In hopes to protect her, Gorion spirits away with Catharina only to run right into a band of assassins led by a heavily armored scum. Gorion tells Catharina to flee while he gets slaughtered by said crew who then abandon pursuit for some reason.
But looking scary is tiring!
Catharina wishes them luck and heads on to the Friendly Arms Inn as per Gorion's last instructions. There the party meet a sulky orc named Dorn, and Gorion's friends Khalid and Jaheira. The couple try convince Catharina to look into the iron problems in the Nashkel mines but Catharina just says she'll think about it.
Insight: Playing the Black Pits first and importing the characters to Baldur's Gate makes most of the early fights really easy.
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