Beyond the pyramid is a long passage guarded by samurais (sure why not), golems and undead hordes whom get obliterated by Andraste's prayers to Idris. In-joke for Neverwinter Online players there given she's an Undead Queen in that game. This leads to a strange mechanical zone of advanced machinery guarded by more monks.
A vision of Mara suggests the team must use the carriage to proceed. What she doesn't mention is all the back and forthing to lower the water in the flooded levels below, and that the carriage actually runs on electric eel juice. The team slays a whole school of them as well as a pushover demon guarding a broken relic-hammer and a surprise red dragon before hitting the next zone which is full of pits. Which you can climb up and down out of.
Supremely stupid too.
There's much falling and climbing and jumping in this part, and through sheer luck the group runs into a necromancer and a very tough giant guarding another stone heart. Andraste destroys the necromancer with Helga's assistance, while Nabirye almost dies to the giant before Balthazarr can land a killing blow.
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