Showing posts with label Sai Sahan. Show all posts
Showing posts with label Sai Sahan. Show all posts

Wednesday, 7 June 2017

TESO: Molag Bal

Adventures of Skyrim - spoilers ahead! You can follow the rest of the story here!

Beyond the torture chamber is the path up to Molag Bal's fortress, and by powering up the magic amulet via absorbing the life of the prophet, I gain a temporary boost of super saiyan strength - literally one shotting the armies of dremora that try get in my way. Even flights of demon dragons and thick fortress walls are no match as I blast my way up the mountain to the towering daedric prince trying to throw down meteors at me.

I like how my pet monkey is just casually following me at this part.

I get up to him and blast him down to a more manageable size, fight him in a more standard fashion and ultimately chop off both his arms! This forces Molag Bal to flee and Meridia is kind enough to restore my missing soul as a reward.

Winning pose!

With that victory, Lyris and Sai head off to the sunset together and Abnur, who is missing, is reported (by Meridia no less) to have taken the cheat amulet with him to Cyrodiil for his own use - though he won't be able to do anything with it for a few generations. Now re-souled I am free to do whatever I want, and I get a nice cauldron hat for my trouble. I suppose chasing Tharn into Cyrodiil is an idea, but that's all PvP land. Regardless, main quest complete!

Monday, 5 June 2017

TESO: Writhing Worms

Adventures of Skyrim - spoilers ahead! You can follow the rest of the story here!

With all the alliance zones mostly done now (still missing some group content and a few bits and pieces) I return to the Prophet's cave to find he and Lyris haven't done a damn thing since I last saw them ages ago. Since my GFX settings are better now, I reattempt that rescue mission they wanted to do... to rescue Abnur Tharn, and then a Redguard sword master named Sai Sahan, and then a magic deus ex machina amulet to use against Molag Bal.

Wouldn't be a magic duel without at least one beam contest.

Naturally the worm cult leader, Mannimarco tries and fails to stop us at each step of the way - ultimately fighting for real to try take the amulet for himself because he wants to replace Molag Bal. He really shouldn't have said that because after I beat him down, Molag Bal's giant hand comes through a gate and whisks Mannimarco away to Coldharbour.

His mistake was not taking the amulet instead, because we follow close behind and sneak through the very same torture chamber where Mannimarco and other familiar villains are getting their comeuppance, a few of whom are of the Tharn bloodline (not that Abnur minds since they are all douche bags like that). Most of the prisoners beg to be freed from their torment, but I ignore all of them because that's what they all deserve.