Saturday, 30 November 2019

The Wild Hunt: Clues

[Part of the Wild Hunt story]

With legal papers in hand, Geralt's next stop was to find one of the Emperor's spies for information about Ciri. Unfortunately the Wild Hunt had visited first, and with the spy dead the witcher had to piece clues together from his hidden ledger instead. He didn't expect one such clue to lead him to an old acquaintance.

"Burn everything" is an interesting search method...

Keira Metz, once a member of the Lodge of Sorceresses, was now in hiding in a nearby village from Redanian Witch Hunters. Despite her situation, it doesn't take much convincing to get her help in the search for Ciri and she takes Geralt to a cave that might hold more answers.

All the pair find instead is the Wild Hunt, who leave one of their members behind to battle Keira and the witcher. This does not end well for the Wild Hunter, who shatters the illusion that the Wild Hunt are invincible. Tough? Yes. But also still kill-able. Geralt's hopes rise a little at this revelation.

Insight: Rolling is great to put distance between you and an enemy, like to get away from a wall or from an exploding rotfiend. However if you want to strike back, using the small dodge step (Alt on PC) is much more versatile. Just don't move into an attack with it.

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