Showing posts with label Shaggy. Show all posts
Showing posts with label Shaggy. Show all posts

Tuesday, 28 March 2023

Waiting for Duviri: The Fourth Fighters

After all that adventure, it's time for battle!

Multiversus

This side scrolling platform brawler sees characters from the Warner Brother's IP duking it out because kids love violence! There are a bunch of attacks per character and the idea is that as a fighter gets more damage accumulated, the worse the knock back is - because that's the only way to "kill" people - knocking them off the screen. Definitely a strange one as Shaggy can beat Superman. All but one fighter starts off locked but there's a rotation of free to play ones. My question is... why? When looking for a match I could only fight against an AI. 


Not all crossovers are a good idea.
 
Recent Update: This is now doing a surprise shut down until 2024.

Knockout City

This PvP game revolves around futuristic dodge ball on a 3D field, and you simply score a knockout by hitting someone twice. While there's other extra things like everyone has gliders, sometimes the balls explode with goo etc, the core mechanic is quite good and I got into a 3 vs 3 match really quickly. It's a bit weak on the character customization front which probably explains all the cross dressers in that match, but it was fun nonetheless. Sadly this will be closing on June 6th this year so you only have until then to try it out.

Divine Knockout

Operates exactly like Multiversus except the characters are various "gods" (and King Arthur for some reason), have less attack variety but gain some easy to use cool down abilities and the game play is 3D like Knockout City. This is a vast improvement from Multiversus - and again I quickly got into a 3 vs 3 player arena which means its quite active! While I personally prefer Knockout City to this (because it uses HP hearts instead of "ring out" KOs), if you like knock out games, this one should be on your radar.

First Class Trouble

Six players must find key cards to escape from a space station before the air runs out, but two of them are murderous androids! Unlike Among Us this plays in real time and the environment is beautiful. It's also highly recommended to have a mic so you can talk to people in your vicinity. While the androids can murder people by themselves, two players can also cooperatively murder anyone. It took a little while to find a match, but when I did I was victim number 1 (no mic man lol) to a pair of bunny suited giggling schoolgirls. Yeah, I can see that happening. When you die, you can continue to remain in the match as a flying vacuum cleaner who can collect stuff and run virtual race courses in the area which I thought was funny. Better have a player group for this one, because solo is a hard sell (you'll always be the odd one/s out).

Tannenberg

Taking place in WWI it's Russia versus Germany with soldiers who literally can't hold their Mosin-Nagant's steady, even when standing still so expect to die a lot in one shot while trying to take capture points from the AI hordes who fill in the slots of empty players. While I assume this FPS simulation was made for accuracy, I couldn't help but think the entire time: the old Battlefield series does this better, and that one has vehicles!

Eximius: Sieze the Frontline

This futuristic FPS has soldiers capturing a different variety of currency building points, which they then can spend on things like calling battle suits to drop in from space. :O No, their not mecha or Warframes, just armor (though there are vehicles). Somehow this is worse than Tannenberg, with floaty movement and enemies who can sprint strafe while shooting. Ergh.

Friday, 22 June 2012

Descent into the Dark Valley

My journal through Stalker Soup - a mega mod for Shadows of Chernobyl! You can follow the rest of the story here!

I noticed on the map a new way to reach my destination - something called the Forgotten Forest. I only got to its outer zone when I was beset by packs of dogs, a pair of snorks, blood suckers and zombies that get up after you "kill" them. Did a good job pushing me outta there and rethinking my route. With exo armor at less than 50% I hoofed it back to the Duty outpost and used the Northern path instead which, while being more radiated, was a whole lot easier to traverse.

Upon entering the Dark Valley I met up with "Bullet" who had just taken down a small group of bandits (I had to put one out of his misery though), and he asked me to help him free his fellow guild members from the bandit controlled buildings in the northern section. Turns out their leader holds a key I need to get into my main target = laboratory x18. After helping Bullet save one guy being transported it was up to me to infiltrate the base and rescue "Shaggy" and his team.

Of course I was attacked by a bunch of bloodsuckers en route but the first part of their compound was surprisingly lightly guarded by only 1 dude. I imagine the bloodsuckers did take a few of them out though since I found their bodies. The next few sets of bandits were asleep so I took the liberty of point blank shotgunning them to the face, Just as they deserved. This of course alerted the numerous remaining scum but they were no match for me. Alas I found Shaggy in the dungeon - dead. He was either executed or it was suicide, regardless I got the key from the bandit boss and made sure all hostiles were dead before leaving the compound.

I was surprised to find Mole and Bes camped outside, and completed a few tasks for them while I was there which earned me a nice Tommy-gun from Mole which would come in very handy in the next place I was going to visit. The laboratory had a few more bandits lurking outside (one with an RPG - yikes), but the true horrors were within the heavy sealed door.

Burers are a lot more dangerous now, but still just as ugly.

The entry was crawling with izolms along with a few snorks. Also killed me a few burers and a number of very annoying poltergeists further in while trying to find codes to open two locked doors, behind one of which was another pseudogiant. I eventually find the files I was after, but that nice tommy gun was totally dry of ammo and my exo-skeleton armor was pretty much falling to pieces.