Tuesday, 27 January 2026

Lost Eidolons and Godzilla Voxel Wars

Two puzzle games posing as strategy ones.

Lost Eidolons

This game has an RPG component where you can level up various characters into a wide choice of classes and arm people with an assortment of gear sorted by rarity. It also has a very nice story that gets a somewhat loose threaded towards the end but is still enjoyable and there's LOTS of talking to be had though the still cut scenes are a little strange. The main game play though? You are fielding armies (and the troops don't count, only your characters do) to face other armies and must do your best to spread out damage with the rock/paper/scissors system they have with weapons vs armor on your people while completing whatever the map objective is (sometimes it changes half way) within the time limit (usually 20 turns). This is made harder when enemy named characters appear since they get super BS armor as long as any little enemy goon is within 5 squares or so. 

By putting the time limit this falls squarely into a puzzle game, though there is an option (which I took) to turn that off to pull it back into a more strategic one. Though limited, I did appreciate being able to undo moves due to misclicks and the like. It's good but its a strange one so research it first if you're thinking of getting it.

Godzilla Voxel Wars

The main game play of this little voxel graphic game is quite the same as Lost Eidolons, only you play as Godzilla and have to save the little buildings from other kaiju (I hope your Godzilla knowledge is up to scratch). Simple controls and a decent tutorial gets you right into the puzzle mode where you need to do things by the time limit (usually 2-3 turns at the start, which also has unlimited undo moves). Alas, the puzzle part isn't strong enough to keep my attention unlike Lost Eidolons which has a decent story driving the whole thing.

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