Showing posts with label Alora. Show all posts
Showing posts with label Alora. Show all posts

Monday, 27 May 2019

The Cursed: Den of Wolves

[Part of the Cursed story line]

The huge boat is home to packs of wolves and wolfweres, and the team does their best to lure out the hordes to the larger spaces outside. This works a few times before a number too large to handle pursues them. Khalid leads half the herd away into the forest while the others fight, killing the rest despite Alora having her jugular ripped out.

Bad dog!

When they finally get to Khalid all that is left is his gear, and a good number of enemies left to slay. Catharina, Party Girl and Yeslick finish them off but still have the upper levels of the ship to clear. It is now that Catharina learns the value of invisibility as it lets her do more than scout - it lets her have first attack, provided she is out of view when casting.

Lightning bolt, fireball, and summoning wands deal with the next floor up and on the highest floor a single chaos spell leads most of the monsters to kill each other, except for the ultra dangerous, regenerating boss wolfwere. Party Girl ends up luring him away too, but she escapes using the boots of speed.

Insight: This invisible mage strategy is amazing. Use it when you get into difficult spots.

Sunday, 26 May 2019

The Cursed: Shipwrecked

[Part of the Cursed story line]

The team returns to Ulgoth's Beard to turn it what few quests they can from their last foray to Durlag's tower, as well as hand in the stolen sea maps to a curious knowledge seeker who then asks the party to sail on his already prepared vessel in hopes to find a special shipwreck. Sure, why not?

We can swim in plate mail, surely!

One storm later and it is the team that is shipwrecked on a distant island, with the only other surviving crew member, Alora the halfling thief, joining them. They find a stand-offish community who also seek to leave the island but are stuck due to the man wolves that guard the forest / timber supply.

Their leader tasks the party with clearing out the monsters who turn out to be shape shifting wolfweres that have a penchant for lure traps. While they are easy enough to slay, they always seem to do damage due to their fast and accurate attacks. Soon the party finds their lair... a large shipwreck of the vessel they had set out to find in the first place!

Insight: There are no vendors on this island so make sure to bring supplies.