Adventures in Skyrim - spoilers ahead! You can follow the rest of the story here!
After inadvertently reopening the local mine, much to Raven Rock's benefit, I decided to hire a local sellsword named Teldryn Sero for the low price of 500 gold and began exploring the island - discovering more of those strange mind-controlling obelisks, hostile blue ewok goblins called reiklings, and that bandits here prefered to be called reavers, because it sounds cooler. We also take down a local serpentine dragon, massacre the reikling ice castle, and find hints of some pirate treasure.
We also help some reiklings whose chief can speak broken English. At least up to the point where he asks us to kill Nords, the same "weak ones" that ran from their own meadhall. We instead ally with said Nords to slaughter the blue dwarves and given that there was only one friendly casualty in the encounter - and that Sero and I hung back and watched - I'm wondering how the they lost to the reiklings in the first place. Getting their leader banished afterwards is a step in the right direction I think.
Obviously I'm also collecting a bunch of new shouts and boosts from the ever entertaining black books. The ones where its really dark and that "the darkness hurts you" are my favorite ones. Also all the moving corridors are great, but the collision detection sucks balls requiring me to learn the power-hack tcl (no clipping mode) to get through those areas without falling through the floor into the acid muck below.
Before I knew it we had explored around 75% of Solstheim!
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