Games that embrace the retro pixel art style.
Sky Racket
After randomly getting jet packs and the titular "sky rackets" a pair of kids take flight to fight the WTF enemies which include cat sandwiches and giant bananas in what feels very much like Breakout albeit with horizontal layout instead of vertical. The idea is that you can whack enemy fire (and a few other things) with your sky racket to destroy the blocks and enemies that get in your way. The problem is that after getting used to being able to whack back enemy bullets, you're introduced to enemy bullets that can't be whacked back and soon after get to your first bullet hell type boss, where only 1 out of every 10 of his shots are "returnable". Not recommended.
Backpack Hero
In this game you play as a pack rat going on adventures with a magic backpack that starts out in a 3x3 configuration and gains space as you level up fighting and looting your way through each map. Deciding what to bring with the limited space is only half the battle, as packing things properly gives lots of bonuses. Put this thing beside a weapon makes the weapon more do damage. This thing diagonally beside armor gives more armor. This other thing you want to keep away from weapons but on the top row of the pack for "reasons". Enemies can also "give" you things like goo or fire which will eat up space or disable your gear.
Cool concept, but two things turned me off it: firstly there are many occasions where there's lots of loot and you have loads of space but you can ONLY pick up 2 things!? And secondly the pack and its contents return to level 1 on your next dungeon run which absolutely sucks. Not recommended.
Tuesday, 29 July 2025
Sky Racket and Backpack Hero
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