Showing posts with label Majorn. Show all posts
Showing posts with label Majorn. Show all posts

Sunday, 26 November 2017

Battle Brothers: Senior Sergeant

Part of the Fate of Heroes series - spoilers ahead!

The remaining Spears from the siege use their pay first at the tavern, naming Sergeant Gander as the new commander since he's now the most senior (experience wise) in the company. Still reeling from the losses at Wiesendorf, he decides to take the company dire wolf hunting first, an easy job - followed by ousting some goblins at nearby ruins.

He doesn't look pleased at his promotion.

Carelessness leads to Fanatic being flanked at taking an arrow through the jugular, so after the victory Gander follows Sahkarov's advice in recruiting more men, gaining Raz the cat like sell sword and Harlech the incestuous bastard (not making that up).

The local councilman then pleads with the Spears to recover an artifact from the North Eastern mountains which might help in the war against the dead. With Majorn's reasoning still in his mind, Gander accepts and the company begins the long trek into House Grimmund territory.

Saturday, 25 November 2017

Battle Brothers: The Siege of Wiesendorf

Part of the Fate of Heroes series - spoilers ahead!

By the time the company reaches Wiesendorf, it is already under siege by zombies. Fortunately Sir Donatus Donbert and his men are already there thinning the herd. After the easy fight, Donatus bids the Spears good luck as he has orders to protect another town further East. The Spears and the local militia hunker down to build defenses.

I suppose it's a little like the opening intro for Neverwinter Online.

It's not long till the next wave arrives, skeleton warriors who - while fortunately don't reanimate when slain - are much better fighters than the zombies. Gander's trauma from the earlier vampire encounter flares up here, and due to him fleeing Gillian suffers a broken elbow and a diseased wound while R4W3C is shield bashed off his high ground, right into a skeleton swarm who hack him to pieces.

There is not much of a rest after breaking that wave when the next arrives, even more skeletons who are better equipped. The local militia die in droves as the Spears scramble with armor and shield breaking axes. Kruglov is impaled by an ancient spear man through the heart.

Defeating them only leads to the final wave of undead with even more skeleton warriors and pikemen. With all the militia dead (and re-killed thanks to zombification) the Spears throw everything they have with Sunbro earning his keep in kills. In the battle, Tolik is cut down, Majorn sacrifices himself (bleeds out) to slay the final spearman, and Faltran is disemboweled.

Friday, 24 November 2017

Battle Brothers: The Nightmare Begins

Part of the Fate of Heroes series - spoilers ahead!

After a nightmarish sleep, Gander is woken up at the tavern by Stargazer who says refugees from all over are claiming the dead are rising across the land. Behind him are the new recruits, Agdan, a cultist friend of Fanatic and Sir Erland an adventurous noble and his squires Gillian Laddersmith and Reimund the Secret Son, a bastard child of the King. Not so secret if it's in his name I guess.

Nightmares involving Rome?

They immediately report in to Faltran, who is still deep in his cups, and decides to ignore the undead threat to do training missions instead: catching thieves and escorting a caravan both proving to be easy. They also accompany Sir Erland's friend Sir Siegfried Baranor of House Ruhmolt and his troops in hunting another nachzerer swarm in the swamp which again is relatively safe given the number of allies.

The newbies do pretty well, despite the "surprise" that any slain human raises as a zombie now and a small altercation between Raven and Sir Erland on who gets to eat first - low born or high born. Faltran lets them sort it out with their fists. Unconvinced by their new commander, Majorn has a quiet discussion with him and Gander or the duty of every living person to fight the undead.

His words took root because not a day later the Spears accepted a contract to defend the town of Wiesendorf from an undead horde marching towards it.

Wednesday, 22 November 2017

Battle Brothers: The Western Wildlands

Part of the Fate of Heroes series - spoilers ahead!

Hearing about their planned expedition to the wildlands, the hedge knight Redbeard Reborn joins the Spears just before they head out. Their first stop isn't even on the border though, it is at the newly built tomb of Sir Magnus, which was already crawling with zombies and geists!

The living will never outnumber the dead.

The banshees terrify Kruglov and Emile who abandon their position like cowards, leaving Bes to be surrounded and torn apart by the zombie hoard before the others can clear them out. Despite the loss, the company continues Westward and find themselves in green skin lands - careful to avoid combat this far out.

On their travels they find a great goblin city, a massive orc war camp, and beyond... a black monolith which Sid, Sahkarov and a few others claim to be the "Wish Granter". Curiosity gets the better of them and they approach, only to find it defended by an army of ancient skeletons led by vampires!

There are simply too many so the Spears retreat despite Majorn's blood lust to destroy them. "Another time," assures Big Mike as the disheartened company makes their way back to civilized lands - their objective of finding 8 new locations complete. With low morale, a question about the Sun from Emile leads Sahkarov and new cultist R4W3C into a brawl based on beliefs. Big Mike is too tired to stop them.

Tuesday, 21 November 2017

Battle Brothers: Relative Peace

Part of the Fate of Heroes series - spoilers ahead!

The days after the war are peaceful, with the roads patrolled by various House soldiers once more. The Spears help clean up the wandering brigand and orc groups, getting paid per head as well as hunting more direwolf packs.

In their down time, Mole helps a boy get a ball out of a tree, Raven's juggling entertains the troops, Big Mike plays more dice with Pioyer and Emile, Faltran manages to break his nose while training and Fanatic converts R4W3C to the cult of Davkul. Majorn also keeps busy burning random witches he finds in villages.

Sir Donatus Donbert of House Folsach then invites them to go on a nachzerer hunt with his legion and showcases how overwhelming numbers can handle even a swarm of over 20 of the ghouls. Big Mike is impressed.

I love the large scale battles!

Afterwards the company holds a meeting about what they should do next, and Emile comes up with the idea of exploring the Western wild lands, since some maps he's been stealing this whole time are not sufficient for cartography purposes. As maps might be valuable to the right person, Big Mike agrees and the Spears begin purchasing supplies for their adventure.

Thursday, 16 November 2017

Battle Brothers: Good Times

Part of the Fate of Heroes series - spoilers ahead!

Despite the mounting injuries, the Spears take on a contract to eliminate a small orc encampment. On the way Majorn finds a necromatic site he declares they must cleanse, so the Spears take on the usual zombies and necromancer, but this time with two fallen heroes flanking the mage.

They are quite sturdy which is bad given the lesser zombies keep standing up, but Raven manages to axe the shield off one which enables the Spears to pincushion it to death. The other is peppered with arrows until Bes singlehandedly defeats it  - much to Sunbro's amazement.

Useful when you actually have people that can shoot.

At the orc camp the team encounters berserkers leading the regular orcs. These scary creatures don't wear armor though, making them prime archery practice. Fanatic was foolish enough to let one get close and knock him on the head, leaving him with permanent brain damage (ironically one of the best permanent injuries to have in this game).

Apprehending some thieves afterwards, Big Mike is happy to report to the company they now have over 50,000 coins in funding. Gander further cheers everyone up with a cow tipping session (lol) and as icing on the cake, Sunbro reports the nobles are discussing terms. The war is over!

When he asks with true concern if the Fabled Spears of the Church are now going to disband, he is met with laughter and cheer. "Not bloody likely!"

Wednesday, 15 November 2017

Battle Brothers: The Toll of War

Part of the Fate of Heroes series - spoilers ahead!

As the war rages on, the Spears hear that House Folsach managed to retake Wiesendorf village House Grimmund had claimed from them earlier - only to lose the town of Hagenmoors to House Ruhmolt in the East. At the Western border the Spears keep busy by repelling green skin invaders and assisting a House Folsach village against Grimmund soldiers.

The local militia assisting the Spears are killed to the last man, while Pioyer gains a broken knee and Tolik a partially collapsed lung. All these battles are getting to Faltran though who has taken heavily to drinking to ease his pain (and is now a drunkard).

That's some hefty impairment.

On the road the Spears try hand out food to some refugees as well, when more Grimmund soldiers show up and try to claim it. A quick scuffle sees the soldiers dead, but leaves Majorn with an injured shoulder and Kruglov with a maimed foot.

While he isn't losing people Big Mike knows that with all these permanent injuries piling up the Spears are becoming less effective at fighting. He can't bring himself to fire anyone though, not after what they've all been through.

Friday, 10 November 2017

Battle Brothers: Davkul is Coming

Part of the Fate of Heroes series - spoilers ahead!

Finding another necromantic ruin in the swamp, Majorn is pleased when he and the Spears wipe out the zombies and their necromaster while suffering only minor wounds against a force twice their number. While camped, Fanatic converts Kamots to the cult of Davkul which leads to blows against Sahkarov who still had hope for the poor fisherman. Not anymore.

I'll beat the heresy out of you!

By happenstance the company also runs into a blood sacrifice to Davkul on the way back to town. The man, another cultist named Mole, is bleeding and speared to the ground but not yet gone. Gander removes the spears while Fanatic urges him to join the Spears so he does.

To combat the growing number of cultists in the ranks, Big Mike recruits Raven Fatbastard - a merchant business acquaintance of Sid as well as Emile the thief and Bes, a retired soldier. Together they defeat more bandits and wolf packs. On their journeys Faltran notices House Grimmund forces taking Wiesendorf village from House Folsach. Mike reminds all of them to march on and to not get involved.

Luckily they run into a troupe of traveling performers whom Sir Julien convinces to perform for free. This greatly raises in the morale of the troops.

Wednesday, 8 November 2017

Battle Brothers: Dogs of War

Part of the Fate of Heroes series - spoilers ahead!

After Big Mike berates Donk79 for trying to beg for coin from the new recruits, he purchases six war dogs who are summarily lost over the course of the next few missions - most while defending a town against goblin raiders.

As expected they are fast but physically weak, relying on poisoned arrows and flanking tactics which are negated by the hounds in this case. Big Mike can tell it would be problematic if they didn't have the dogs to run down these vermin but at the same time didn't want to get more since they all ended up dying on the field.

Instead he hires an odd cultist named Fanatic, and when the team comes across a merchant of wild, caged maltreated beasts - including a ragged jungle man, they set them free. Russ the wild man joins the Spears and Tolik gains a falcon fried which is useful for battle field scouting (somehow).

The most dangerous animal.

At the next town Faltran is pleased to learn that the Spears are now famous, while Majorn stops a witch burning when his senses detect the torch bearer to be some sort of demonic puppet! Majorn slays it in single combat.

Monday, 6 November 2017

Battle Brothers: Professional Killers

Part of the Fate of Heroes series - spoilers ahead!

After word spread of their vampire run in, the Spears are now considered "Professionals" and even purchased their own supply cart to help carry loot. While being couriers and hunting dire wolves were still the staple jobs, the nobles of House Folsach - the House of the Valley, requested they clear out some greenskins nearby.

These young orcs are fearsome but are no match for the Spears, even with their "stun" charge moves mainly because it still makes them hit the spear wall. On the way back Majorn spots a necromantic ritual though, and urges the Spears to investigate. They do so and find zombies, and of course, a necromancer!

Physically the necromancer is just a guy in robes, but he can continuously raise the fallen and buff one zombie per round to go "crazy". This is particularly bad if said zombie is armored and is holding a meat cleaver as Tartarus finds out, when he is relentlessly hacked into.

The usually slow zombies get an action buff from necromancers.

Dead, he stands up almost immediately to fight against his living brothers, and it is up to Gander to put him down. By that point Craizee had reached the Necromancer and made him a corpse too. At least the ancient coins they find on him are worth a bit of currency.

Sunday, 5 November 2017

Battle Brothers: A Surprise in the Darkness

Part of the Fate of Heroes series - spoilers ahead!

Another caravan contract is drawn up for the Spears, this one much shorter and much safer on paper. Before setting out Tolik the Tiny joins the company, and as expected is made the butt of some jokes courtesy of his nickname and Coppertopper's sense of humor.

Meanwhile Sid is beginning to question how some of these men came here as he recognizes them from another land but such tales are forgotten when in the middle of the night, three of the caravan hands reveal themselves to be... vampires!

Literally a cat out of the bag moment when they show up.

These bastards can vanish and appear at will in a swarm of bats, and as expected hit like a truck. Big Mike gets the Spears to bunch up quickly into a turtle formation which negates their divide and conquer (and feed on the loners) tactics and ultimately leads to the Spears victory, but it isn't without cost.

Gander is traumatized, Sid has a weakened heart, Tartarus has a broken knee and a missing nose, and Coppertopper is dead - being victim #1 when his morale broke and tried to flee from the group.

In light of this Big Mike hires Majorn the Vampire Hunter at the very next town. It's strange since Majorn looks a little bit like a vampire himself.

Saturday, 25 March 2017

TESO: Convoluted by Design

Adventures of Skyrim - spoilers ahead! You can follow the rest of the story here!

When I get there, Windhelm is in the middle of a celebration for Jorunn's 10th year anniversary of being king. As expected, there is a party-pooper in the form of Fildgor, Jorunn's twin brother who resents the fact that he didn't become king. Fildgor's jealously leads him to start a civil war and making multiple attempts on his brother's life, each one stopped by yours truly, though Naryu does show up to help occasionally.

A Breton illusionist comes closest to slaying Jorunn with daedric poison, but thanks to a convoluted ritual involving dream walking and vampire blood he recovers fully. Does this mean Jorunn is a vampire/dhampir now? Not sure. Majorn the Ancient, the vampire who so willingly donated it to me after I helped him slay his son for making "sentient" thrall, seems to think so. Pity the game doesn't let me slay Majorn too.

After much chasing, I finally catch up to Fildgor at Sovngarde (of all places) and defeat him there where he is humiliated among all the dead heroes. I figure that's enough of a punishment for him and convince Jorunn to let him live. I also collect the final tome of Shalidor after one more silly trial from Sheogorath, and learn that the fighter's guild council has put out an arrest warrant for their current Argonian guildleader for he murder of their previous Nord guildleader. That stuff advances pretty slowly in the background.

I think Sheogorath's uncle was someone's stunt double in Resident Evil?