When players can't make meaningful decisions, is it still a game?
Return to Ash is a simple hand drawn art where you play as a dead person in the ghost land with loads of reading and options that don't really go anywhere? Too much novel and too little game for me.
Universe for Sale has better (albeit weirder) art and animation set on Jupiter where the protagonist is a neckless, jointless, cult freak and again most of the dialogue doesn't go anywhere but forward. A few extra mini-games break up the tedium a tiny bit but ultimately its still reading a comic book.
Eternights has animated anime style art (and full anime cut scenes that include full depictions of blood and gore [NICE]) which is also fully voiced. Its about some sort of zombie contagion outbreak and your protagonist has many action arcade segments of fighting them (complete movement and camera controls, dodging and striking mechanics and special moves). It's also very much a dating sim. WUT? Yeah. Because your companions perform better if they like you. Less narration / "thought bubbles" and funny nicely written dialogue. But you're still going through a single story with no branches.
I guess VNs are more palatable for me the more they have other systems and mini games going on. How are they for you?

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