Showing posts with label Castle Volkihar. Show all posts
Showing posts with label Castle Volkihar. Show all posts

Monday, 25 July 2016

Skyrim: Tusaron

Adventures in Skyrim - spoilers ahead! You can follow the rest of the story here!

Do your curved swords do 900+ damage? Didn't think so.

Adventuring with Brutus is fun, as he is almost as good as me when it comes to killing things! Dovahkiin and Nerevarine high five! We wandered around the roads for a bit, taking turns dueling the many wandering challengers and even had a dragon slaying competition!

Brutus: "Jump on the head because then it is at your mercy!"

Me: "Just like handling an alligator then?"

Our journeys led us to some vampire nest at the request of the Dawnguard, and while exterminating them was easy it turned out that their master - an ancient thalmor bloodsucker, was away - journeying to Castle Volkihar to meet his buddy Lord Harkon. We caught up with him just south of Helgen... the Vampire Dread Lord Tusaron. I knew right away that this was a danger unlike we had previously faced so I opened with my paralyzing arrows which knocked him down.

Not one to waste an opening, Brutus charged in and wailed on the undead thalmor for a bit... until he finally resisted my paralyzing shots. On his feet, Tusaron was a whirlwind of death - agile and unrelenting. In just a second after slicing Brutus into tiny Nerevarine pieces he was already almost upon me at my sniper spot. The Arbiter's Decree made the ancient vampire hesitate though, and that was all I needed to get a number of power attacks to finish off the fiend.

Lived up to his name.

After paying respects to my fallen companion I began the cold trek back to Fort Dawnguard.

Thursday, 10 January 2013

Good Help is Hard to Find

Adventures in Skyrim - spoilers ahead! You can follow the rest of the story here!

Having lost the last of my army to the vampires I decided it was time to look for additional aid again since there should be new adventurers in the region since my last recruitment drive (added more mods). To start with I just wanted an extra guard for Njada at our new "Butcher's" house in Windhelm. As an aside, she had found out how "the Butcher" severed the threads of fate on his victims. Turned out it was pretty simple really - a simple incantation (ini file change) that banished the fates from your actions temporarily. Needless to say, I used it because there were quite a few people left alive that really, should not be. 

Back to hiring people, I had a quick sneaky look in Riften and Windhelm itself only to find no one. Managed to hire a "master mage" named Sparrow at Winterhold but he was not interested at all in guard duty. Actually the douchebag didn't seem interested in following any of my orders anyway but I took him along anyway. Paid a visit to the newly reopened Sanctuary at Dawnstar. Seems Babette managed to claw her way out of there afterall AND hire a new initiate while she was at it. Sparrow outright refused to kill either of them (what the hell am I paying this LOSER for) so I did it myself - beheading the idiotic initiate and then shoving my flaming daedric blade down that bloodsucking "child's" throat, and now without fate protecting her she died screaming in agony - as she deserved.

Unfortunately there were no new adventurers at the inn there or at Morthal (where the dumb guards had to be slain again since they attacked me). There was a new, pretty girl at Solitude named Jessica though - but she too wasn't interested in guard duty. In fact she was looking for adventure headed out of the region since she had just escaped from some rogueish slavers at Whiterun. Slightly curious when I heard that but I had one more person that needed immediate killing first. Sparrow and I headed up to the Valerica's tower (though Sparrow stayed outside since he's obviously a coward) at the Volkihar Castle and once I got there I wanted to ask her one more time if she wanted to cure herself, to be rid of the disease but she gave me no option, indicating that she would continue her evil vampiric, necromantic ways for all eternity. Not without the threads of fate, bitch! Ran that abomination through, ending her miserable un-life then tossed her corpse back down into the Soul Cairn to be devoured.

Hey guys! Lunch time!

Sunday, 6 January 2013

We Charge the Castle

Adventures in Skyrim - spoilers ahead! You can follow the rest of the story here!

From my vantage point atop a nearby abandoned tower I confirm that Isran is an idiot. For whatever reason his group rushes the long stone bridge immediately meaning any dragon support I call down will most likely result in friendly fire. Worse, most of them bypass a pair of gargoyles and vamps who charge down the bridge to my team waiting in reserve. Still, they are outnumbered out here so I concentrate my sunhallowed fire onto the bridge proper where the Dawnguard group is getting thrashed and it seems to turn the tide for them somewhat, until I hear a large angry growl next to me.

Goliath? Is that you?

One of the gargoyles had made it up the tower and resisted my soul rend shout (thanks for nothing, Dummy) so I was forced into close quarters combat until I finally killed the sentinel. Once that was done I did a quick scan of the battle field: all the Dawnguard forces were either dead or kneeling over like bitches to the remaining two vamps on the bridge. Just outside, my group didn't fare much better - Cutter and Bane were lying dead on the sand along with one vampire and a death dog, Anni was floating face down near the jetty and I can only guess the various red smears around were what was left of Lynn. Jordis and Njada were still fighting off the remaining vamp and gargoyle but were not doing well so I prioritised them first and sniped off their adversaries before doing the same to the remaining enemies on the bridge.

Miraculously most of the Dawnguard team weren't dead (yet) and staggered to their feet to continue the charge into the castle proper where the vamps were waiting at good spots to blast us with their magic. I returned fire from the entry balcony while Jordis charged forward with the other brazed Dawnguard fools. A second wave of vamps from a different door appeared and rushed Njada and I, forcing us back to the entry way but we managed to down them on our own. When we did catch up with Jordis in the basement, she had bloodshot eyes and an extremely pale complexion. She lunged at us when she saw us but Serana shoved her aside with her magic and I could only stand dumbfounded as the two gals fought it out, at that moment unable to raise my weapon against one of my best followers.

The fight lasted a few minutes until finally Serana landed a direct hit with her lightning spell, throwing Jordis violently against a wall before her smouldering body crashed lifelessly to the floor. After making sure she was dead, we returned to the castle proper which seemed to have been fully cleaned out. Only one more opponent remained.

Saturday, 5 January 2013

Fielding All Assets

Adventures in Skyrim - spoilers ahead! You can follow the rest of the story here!

After a quick stop at the lake to loot the broken king, my little band returned to Skyhaven Temple to swap out Bane for Anni the elven archer. For Bane's efforts I had promoted the khajiit to becoming a guard for Njada but understandably, he first wanted to see the current vampire threat ended. It was time to head back to Fort Dawnguard with Auriel's Bow but as usual we hit all sorts of side quests on the way: hunted a giant deer, two frost dragons, wiped out a bandit base, another master vampire and got Dummy to teach me the "Soul Rend" shout which seems pretty cool. He doesn't seem anywhere as useful as Odahviing though, so with our bargain done I think I'm going to let him rot in the Soul Cairn now.

We also stopped by the Mage's College to hand in some falmer tomes and it is becoming more and more apparent that other than Tolfdir, most of the other people there have a healthy hatred of me - and are becoming more open in their methods of disrespecting their "leader". I decide to let it slide for now since there are bigger fish to fry and we finally return to Fort Dawnguard, where we discover a small group of refugees(?) striking up camp right outside in hopes for protection. Isran isn't too thrilled about them, but his eyes light up when he sees the divine bow and after a stirring speech rallies most of his members for an all out assault on Volkihar Castle.

Agmaer and elf Beleval are to remain with the doggies and a few trolls to help the gate guard protect the refugees and base while we are gone. Knowing how strong the Volkihar clan is first hand I decided to field ALL my remaining resources for the upcoming battle: Anni, Lynn, Cutter, Bane and Jordis who was excited to get out to the front again. Even Njada, whom I would have preferred to stay safetly at home would have none of it after hearing what we were attempting, so she also came along. We met up with Isran's similarly sized group at the shore of the castle itself and when I asked what the exact plan was the crazy bastard just smiled devilishly, looked at me with excited eyes, and basically said "We charge the castle!"

This isn't going to end well, is it?

Tuesday, 18 December 2012

A Bloody Massacre

Adventures in Skyrim - spoilers ahead! You can follow the rest of the story here!

Solving the puzzle brought me another surprise, as it freed rather fetching, elder scroll carrying vampire girl named Serana. My first instinct was to kill her but since she seemed disoriented and non hostile I thought I'd question her first. Simply put, she wanted to go home, and wanted me to take her there. Since it was unlikely it was going to be a trap, I decided not to pass up the opportunity to get the location of a secret vampire base. Back topside I decided to swing by Solitude to rummage through more of my gear, and to check in with Jordis and Njada who were a little curious as to who my new raven-haired, red-eyed, friend was before pressing on.

Turns out the "secret vampire base" is a bloody great castle just off the northern coast. How did anyone miss that? Anyway, we literally stroll inside (for some reason I can't go on a murderous rampage right now) and are welcomed by her father, Lord Harkon Volkihar and his court. As thanks he offers to make me a hideous monster (LOL). I politely decline and explain it was hard enough to cure my werecorginess so instead he banishes me back outside and warns me not to return. Naturally the first thing I try is to get back in there but I am defeated by their closed gate. With a sigh I decided to go to Skyhaven Temple to rummage for my things there and upon hearing of her friend Rayna's death, Alyssa asked to accompany me against this new threat.

Seems the vampires are on the ball though, because upon our return to the Dawnguard HQ we founnd it under attack by a small group of high level vampires. In a rage, Alyssa charged into the fray along with most of the other Dawnguard members (some new ones too). It was a massacre on all sides and in the end only the most powerful vamp, Isran and myself remained alive. I the chaos I didn't see what killed Alyssa the first time, but I certainly know what turned her into a pile of dust after she was raised as a familiar - Isran's gigantic warhammer. It was a long fight to defeat the last Volkihar vampire, and at the end Isran was in such a beserked state he kept trying to attack me too! I hid from him in his own fortress for a day (well, a cave behind the fortress to be exact) to let him cool off.


Dude was pissed.

Apart from Isran and myself, only the newbie Agmaer and the two war huskies survived (because they stayed in the keep). It was no surprise then that my next task was to recruit two "specialists", a tamer and artificer, because Isran knew his group just got pwned.