Showing posts with label Sid. Show all posts
Showing posts with label Sid. Show all posts

Sunday, 17 December 2017

Battle Brothers: Review

A post for Isey!

I know I've leveled up in obfuscation when I can write 30 or so chapters based on this game yet leave readers wondering what the game is about!

At its heart, Battle Brothers is about managing a band of mercenaries in a fantasy world. You need to keep everyone paid, fed, happy and hopefully alive! There are two main parts to the game, the first of which is combat, which is a turn by turn activity wherein individuals, represented as busts (clever when you get used to the idea), are moved around a hex based map to gain tactical advantage and defeat their opponents.

While basic concepts like holding the high ground comes naturally, the game has other factors to take into account. At night all ranged units perform worse. A spearman at the ready can auto push back an advancing foe. Orcs have bad morale checks so do you kill lots of weak ones to get them panicked or concentrate on the slow heavy armored ones at the back? There are many choices, and while team member death is highly likely during the game more frequent are injuries - some of which permanently affect your team.

This is where the second activity: management, comes in. Each brother you hire has a background and particular traits. Sure a laborer might be more physically adept than a tailor, but you then have to balance things out such as hiring youth over experience or vice versa. You also have some people who are secretly murderers, or drunkards, or greedy. Maybe they are really small, which makes them hard to hit but in turn means they do less damage. The list of combinations is a long one.

They all are very different.

People improve as they survive combats, but do you fire them when the injuries pile on? Sid Sidorovich in my play through suffered a weakened heart (less stamina and hp), broken elbow (less chance to hit), lost a finger (less chance to hit), lost an eye (less chance to hit) was traumatized (less morale), yet was being paid a good amount per day because I chose to keep him on.

While traveling on the world map you also have random events ranging from funny to very serious. The characteristics of the team you have also determines additional choices and/or consequences for each event. Outside those the main "story" is for your company to survive through the "late game crisis" which currently is either an undead invasion, an orc rampage or a war between the noble houses.

To answer Isey's question of how does this translate into a story - easily as the game is already rich in content. Obviously I had a blast with this one and highly recommend it to the tactical war gamer types among you. I give it 4 Lindwurms out of 5.

Monday, 11 December 2017

Battle Brothers: Heavy Casualties

Part of the Fate of Heroes series - spoilers ahead!

Having saved Lazenfeste, Gander purchases 9 war dogs and recruits the bowyer / archer pair of Eberhard and Hartmut "One Shot" before leading the company to the twin ports of Meerburg and Holnisland where they are joined by Sir Lancel Hildebrand, Sir Albrecht Kettilmund and Sir Donatus Donbert, all of whom have lost their companies in this war.

Sir Donatus has restarted building his though, introducing his small militia of Bernhard the traveler, Torkel the fisherman, Thorben an ex caravan guard and Hanke his sergeant. The Spears then conduct a rapid strike operation on a nearby "Long Spears" goblin camp, eradicating it at the cost of Corynx getting fatally skewered, Eberhard being out archered, and Hartmut getting eaten by the mount of a goblin wolf rider.

Upon their return the find the twin ports under attack by hordes of orcs and jump right into the fray. Sigmar and Bernhard are butchered by orc berserkers. Bertram, Thorben, Torkel, Sir Donatus, Sir Albrecht and Sid are also all killed in action. With the remaining orcs scattered, the survivors hit the tavern to drown their losses in ale.

But not before leaving a warning for all the other orcs.

Thursday, 7 December 2017

Battle Brothers: The Green Sea

Part of the Fate of Heroes series - spoilers ahead!

Unwilling to lose any more cities, Gander marches the Spears back to the Western front - hiring the sell swords Oghren and Adam Chaplin on the way. Even with House Ruhmolt soldiers, the clash against goblin forces costs Emile and Stargazer their lives. Hakon also has his shield destroyed in the melee and his throat cut from ear to ear. Sid is traumatized by the experience.

Despite their victories, word arrives that Reinbruch - a village just across the mountains - has also fallen, and now the horde marches upon House Folsach's stronghold of Lazenfeste. The Spears are contracted to destroy the orcs forward war camp, gaining volunteers Sigmar the vagabond and Bertram the miller to fill out the long axe row at the back. Ironically, the Spears of the Church no longer use Spears.

Maybe this caught the orc warlords by surprise?

The war camp is easily destroyed, but since it was just one of many Lazenfeste falls under siege and the Spears rush to aid it with a company of House Folsach soldiers. They are terribly outnumbered, but find victory on the field, losing Harlech, Oghren and one of Sid's eyes to orc warriors as well as all but one of the House Folsach soldiers.

Sunday, 3 December 2017

Battle Brothers: Skinny Brigands

Part of the Fate of Heroes series - spoilers ahead!

The peace after the invasion is pleasant, but coin hard to come by once more for a mercenary band. Harlech tries his hand at a tournament, jousting against Sir Albrecht but only wins himself a broken shoulder. Raven and Sir Erland also injure each other again when quarreling about status, Emile continues thieving, and Stargazer pockets a magic knife from a corpse in the woods.

To keep them busy, Gander returns the Spears to hunting dire wolves and courier work, as well as "posing" as bandits and raiding Erzberg, slaying a good number of peasants as part of an extortion racket for House Folsach. Gander feels guilty about this afterwards, with Sid consoling him saying money is money.

The ultimate motivator.

Almost right afterwards the Spears are back at Erzberg, defending it from rampaging green skins with the Hungry Hounds and soldiers led by Sir Wilhelm Erkenbrand. There are a few allied losses, and Corynx suffers a broken elbow thanks to a goblin pike. On a more positive note, Sir Erland manages to get a traveling troupe to perform for free upping morale, and Raven Fat Bastard is no longer fat! Needing a more appropriate name, the Spears re-dub him Raven Skinny Bastard.

Wednesday, 22 November 2017

Battle Brothers: The Western Wildlands

Part of the Fate of Heroes series - spoilers ahead!

Hearing about their planned expedition to the wildlands, the hedge knight Redbeard Reborn joins the Spears just before they head out. Their first stop isn't even on the border though, it is at the newly built tomb of Sir Magnus, which was already crawling with zombies and geists!

The living will never outnumber the dead.

The banshees terrify Kruglov and Emile who abandon their position like cowards, leaving Bes to be surrounded and torn apart by the zombie hoard before the others can clear them out. Despite the loss, the company continues Westward and find themselves in green skin lands - careful to avoid combat this far out.

On their travels they find a great goblin city, a massive orc war camp, and beyond... a black monolith which Sid, Sahkarov and a few others claim to be the "Wish Granter". Curiosity gets the better of them and they approach, only to find it defended by an army of ancient skeletons led by vampires!

There are simply too many so the Spears retreat despite Majorn's blood lust to destroy them. "Another time," assures Big Mike as the disheartened company makes their way back to civilized lands - their objective of finding 8 new locations complete. With low morale, a question about the Sun from Emile leads Sahkarov and new cultist R4W3C into a brawl based on beliefs. Big Mike is too tired to stop them.