Tuesday, 5 November 2013

Futuristic Medieval Fantasy: Atlantica Online

Finally a game where I can drive up to a centaur shaman in a bright yellow sports car and then whack it with my sword, magic and cannons then go pick up Joan of Arc, Anck Su Namun, Napoleon and the spartan Leonidas to take part in the Battle of Red Cliff in China. I think that sentence sums up the WTF time travel factor that's going on in Atlantica Online. Despite age consideration, almost everything in the game feels clunky and the constant popups of other people winning / doing stuff that have to be manually closed don't help. I do quite like the music though, and the combat system is... different.

"Different" doesn't always mean "good".

Each fight is an instance where you and your enemy take turns to command your team (of up to 9) to annihilate the other. There's a small level of tactical play to be had but I can't really say this is an improvement to the standard combat present in other MMO's. It actually reminds me a bit of the old Final Fantasy games complete with lack of useful terrain but with more importance on positioning. I understand that there's a second mode of combat that expands on this which hopefully is better but I haven't reached it yet being only level 56 (out of 150 I think) as of this post. At least leveling is fast, I mean you even get XP from idling. Powerup by going AFK?

Quests are as basic and grindy as you can get, with no branching paths (so far) most of which involve being a courier or to kill a number of fairies/robots/fairy-robots combination and a lot of long distance running. Huzzah for the auto move feature. There's even an auto fight feature if you want the game to play itself for you I imagine. I don't think Atlantica has a whole lot going for it, but for some unfathomable reason I keep wanting to follow that sparkly trail to the next quest just to see how much more whacked out the game can be. Still, I can't really recommend it. If you really want to play a F2P Nexon game give Mabinogi a try instead. It's way better. :)

Update: I just got to the main world map and it is hilarious. The map pretty much tries to emulate the real world (scaled down) with cities and all, specifically during eras of unrest. From Babylon, to Troy, to Yggdrasil, to Sydney and Uluru (yep, Australia is one of the hardest zones. Lol!). The overland zones are strangely very sparsely populated with enemies too (they make up for it in the hostile dungeon zones).

Also it's very funny to be selling stuff to Colombus and chatting with Caesar while an army of players mounted in tanks AFKs nearby. Similarly while wandering through the Troy battle field I turned a corner to find someone chilling in a Ferrari. Lastly there is a housing system of sorts but it looks a lot more like a customizable warehouse than an actual home, the one I went into anyway. 

2 comments:

  1. When I left Everquest 2 a while ago I desperately went hunting for another MMO that had a housing system on it. One of those was Atlantica Online. All I can say about how fun it was is that I never had as much patience to get to the same level as you did. Also that my desperation wasn't so great and I gladly forgot the whole thing until I read this post.

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    1. Sorry to bring up bad memories Rakuno! :P Also, this was my 3rd day of playing. They probably boosted the xp gain since you last played, it's slowing down a fair bit now at the level 60 range. :P

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