Our reward for protecting the councilman from his enemies was citizenship and a house in Raven Rock! This is great as it provides a spot to unload all the junk I've been collecting. Since the quests in town have dried up, Sero and I head off to visit the wizard Neloth who literally lives in a giant shroom while his servants live in smaller shrooms. These dunmer are funny.
Kill... all... organics!
Neloth is the local guru of Black Books it seems and agrees to help me stop Miraak if I help him get his hands on the book at a nearby dwemer ruin, which also holds the new ballista bot enemies which are pretty cool. The whole steam powered place is sinking into the ocean, and getting power to open the book case from the lower levels involves a bit of swimming and water puzzles. The hunters necklace of water breathing is really useful here!
Hate to be the one to put those pages back where they belong!
With the target book finally in our hands, Neloth lets me read it first leading to the longest and coolest map of Apocrypha so far. Hermaeus Mora (who seems to come right out of the HP Lovecraft mythos) chats to me at the summit, revealing that he has been training Miraak all this time but now that Miraak is abandoning him, he will help me instead - if I give him access to some secret knowledge Frea's shaman dad was hiding from him. I don't really have much choice in the matter it seems.
Mr. Know it all.
After sending me back to Solstheim my little group is attacked by one of Miraak's dragons who was sent to assassinate me. Hah, an assassin dragon! As you might have guessed, it stood no chance.