armor and shield breaking axes. Kruglov is impaled by an ancient spear man through the heart.
Defeating them only leads to the final wave of undead with even more skeleton warriors and pikemen. With all the militia dead (and re-killed thanks to zombification) the Spears throw everything they have with Sunbro earning his keep in kills. In the battle, Tolik is cut down, Majorn sacrifices himself (bleeds out) to slay the final spearman, and Faltran is disemboweled.
Labels:
Battle Brothers,
Donatus,
Faltran,
Fate of Heroes,
Gander,
Gillian,
Kruglov,
Majorn,
Neverwinter,
Neverwinter Online,
NWO,
R4wEC,
Skeleton,
Sunbro,
Tolik,
Vampire,
Wiesendorf,
Zombie
Friday, 24 November 2017
Battle Brothers: The Nightmare Begins
Part of the Fate of Heroes series - spoilers ahead!
After a nightmarish sleep, Gander is woken up at the tavern by Stargazer who says refugees from all over are claiming the dead are rising across the land. Behind him are the new recruits, Agdan, a cultist friend of Fanatic and Sir Erland an adventurous noble and his squires Gillian Laddersmith and Reimund the Secret Son, a bastard child of the King. Not so secret if it's in his name I guess.
They immediately report in to Faltran, who is still deep in his cups, and decides to ignore the undead threat to do training missions instead: catching thieves and escorting a caravan both proving to be easy. They also accompany Sir Erland's friend Sir Siegfried Baranor of House Ruhmolt and his troops in hunting another nachzerer swarm in the swamp which again is relatively safe given the number of allies.
The newbies do pretty well, despite the "surprise" that any slain human raises as a zombie now and a small altercation between Raven and Sir Erland on who gets to eat first - low born or high born. Faltran lets them sort it out with their fists. Unconvinced by their new commander, Majorn has a quiet discussion with him and Gander or the duty of every living person to fight the undead.
His words took root because not a day later the Spears accepted a contract to defend the town of Wiesendorf from an undead horde marching towards it.
After a nightmarish sleep, Gander is woken up at the tavern by Stargazer who says refugees from all over are claiming the dead are rising across the land. Behind him are the new recruits, Agdan, a cultist friend of Fanatic and Sir Erland an adventurous noble and his squires Gillian Laddersmith and Reimund the Secret Son, a bastard child of the King. Not so secret if it's in his name I guess.
Nightmares involving Rome?
They immediately report in to Faltran, who is still deep in his cups, and decides to ignore the undead threat to do training missions instead: catching thieves and escorting a caravan both proving to be easy. They also accompany Sir Erland's friend Sir Siegfried Baranor of House Ruhmolt and his troops in hunting another nachzerer swarm in the swamp which again is relatively safe given the number of allies.
The newbies do pretty well, despite the "surprise" that any slain human raises as a zombie now and a small altercation between Raven and Sir Erland on who gets to eat first - low born or high born. Faltran lets them sort it out with their fists. Unconvinced by their new commander, Majorn has a quiet discussion with him and Gander or the duty of every living person to fight the undead.
His words took root because not a day later the Spears accepted a contract to defend the town of Wiesendorf from an undead horde marching towards it.
Labels:
Agdan,
Battle Brothers,
Erland,
Faltran,
Fanatic,
Fate of Heroes,
Gander,
Ghoul,
Gillian,
Majorn,
Reimund,
Ruhmolt,
Siegfried,
Stargazer,
Wiesendorf
Thursday, 23 November 2017
Battle Brothers: Raiding the Raiders
Part of the Fate of Heroes series - spoilers ahead!
The Spears return to a border village just in time to defend it against a necromancer and his thralls, then Big Mike gets the company back to doing the regular contracts to regain morale. A gem caravan escort tempts Colonel Vodka to simply steal it but Big Mike keeps him in line.
On the same run a large group of scraggly kids are pilfering a dead merchant. Redbeard single handedly scares them off easily, leaving the Spears free loot. The company is then asked to fight back against the green skin raiders, to destroy a goblin and orc camp in the Western Wildlands.
The goblin camp in the mountains is easy, with Faltran throwing the last goblin wolf rider off a cliff. The orc camp in the swamp is much more difficult as it has berserkers and heavily armored warriors! Redbeard and Colonel Vodka are cleaved to death while Pioyer and Big Mike are beheaded. Emile is lucky all he lost was an ear.
Left as defacto leader, Faltran the Drunkard immediately brought the survivors back to the nearest tavern to find better morale at the bottom of many, many jugs of ale. It's surprising they could still fight so well when a band of orcs which had followed them attacked. Fortunately the town militia were on hand to assist and while four militia men perished, no more Spears were lost that day.
The Spears return to a border village just in time to defend it against a necromancer and his thralls, then Big Mike gets the company back to doing the regular contracts to regain morale. A gem caravan escort tempts Colonel Vodka to simply steal it but Big Mike keeps him in line.
On the same run a large group of scraggly kids are pilfering a dead merchant. Redbeard single handedly scares them off easily, leaving the Spears free loot. The company is then asked to fight back against the green skin raiders, to destroy a goblin and orc camp in the Western Wildlands.
The goblin camp in the mountains is easy, with Faltran throwing the last goblin wolf rider off a cliff. The orc camp in the swamp is much more difficult as it has berserkers and heavily armored warriors! Redbeard and Colonel Vodka are cleaved to death while Pioyer and Big Mike are beheaded. Emile is lucky all he lost was an ear.
That armor is tough to get through.
Left as defacto leader, Faltran the Drunkard immediately brought the survivors back to the nearest tavern to find better morale at the bottom of many, many jugs of ale. It's surprising they could still fight so well when a band of orcs which had followed them attacked. Fortunately the town militia were on hand to assist and while four militia men perished, no more Spears were lost that day.
Labels:
Battle Brothers,
Big Mike,
Colonel Vodka,
Emile,
Faltran,
Fate of Heroes,
Goblin,
Orc,
Pioyer,
Redbeard
Wednesday, 22 November 2017
Battle Brothers: The Western Wildlands
Part of the Fate of Heroes series - spoilers ahead!
Hearing about their planned expedition to the wildlands, the hedge knight Redbeard Reborn joins the Spears just before they head out. Their first stop isn't even on the border though, it is at the newly built tomb of Sir Magnus, which was already crawling with zombies and geists!
The banshees terrify Kruglov and Emile who abandon their position like cowards, leaving Bes to be surrounded and torn apart by the zombie hoard before the others can clear them out. Despite the loss, the company continues Westward and find themselves in green skin lands - careful to avoid combat this far out.
On their travels they find a great goblin city, a massive orc war camp, and beyond... a black monolith which Sid, Sahkarov and a few others claim to be the "Wish Granter". Curiosity gets the better of them and they approach, only to find it defended by an army of ancient skeletons led by vampires!
There are simply too many so the Spears retreat despite Majorn's blood lust to destroy them. "Another time," assures Big Mike as the disheartened company makes their way back to civilized lands - their objective of finding 8 new locations complete. With low morale, a question about the Sun from Emile leads Sahkarov and new cultist R4W3C into a brawl based on beliefs. Big Mike is too tired to stop them.
Hearing about their planned expedition to the wildlands, the hedge knight Redbeard Reborn joins the Spears just before they head out. Their first stop isn't even on the border though, it is at the newly built tomb of Sir Magnus, which was already crawling with zombies and geists!
The living will never outnumber the dead.
The banshees terrify Kruglov and Emile who abandon their position like cowards, leaving Bes to be surrounded and torn apart by the zombie hoard before the others can clear them out. Despite the loss, the company continues Westward and find themselves in green skin lands - careful to avoid combat this far out.
On their travels they find a great goblin city, a massive orc war camp, and beyond... a black monolith which Sid, Sahkarov and a few others claim to be the "Wish Granter". Curiosity gets the better of them and they approach, only to find it defended by an army of ancient skeletons led by vampires!
There are simply too many so the Spears retreat despite Majorn's blood lust to destroy them. "Another time," assures Big Mike as the disheartened company makes their way back to civilized lands - their objective of finding 8 new locations complete. With low morale, a question about the Sun from Emile leads Sahkarov and new cultist R4W3C into a brawl based on beliefs. Big Mike is too tired to stop them.
Tuesday, 21 November 2017
Battle Brothers: Relative Peace
Part of the Fate of Heroes series - spoilers ahead!
The days after the war are peaceful, with the roads patrolled by various House soldiers once more. The Spears help clean up the wandering brigand and orc groups, getting paid per head as well as hunting more direwolf packs.
In their down time, Mole helps a boy get a ball out of a tree, Raven's juggling entertains the troops, Big Mike plays more dice with Pioyer and Emile, Faltran manages to break his nose while training and Fanatic converts R4W3C to the cult of Davkul. Majorn also keeps busy burning random witches he finds in villages.
Sir Donatus Donbert of House Folsach then invites them to go on a nachzerer hunt with his legion and showcases how overwhelming numbers can handle even a swarm of over 20 of the ghouls. Big Mike is impressed.
Afterwards the company holds a meeting about what they should do next, and Emile comes up with the idea of exploring the Western wild lands, since some maps he's been stealing this whole time are not sufficient for cartography purposes. As maps might be valuable to the right person, Big Mike agrees and the Spears begin purchasing supplies for their adventure.
The days after the war are peaceful, with the roads patrolled by various House soldiers once more. The Spears help clean up the wandering brigand and orc groups, getting paid per head as well as hunting more direwolf packs.
In their down time, Mole helps a boy get a ball out of a tree, Raven's juggling entertains the troops, Big Mike plays more dice with Pioyer and Emile, Faltran manages to break his nose while training and Fanatic converts R4W3C to the cult of Davkul. Majorn also keeps busy burning random witches he finds in villages.
Sir Donatus Donbert of House Folsach then invites them to go on a nachzerer hunt with his legion and showcases how overwhelming numbers can handle even a swarm of over 20 of the ghouls. Big Mike is impressed.
I love the large scale battles!
Afterwards the company holds a meeting about what they should do next, and Emile comes up with the idea of exploring the Western wild lands, since some maps he's been stealing this whole time are not sufficient for cartography purposes. As maps might be valuable to the right person, Big Mike agrees and the Spears begin purchasing supplies for their adventure.
Monday, 20 November 2017
Guardians of the Galaxy Vol. 2
It's all about reconnecting with family. In space.
When Starlord and crew find themselves in hot water (again) it gives him a chance to find out more about his mysterious space dad. That sums up the main plot for this film and the opening credits set the tone perfectly - crazy aliens fighting and dancing and generally being silly with a tad of seriousness going on in the background.
There are other subplots also dealing with family but all are wrapped up in a very humorous and entertaining package with witty and clever writing, backed by really good effects and equally good action pieces. Drax (Dave Bautista) in particular is a stand out as is the climax which did hit me in the feels.
I really liked this movie and can easily recommend it to anyone. Action, comedy, and just enough drama mix into a very enjoyable film. I feel this is better than part one and give it four and a half batteries out of five, and wouldn't hesitate to watch it again.
When Starlord and crew find themselves in hot water (again) it gives him a chance to find out more about his mysterious space dad. That sums up the main plot for this film and the opening credits set the tone perfectly - crazy aliens fighting and dancing and generally being silly with a tad of seriousness going on in the background.
There's always time for dancing!
There are other subplots also dealing with family but all are wrapped up in a very humorous and entertaining package with witty and clever writing, backed by really good effects and equally good action pieces. Drax (Dave Bautista) in particular is a stand out as is the climax which did hit me in the feels.
I really liked this movie and can easily recommend it to anyone. Action, comedy, and just enough drama mix into a very enjoyable film. I feel this is better than part one and give it four and a half batteries out of five, and wouldn't hesitate to watch it again.
Labels:
Action,
Comedy,
Dave Bautista,
Guardians of the Galaxy,
Marvel,
Movie,
Movie Review,
Review
Thursday, 16 November 2017
Battle Brothers: Good Times
Part of the Fate of Heroes series - spoilers ahead!
Despite the mounting injuries, the Spears take on a contract to eliminate a small orc encampment. On the way Majorn finds a necromatic site he declares they must cleanse, so the Spears take on the usual zombies and necromancer, but this time with two fallen heroes flanking the mage.
They are quite sturdy which is bad given the lesser zombies keep standing up, but Raven manages to axe the shield off one which enables the Spears to pincushion it to death. The other is peppered with arrows until Bes singlehandedly defeats it - much to Sunbro's amazement.
At the orc camp the team encounters berserkers leading the regular orcs. These scary creatures don't wear armor though, making them prime archery practice. Fanatic was foolish enough to let one get close and knock him on the head, leaving him with permanent brain damage (ironically one of the best permanent injuries to have in this game).
Apprehending some thieves afterwards, Big Mike is happy to report to the company they now have over 50,000 coins in funding. Gander further cheers everyone up with a cow tipping session (lol) and as icing on the cake, Sunbro reports the nobles are discussing terms. The war is over!
When he asks with true concern if the Fabled Spears of the Church are now going to disband, he is met with laughter and cheer. "Not bloody likely!"
Despite the mounting injuries, the Spears take on a contract to eliminate a small orc encampment. On the way Majorn finds a necromatic site he declares they must cleanse, so the Spears take on the usual zombies and necromancer, but this time with two fallen heroes flanking the mage.
They are quite sturdy which is bad given the lesser zombies keep standing up, but Raven manages to axe the shield off one which enables the Spears to pincushion it to death. The other is peppered with arrows until Bes singlehandedly defeats it - much to Sunbro's amazement.
Useful when you actually have people that can shoot.
At the orc camp the team encounters berserkers leading the regular orcs. These scary creatures don't wear armor though, making them prime archery practice. Fanatic was foolish enough to let one get close and knock him on the head, leaving him with permanent brain damage (ironically one of the best permanent injuries to have in this game).
Apprehending some thieves afterwards, Big Mike is happy to report to the company they now have over 50,000 coins in funding. Gander further cheers everyone up with a cow tipping session (lol) and as icing on the cake, Sunbro reports the nobles are discussing terms. The war is over!
When he asks with true concern if the Fabled Spears of the Church are now going to disband, he is met with laughter and cheer. "Not bloody likely!"
Labels:
Battle Brothers,
Berserker,
Bes,
Big Mike,
Fanatic,
Fate of Heroes,
Gander,
Majorn,
Orc,
Raven,
Sunbro,
Zombie
Wednesday, 15 November 2017
Battle Brothers: The Toll of War
Part of the Fate of Heroes series - spoilers ahead!
As the war rages on, the Spears hear that House Folsach managed to retake Wiesendorf village House Grimmund had claimed from them earlier - only to lose the town of Hagenmoors to House Ruhmolt in the East. At the Western border the Spears keep busy by repelling green skin invaders and assisting a House Folsach village against Grimmund soldiers.
The local militia assisting the Spears are killed to the last man, while Pioyer gains a broken knee and Tolik a partially collapsed lung. All these battles are getting to Faltran though who has taken heavily to drinking to ease his pain (and is now a drunkard).
On the road the Spears try hand out food to some refugees as well, when more Grimmund soldiers show up and try to claim it. A quick scuffle sees the soldiers dead, but leaves Majorn with an injured shoulder and Kruglov with a maimed foot.
While he isn't losing people Big Mike knows that with all these permanent injuries piling up the Spears are becoming less effective at fighting. He can't bring himself to fire anyone though, not after what they've all been through.
As the war rages on, the Spears hear that House Folsach managed to retake Wiesendorf village House Grimmund had claimed from them earlier - only to lose the town of Hagenmoors to House Ruhmolt in the East. At the Western border the Spears keep busy by repelling green skin invaders and assisting a House Folsach village against Grimmund soldiers.
The local militia assisting the Spears are killed to the last man, while Pioyer gains a broken knee and Tolik a partially collapsed lung. All these battles are getting to Faltran though who has taken heavily to drinking to ease his pain (and is now a drunkard).
That's some hefty impairment.
On the road the Spears try hand out food to some refugees as well, when more Grimmund soldiers show up and try to claim it. A quick scuffle sees the soldiers dead, but leaves Majorn with an injured shoulder and Kruglov with a maimed foot.
While he isn't losing people Big Mike knows that with all these permanent injuries piling up the Spears are becoming less effective at fighting. He can't bring himself to fire anyone though, not after what they've all been through.
Labels:
Battle Brothers,
Big Mike,
Faltran,
Fate of Heroes,
Folsach,
Grimmund,
Kruglov,
Majorn,
Pioyer,
Ruhmolt,
Tolik,
Wiesendorf
Battle Brothers: Supply Line
Part of the Fate of Heroes series - spoilers ahead!
Having made enemies of all the mountain towns of House Grimmund, the Spears spend some time back in the low lands - defending the Western border against goblin raiders who now come mounted on wolves. Pioyer loses an eye in one such skirmish.
After some days they are asked to help a large and important supply caravan reach Gerwold - the town they helped take earlier. As such Faltran and Big Mike feel indebted to do the task. It's smooth sailing at first until they reach the foot hills where a large and well equipped bandit force ambushes them.
Kamots is clubbed to death from behind and Sir Julien is beheaded before the bandits are fought off. The survivors then have to deal with a Grimmund militia force also sent to stop the caravan. While the militia captain is fantastic in keeping his forces from fleeing, they simply don't have the equipment to win the battle.
Finally the caravan reaches Gerwold, and the Spears are paid. Thanks to their now glorious name, the veteran knight and survivor of horrors, Sunbro Forever joins the company. Big Mike, also now recovered fully from Hoggart's torture, decides to take up arms on the field beside the men he commands.
Having made enemies of all the mountain towns of House Grimmund, the Spears spend some time back in the low lands - defending the Western border against goblin raiders who now come mounted on wolves. Pioyer loses an eye in one such skirmish.
Damn their pointy pikes!
After some days they are asked to help a large and important supply caravan reach Gerwold - the town they helped take earlier. As such Faltran and Big Mike feel indebted to do the task. It's smooth sailing at first until they reach the foot hills where a large and well equipped bandit force ambushes them.
Kamots is clubbed to death from behind and Sir Julien is beheaded before the bandits are fought off. The survivors then have to deal with a Grimmund militia force also sent to stop the caravan. While the militia captain is fantastic in keeping his forces from fleeing, they simply don't have the equipment to win the battle.
Finally the caravan reaches Gerwold, and the Spears are paid. Thanks to their now glorious name, the veteran knight and survivor of horrors, Sunbro Forever joins the company. Big Mike, also now recovered fully from Hoggart's torture, decides to take up arms on the field beside the men he commands.
Labels:
Battle Brothers,
Big Mike,
Faltran,
Fate of Heroes,
Gerwold,
Goblin,
Grimmund,
Hoggart,
Julien,
Kamots,
Pioyer,
Sunbro
Monday, 13 November 2017
Battle Brothers: For Glory!
Part of the Fate of Heroes series - spoilers ahead!
With the Spears of the Church eager to spill more House Grimmund blood, Big Mike could only distract them momentarily with a contract to fetch the Elderstone (again) from a skeleton infested manor. The company made good use of the rotation skill to destroy their tireless and fearless enemy, with Bes being the stand out combatant.
Finally they are offered a contract from House Ruhmolt to assist in a besieging Gerwold - a House Grimmund city, which Faltran practically jumps at to get revenge for Bloodfire. The Spears meet up with Sir Albrecht Kettilmund's forces just as a Grimmund relief force attacks in attempt to lift the siege. They do not break the lines and are killed to the last man.
Seeing this, the remaining defenders of the city led by Sir Magnus "the Black" attack and are surprised when all of the spears use ranged weapons while Sir Albrecht and his remaining troops take the brunt of the attack. Most of the Ruhmolt soldiers are killed, but with the spears still all fresh and his troops dropping in equal measure Sir Magnus eventually surrenders.
Victorious, Gaius raises the Ruhmolt banner over the town, before departing back down the mountain and out of enemy territory. Sir Albrecht remains and publicly executes Sir Magnus a few days after the Spears depart.
With the Spears of the Church eager to spill more House Grimmund blood, Big Mike could only distract them momentarily with a contract to fetch the Elderstone (again) from a skeleton infested manor. The company made good use of the rotation skill to destroy their tireless and fearless enemy, with Bes being the stand out combatant.
Finally they are offered a contract from House Ruhmolt to assist in a besieging Gerwold - a House Grimmund city, which Faltran practically jumps at to get revenge for Bloodfire. The Spears meet up with Sir Albrecht Kettilmund's forces just as a Grimmund relief force attacks in attempt to lift the siege. They do not break the lines and are killed to the last man.
Look at all the free loot!
Seeing this, the remaining defenders of the city led by Sir Magnus "the Black" attack and are surprised when all of the spears use ranged weapons while Sir Albrecht and his remaining troops take the brunt of the attack. Most of the Ruhmolt soldiers are killed, but with the spears still all fresh and his troops dropping in equal measure Sir Magnus eventually surrenders.
Victorious, Gaius raises the Ruhmolt banner over the town, before departing back down the mountain and out of enemy territory. Sir Albrecht remains and publicly executes Sir Magnus a few days after the Spears depart.
Labels:
Albrecht,
Battle Brothers,
Bes,
Big Mike,
Bloodfire,
Fate of Heroes,
Gaius Caligula Augustus,
Gerwold,
Grimmund,
Magnus,
Ruhmolt,
Skeleton
Saturday, 11 November 2017
Battle Brothers: Picking a Side
Part of the Fate of Heroes series - spoilers ahead!
As the Noble war rages on elsewhere, the Spears next find themselves attacking a bandit forest base - making use of the tall grass to advance out of sight from the enemy archers. Mostly. Russ breaks from cover early and dies for it, as the rest of the company pincer the bandit position and wipe them out.
They then hit a goblin camp where a slow, advancing shield wall proves to be a good tactic when lacking war dogs to distract and run down the nimble archers. Alas Fox, poisoned by an arrow to the knee, is run through with a pike in the melee.
On the way back to civilization another acquaintance of Sid, Colonel Vodka, is met at a small village working as a grave digger. He joins the Spears. While Big Mike plays dice with Pioyer (who has a lot more coin than he's letting on), Faltran and a few others patrol around the town and find soldiers of House Grimmund about to hang one of their own.
The soon to be executed soldier, Gaius Caligula Augustus "the Honorable", pleads for help since he is about to be killed for disobeying orders to kill women and children. Faltran doesn't think twice, slaying the Grimmund bastards and freeing Gaius to join the Spears - much to Big Mike's chagrin.
As the Noble war rages on elsewhere, the Spears next find themselves attacking a bandit forest base - making use of the tall grass to advance out of sight from the enemy archers. Mostly. Russ breaks from cover early and dies for it, as the rest of the company pincer the bandit position and wipe them out.
My battle strategy for the forest fight.
They then hit a goblin camp where a slow, advancing shield wall proves to be a good tactic when lacking war dogs to distract and run down the nimble archers. Alas Fox, poisoned by an arrow to the knee, is run through with a pike in the melee.
On the way back to civilization another acquaintance of Sid, Colonel Vodka, is met at a small village working as a grave digger. He joins the Spears. While Big Mike plays dice with Pioyer (who has a lot more coin than he's letting on), Faltran and a few others patrol around the town and find soldiers of House Grimmund about to hang one of their own.
The soon to be executed soldier, Gaius Caligula Augustus "the Honorable", pleads for help since he is about to be killed for disobeying orders to kill women and children. Faltran doesn't think twice, slaying the Grimmund bastards and freeing Gaius to join the Spears - much to Big Mike's chagrin.
Labels:
Bandit,
Battle Brothers,
Big Mike,
Colonel Vodka,
Faltran,
Fate of Heroes,
Fox,
Gaius Caligula Augustus,
Goblin,
Grimmund,
Pioyer,
Russ,
Sidorovich
Friday, 10 November 2017
Battle Brothers: Davkul is Coming
Part of the Fate of Heroes series - spoilers ahead!
Finding another necromantic ruin in the swamp, Majorn is pleased when he and the Spears wipe out the zombies and their necromaster while suffering only minor wounds against a force twice their number. While camped, Fanatic converts Kamots to the cult of Davkul which leads to blows against Sahkarov who still had hope for the poor fisherman. Not anymore.
By happenstance the company also runs into a blood sacrifice to Davkul on the way back to town. The man, another cultist named Mole, is bleeding and speared to the ground but not yet gone. Gander removes the spears while Fanatic urges him to join the Spears so he does.
To combat the growing number of cultists in the ranks, Big Mike recruits Raven Fatbastard - a merchant business acquaintance of Sid as well as Emile the thief and Bes, a retired soldier. Together they defeat more bandits and wolf packs. On their journeys Faltran notices House Grimmund forces taking Wiesendorf village from House Folsach. Mike reminds all of them to march on and to not get involved.
Luckily they run into a troupe of traveling performers whom Sir Julien convinces to perform for free. This greatly raises in the morale of the troops.
Finding another necromantic ruin in the swamp, Majorn is pleased when he and the Spears wipe out the zombies and their necromaster while suffering only minor wounds against a force twice their number. While camped, Fanatic converts Kamots to the cult of Davkul which leads to blows against Sahkarov who still had hope for the poor fisherman. Not anymore.
I'll beat the heresy out of you!
By happenstance the company also runs into a blood sacrifice to Davkul on the way back to town. The man, another cultist named Mole, is bleeding and speared to the ground but not yet gone. Gander removes the spears while Fanatic urges him to join the Spears so he does.
To combat the growing number of cultists in the ranks, Big Mike recruits Raven Fatbastard - a merchant business acquaintance of Sid as well as Emile the thief and Bes, a retired soldier. Together they defeat more bandits and wolf packs. On their journeys Faltran notices House Grimmund forces taking Wiesendorf village from House Folsach. Mike reminds all of them to march on and to not get involved.
Luckily they run into a troupe of traveling performers whom Sir Julien convinces to perform for free. This greatly raises in the morale of the troops.
Labels:
Battle Brothers,
Bes,
Big Mike,
Davkul,
Emile,
Faltran,
Fanatic,
Fate of Heroes,
Folsach,
Gander,
Grimmund,
Julien,
Kamots,
Majorn,
Mole,
Raven,
Sahkarov,
Sidorovich,
Wiesendorf,
Zombie
Thursday, 9 November 2017
Battle Brothers: Almost Werewolves
Part of the Fate of Heroes series - spoilers ahead!
Having success against goblins last time, the Spears were tasked to protect a town from orcs and subsequently to destroy their nearby camp. William Beardguy does not survive the latter, and on the Spears return they find that the noble houses have declared war on each other!
The brothers argued which side they should fight for, either the religious House Folsach or the old kings House Ruhmolt - House of the ocean. Not one wanted to fight for the bastards of House Grimmund. Big Mike calmed them down though, saying it would be more profitable to remain neutral.
As he expected, with the soldiers fighting each other, brigandry became rife among the towns leading to many "House neutral" contracts. One dire wolf hunt even turned out to be bandits in wolf coats! Russ was pleased when he managed to keep one of those for himself. Pioyer less so as he lost his nose in that battle.
Sid reminded him that at least he survived, unlike Donk79 who was cut down by the brigands in that fetid swamp.
Having success against goblins last time, the Spears were tasked to protect a town from orcs and subsequently to destroy their nearby camp. William Beardguy does not survive the latter, and on the Spears return they find that the noble houses have declared war on each other!
The brothers argued which side they should fight for, either the religious House Folsach or the old kings House Ruhmolt - House of the ocean. Not one wanted to fight for the bastards of House Grimmund. Big Mike calmed them down though, saying it would be more profitable to remain neutral.
As he expected, with the soldiers fighting each other, brigandry became rife among the towns leading to many "House neutral" contracts. One dire wolf hunt even turned out to be bandits in wolf coats! Russ was pleased when he managed to keep one of those for himself. Pioyer less so as he lost his nose in that battle.
Even the in game footprints change from beast to man.
Sid reminded him that at least he survived, unlike Donk79 who was cut down by the brigands in that fetid swamp.
Labels:
Battle Brothers,
Big Mike,
Donk79,
Fate of Heroes,
Folsach,
Goblin,
Grimmund,
Orc,
Pioyer,
Ruhmolt,
Russ,
Sidorovich,
William
Wednesday, 8 November 2017
Battle Brothers: Dogs of War
Part of the Fate of Heroes series - spoilers ahead!
After Big Mike berates Donk79 for trying to beg for coin from the new recruits, he purchases six war dogs who are summarily lost over the course of the next few missions - most while defending a town against goblin raiders.
As expected they are fast but physically weak, relying on poisoned arrows and flanking tactics which are negated by the hounds in this case. Big Mike can tell it would be problematic if they didn't have the dogs to run down these vermin but at the same time didn't want to get more since they all ended up dying on the field.
Instead he hires an odd cultist named Fanatic, and when the team comes across a merchant of wild, caged maltreated beasts - including a ragged jungle man, they set them free. Russ the wild man joins the Spears and Tolik gains a falcon fried which is useful for battle field scouting (somehow).
At the next town Faltran is pleased to learn that the Spears are now famous, while Majorn stops a witch burning when his senses detect the torch bearer to be some sort of demonic puppet! Majorn slays it in single combat.
After Big Mike berates Donk79 for trying to beg for coin from the new recruits, he purchases six war dogs who are summarily lost over the course of the next few missions - most while defending a town against goblin raiders.
As expected they are fast but physically weak, relying on poisoned arrows and flanking tactics which are negated by the hounds in this case. Big Mike can tell it would be problematic if they didn't have the dogs to run down these vermin but at the same time didn't want to get more since they all ended up dying on the field.
Instead he hires an odd cultist named Fanatic, and when the team comes across a merchant of wild, caged maltreated beasts - including a ragged jungle man, they set them free. Russ the wild man joins the Spears and Tolik gains a falcon fried which is useful for battle field scouting (somehow).
The most dangerous animal.
At the next town Faltran is pleased to learn that the Spears are now famous, while Majorn stops a witch burning when his senses detect the torch bearer to be some sort of demonic puppet! Majorn slays it in single combat.
Labels:
Battle Brothers,
Big Mike,
Donk79,
Faltran,
Fanatic,
Fate of Heroes,
Goblin,
Majorn,
Russ,
Tolik,
Witch
Tuesday, 7 November 2017
Battle Brothers: Filling the Ranks
Part of the Fate of Heroes series - spoilers ahead!
Fox, a caravan hand, joins the Spears and earns his place early as he manages to slay the bandit leader "Roderick the Slaughterer". In the same battle Sid loses a finger to a crossbow bolt, and has an elbow broken by Roderick, leaving him less effective in combat. The peddler is just happy to be alive.
Gander is named Sergeant shortly after, for his high resolve, and Kamots shares a story of his past revealing he is not that bright. Sahkarov takes it upon himself to try teach him, but fails and is left dissatisfied.
A few bandits (35+ since they are getting paid by head), courier deliveries and direwolf hunts later the Spears recruit a dangerous looking man named Stargazer and the disowned noble Sir Julien, who apparently was disgraced by losing his forces overseas.
They also help a deserter, William Beardguy, escape from the soldiers looking for him - in return he joins the Spears, claiming he had left due to money issues. Big Mike assures him he won't have that problem working for the Spears.
Fox, a caravan hand, joins the Spears and earns his place early as he manages to slay the bandit leader "Roderick the Slaughterer". In the same battle Sid loses a finger to a crossbow bolt, and has an elbow broken by Roderick, leaving him less effective in combat. The peddler is just happy to be alive.
That would sting.
Gander is named Sergeant shortly after, for his high resolve, and Kamots shares a story of his past revealing he is not that bright. Sahkarov takes it upon himself to try teach him, but fails and is left dissatisfied.
A few bandits (35+ since they are getting paid by head), courier deliveries and direwolf hunts later the Spears recruit a dangerous looking man named Stargazer and the disowned noble Sir Julien, who apparently was disgraced by losing his forces overseas.
They also help a deserter, William Beardguy, escape from the soldiers looking for him - in return he joins the Spears, claiming he had left due to money issues. Big Mike assures him he won't have that problem working for the Spears.
Labels:
Battle Brothers,
Big Mike,
Fate of Heroes,
Fox,
Gander,
Gore,
Julien,
Kamots,
Sahkarov,
Sidorovich,
William
Monday, 6 November 2017
Battle Brothers: Professional Killers
Part of the Fate of Heroes series - spoilers ahead!
After word spread of their vampire run in, the Spears are now considered "Professionals" and even purchased their own supply cart to help carry loot. While being couriers and hunting dire wolves were still the staple jobs, the nobles of House Folsach - the House of the Valley, requested they clear out some greenskins nearby.
These young orcs are fearsome but are no match for the Spears, even with their "stun" charge moves mainly because it still makes them hit the spear wall. On the way back Majorn spots a necromantic ritual though, and urges the Spears to investigate. They do so and find zombies, and of course, a necromancer!
Physically the necromancer is just a guy in robes, but he can continuously raise the fallen and buff one zombie per round to go "crazy". This is particularly bad if said zombie is armored and is holding a meat cleaver as Tartarus finds out, when he is relentlessly hacked into.
Dead, he stands up almost immediately to fight against his living brothers, and it is up to Gander to put him down. By that point Craizee had reached the Necromancer and made him a corpse too. At least the ancient coins they find on him are worth a bit of currency.
After word spread of their vampire run in, the Spears are now considered "Professionals" and even purchased their own supply cart to help carry loot. While being couriers and hunting dire wolves were still the staple jobs, the nobles of House Folsach - the House of the Valley, requested they clear out some greenskins nearby.
These young orcs are fearsome but are no match for the Spears, even with their "stun" charge moves mainly because it still makes them hit the spear wall. On the way back Majorn spots a necromantic ritual though, and urges the Spears to investigate. They do so and find zombies, and of course, a necromancer!
Physically the necromancer is just a guy in robes, but he can continuously raise the fallen and buff one zombie per round to go "crazy". This is particularly bad if said zombie is armored and is holding a meat cleaver as Tartarus finds out, when he is relentlessly hacked into.
The usually slow zombies get an action buff from necromancers.
Dead, he stands up almost immediately to fight against his living brothers, and it is up to Gander to put him down. By that point Craizee had reached the Necromancer and made him a corpse too. At least the ancient coins they find on him are worth a bit of currency.
Labels:
Battle Brothers,
Craizee,
Fate of Heroes,
Folsach,
Gander,
Majorn,
Orc,
Tartarus,
Vampire,
Zombie
Sunday, 5 November 2017
Battle Brothers: A Surprise in the Darkness
Part of the Fate of Heroes series - spoilers ahead!
Another caravan contract is drawn up for the Spears, this one much shorter and much safer on paper. Before setting out Tolik the Tiny joins the company, and as expected is made the butt of some jokes courtesy of his nickname and Coppertopper's sense of humor.
Meanwhile Sid is beginning to question how some of these men came here as he recognizes them from another land but such tales are forgotten when in the middle of the night, three of the caravan hands reveal themselves to be... vampires!
These bastards can vanish and appear at will in a swarm of bats, and as expected hit like a truck. Big Mike gets the Spears to bunch up quickly into a turtle formation which negates their divide and conquer (and feed on the loners) tactics and ultimately leads to the Spears victory, but it isn't without cost.
Gander is traumatized, Sid has a weakened heart, Tartarus has a broken knee and a missing nose, and Coppertopper is dead - being victim #1 when his morale broke and tried to flee from the group.
In light of this Big Mike hires Majorn the Vampire Hunter at the very next town. It's strange since Majorn looks a little bit like a vampire himself.
Another caravan contract is drawn up for the Spears, this one much shorter and much safer on paper. Before setting out Tolik the Tiny joins the company, and as expected is made the butt of some jokes courtesy of his nickname and Coppertopper's sense of humor.
Meanwhile Sid is beginning to question how some of these men came here as he recognizes them from another land but such tales are forgotten when in the middle of the night, three of the caravan hands reveal themselves to be... vampires!
Literally a cat out of the bag moment when they show up.
These bastards can vanish and appear at will in a swarm of bats, and as expected hit like a truck. Big Mike gets the Spears to bunch up quickly into a turtle formation which negates their divide and conquer (and feed on the loners) tactics and ultimately leads to the Spears victory, but it isn't without cost.
Gander is traumatized, Sid has a weakened heart, Tartarus has a broken knee and a missing nose, and Coppertopper is dead - being victim #1 when his morale broke and tried to flee from the group.
In light of this Big Mike hires Majorn the Vampire Hunter at the very next town. It's strange since Majorn looks a little bit like a vampire himself.
Labels:
Battle Brothers,
Big Mike,
Coppertopper,
Fate of Heroes,
Gander,
Majorn,
Sidorovich,
Tartarus,
Tolik,
Vampire
Saturday, 4 November 2017
Battle Brothers: The Last Spear
Part of the Fate of Heroes series - spoilers ahead!
Finally, Big Mike manages to secure a contract to defend a caravan to the Southern lands which the Spears are all eager to get back to. They are almost to the foot of the mountains when soldiers of House Grimmund stop them and demand they hand all the cargo over.
Unfamiliar with the politics in this land, Big Mike wasn't sure what to do so Bloodfire steps forward instead, declaring that they were paid to take the caravan and its goods back South, and that's what they were going to do.
The soldiers are unimpressed, and with sudden speed kill Bloodfire where he stands. The rest of the company and the other caravan hands go on the offensive, but it is a very tough battle despite the enemy being outnumbered 3 to 1 (their superior gear makes up for it).
Most of the caravan hands perish, and numerous Spears are injured but they survive the skirmish - killing the soldiers to the last man. After earning their coin, Big Mike treats all of them to a round at the tavern, but even this doesn't cheer up Faltran who is now the last original Spear of the Church.
Finally, Big Mike manages to secure a contract to defend a caravan to the Southern lands which the Spears are all eager to get back to. They are almost to the foot of the mountains when soldiers of House Grimmund stop them and demand they hand all the cargo over.
Gotta say the art for this game is pretty good too.
Unfamiliar with the politics in this land, Big Mike wasn't sure what to do so Bloodfire steps forward instead, declaring that they were paid to take the caravan and its goods back South, and that's what they were going to do.
The soldiers are unimpressed, and with sudden speed kill Bloodfire where he stands. The rest of the company and the other caravan hands go on the offensive, but it is a very tough battle despite the enemy being outnumbered 3 to 1 (their superior gear makes up for it).
Most of the caravan hands perish, and numerous Spears are injured but they survive the skirmish - killing the soldiers to the last man. After earning their coin, Big Mike treats all of them to a round at the tavern, but even this doesn't cheer up Faltran who is now the last original Spear of the Church.
Labels:
Battle Brothers,
Big Mike,
Bloodfire,
Faltran,
Fate of Heroes,
Grimmund
Friday, 3 November 2017
Battle Brothers: The Hungry Mountains (Part II)
Part of the Fate of Heroes series - spoilers ahead!
While resting at town, most of the men are amused to watch Lapp help a boy get his cat out of a tree with his pet rat. He-Alve is not one of them, and Big Mike notices him getting the shakes thanks to his spartan diet (he eats very little). Mike forces He-Alve to eat a full meal which makes him physically better, but less happy with Mike's leadership.
Big Mike needn't have worried though, as during the next direwolf hunt in the mountains, Sid's cowardice left He-Alve, fattened as he was, to be wolf food. He is replaced by Tartarus the flagellant pilgrim, just in time to attack Red Eagles Den of bandits.
These ones are definitely better armed than the previous rabble the Spears have faced and put up a difficult fight as they hold the superior high ground. Lapp catches a throwing axe to the carotid artery (a fatal wound) while DogHow is gutted in battle. King, the dog, is also slain as he tries to run down the enemy archers.
Despite the losses, the battle is a victory, which inspired Pioyer the vagabond and R4W3C the farmer to join the Spears. For all his years of command, Big Mike isn't sure he'll ever get used to losing people.
While resting at town, most of the men are amused to watch Lapp help a boy get his cat out of a tree with his pet rat. He-Alve is not one of them, and Big Mike notices him getting the shakes thanks to his spartan diet (he eats very little). Mike forces He-Alve to eat a full meal which makes him physically better, but less happy with Mike's leadership.
Big Mike needn't have worried though, as during the next direwolf hunt in the mountains, Sid's cowardice left He-Alve, fattened as he was, to be wolf food. He is replaced by Tartarus the flagellant pilgrim, just in time to attack Red Eagles Den of bandits.
Aguila Roja (Red Eagle) is actually a Spanish show.
Has anyone watched it?
Has anyone watched it?
These ones are definitely better armed than the previous rabble the Spears have faced and put up a difficult fight as they hold the superior high ground. Lapp catches a throwing axe to the carotid artery (a fatal wound) while DogHow is gutted in battle. King, the dog, is also slain as he tries to run down the enemy archers.
Despite the losses, the battle is a victory, which inspired Pioyer the vagabond and R4W3C the farmer to join the Spears. For all his years of command, Big Mike isn't sure he'll ever get used to losing people.
Labels:
Battle Brothers,
Big Mike,
DogHow,
Fate of Heroes,
He Alve,
Lapp,
Pioyer,
R4wEC,
Sidorovich,
Tartarus
Thursday, 2 November 2017
Battle Brothers: The Hungry Mountains (Part I)
Part of the Fate of Heroes series - spoilers ahead!
After the celebrations where Kamots manages to get lucky with a local girl, the Spears head back on the road for caravan defense. So far these have paid well for little risk as the soldiers of the towns keep the roads pretty clear. One particular contract is quite the marathon though, heading all the way up into the cold Northern lands of House Grimmund.
It is on that journey that the Spears first encounter the ghoulish creatures called Nachzehrers. These beasts rush headlong into the spear wall too, but they have a penchant for eating dead bodies, even that of their own kin. This results in them growing - bigger, slower, but far more powerful.
One grows so big, it swallows Donk79 whole and beheads Paleshade with a casual backhand. Fortunately they aren't invincible, and with enough damage the monsters are slain with Donk79 saved before turning into Nachzehrer shit.
With these dark events, Big Mike recruits Sahkarov - a man of science turned into a man of faith, to join the company. He also buys King the war dog (an actual dog) to lift the spirits of the men.
After the celebrations where Kamots manages to get lucky with a local girl, the Spears head back on the road for caravan defense. So far these have paid well for little risk as the soldiers of the towns keep the roads pretty clear. One particular contract is quite the marathon though, heading all the way up into the cold Northern lands of House Grimmund.
It is on that journey that the Spears first encounter the ghoulish creatures called Nachzehrers. These beasts rush headlong into the spear wall too, but they have a penchant for eating dead bodies, even that of their own kin. This results in them growing - bigger, slower, but far more powerful.
All hail the chubby!
One grows so big, it swallows Donk79 whole and beheads Paleshade with a casual backhand. Fortunately they aren't invincible, and with enough damage the monsters are slain with Donk79 saved before turning into Nachzehrer shit.
With these dark events, Big Mike recruits Sahkarov - a man of science turned into a man of faith, to join the company. He also buys King the war dog (an actual dog) to lift the spirits of the men.
Labels:
Battle Brothers,
Big Mike,
Donk79,
Fate of Heroes,
Ghoul,
Grimmund,
Kamots,
Paleshade,
Sahkarov
Wednesday, 1 November 2017
Battle Brothers: Spear Wall
Part of the Fate of Heroes series - spoilers ahead!
With the string of recent victories, morale is high as a banner for the Spears is created. The Nord Craizee is recruited as the company goes to hunt the rampant dire wolf packs roaming the forests.
These critters are fast, but are easy prey as they keep lunging against the front line spearwall. The same tactic works well on zombies encountered at some random ruins, the only difference is - they get back up, making for a marathon battle but one still won by caution.
The company eventually arrives at Wiesendorf who not only have hauntings at the graveyard, but also a fort of bandits raiding their supply lines. With a quick scouting run it turns out the "hauntings" are also bandits, so the Spears set out to rout both locations.
These bandits are wise to the spear wall method, and counter with delays or ranged attacks forcing the Spears to charge. Ultimately this leads to the death of S***A who is piked while spear walling (pikes out range spears), and Moaning Knight (one of the original three) who takes an arrow to the knee... and another to the face.
Coppertopper the messenger and He-Alve the strange, scaled one are recruited as replacements, but Faltran and Bloodfire know they'll never be able to replace their fallen comrade.
With the string of recent victories, morale is high as a banner for the Spears is created. The Nord Craizee is recruited as the company goes to hunt the rampant dire wolf packs roaming the forests.
The large white flags means their morale is breaking.
These critters are fast, but are easy prey as they keep lunging against the front line spearwall. The same tactic works well on zombies encountered at some random ruins, the only difference is - they get back up, making for a marathon battle but one still won by caution.
The company eventually arrives at Wiesendorf who not only have hauntings at the graveyard, but also a fort of bandits raiding their supply lines. With a quick scouting run it turns out the "hauntings" are also bandits, so the Spears set out to rout both locations.
These bandits are wise to the spear wall method, and counter with delays or ranged attacks forcing the Spears to charge. Ultimately this leads to the death of S***A who is piked while spear walling (pikes out range spears), and Moaning Knight (one of the original three) who takes an arrow to the knee... and another to the face.
Coppertopper the messenger and He-Alve the strange, scaled one are recruited as replacements, but Faltran and Bloodfire know they'll never be able to replace their fallen comrade.
Labels:
Bandit,
Battle Brothers,
Bloodfire,
Coppertopper,
Craizee,
Faltran,
Fate of Heroes,
He Alve,
Moaning Knight,
Nord,
S***A,
Wiesendorf,
Wolf
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