Showing posts with label Hogun. Show all posts
Showing posts with label Hogun. Show all posts

Tuesday, 10 August 2021

Banner Saga: Split the Party

[Part of my Banner Saga play through]

Trapped between the dredge and a waterfall, Rook, Ludin, Hakon and Bolverk hold off the dredge while Eyvind and Juno construct a floating land bridge for them to flee across. While it works, the chasm is huge and the menders can only maintain part of the bridge at a time resulting in many - mainly the slow, injured, old or unlucky - falling to their deaths (no named characters though).

As a result, when they do get to solid ground once more - Bolverk decides to go his own way with his Ravens and much of the supplies. Mogun tries to stop him but is beheaded for his trouble and seeing this, his twin Hogun retires from axe swinging and returns to being mundane clansman. Rook lets them go and pushes on to Arberrang via the plains where they encounter a trio of injured horseborn (centaurs): Scathach, Ro'Ech and Derdriu. The menders heal them and the trio join Rook's "herd". Hakon doesn't like them which means they must be ok.


"Peekaboo!"

Out of nowhere a massive serpent suddenly appears and swallows Juno but Eyvind tears open its side with lightning to get her out, causing the snake to retreat. Since this monster yet poses a threat to the caravan, Juno, Eyvind and Iver depart to lure it away while urging Rook to make haste to the capital of Arberrang.

Before he can do so, governor Rugga attempts a coup against Rook but fails and gets all his allies killed while he himself runs off to safety. This fight gets the attention of another horseborn herd but luckily they only need to beat down a few of them before their leader, Canary, decides she wants to be part of Rook's herd too. There's not much he can do about it so they just push on until finally they reach the capital which already has scores of refugees outside the walls. Lucky for them, the returning Prince Ludin is the golden ticket which grants them all passage inside the city. Much like the people they lead, Rook and Oddlief celebrate this momentous occasion.

Insight: Horseborn are very fun - they move fast and can move again after a melee attack. Derdriu and Canary also have poisonous javelins which are handy against heavily armored foes. Scathach (the blue painted one) is the best of them mobility wise. As enemies, using spear wielders like Ludin and Trygvvi to bleed them is good since they can't help running around all over the place.

Sunday, 8 August 2021

Banner Saga: The Fleet of Boersgard

[Part of my Banner Saga play through]

Having waited for weeks to no avail, Rook finally orders the party to move on - much to Eyvind's disapproval. They eventually reach Boersgard city which is defended by Bolverk the broken-horn varl along with his "Raven" mercenaries who let them in after seeing what Rook's team can do to the dredge (besides, there's only twenty or so of them). Agreeing to flee onward to Arberrang, the Boersgard governor Rugga begins dismantling his own people's homes to build a fleet of ships to escape down river while the fighters are tasked with defending against the dredge, and rioting civilians.

Old Ubin shows up a few days later bringing news about the fall of Einartoft to an immortal giant dredge called Bellower, but he also brings the answer to that problem in the form of Eyvind's master and love interest, Juno - who has delayed from meeting him earlier as she was preparing a magic arrow to take down this cretin. Wanting to play hero, Alette volunteers to take this shot as "she is much better than her father".

Sure enough, Bellower and his dredge army follows close behind - giving no time for the "escape ship" plan to work. While the fighters hold back his army Alette takes the shot and misses, leading to Bellower crushing her to death and chopping off an arm from Iver while Rook retrieves the arrow and tags the monstrous dredge in the back. This weakens him enough for the twins, Hogun and Mogun, to chop him down. Seeing their leader fall, the remaining dredge flee buying enough time to turn the housing of Boersgard into the Boersgard fleet and everyone sets sail down the river.


That's taking twins a bit extreme.

During the voyage Eyvind uses his magic to save Iver's life, while Rook meets other thankful survivors like Aleo the poet and Tryggvi the crazy spear man. For days things seem to go their way, until the river ends in a waterfall and they are forced to dock right into another army of dredge!

Insight: The stupid magic arrow is a new ability you need to select. Would have been handy if there was a tool tip or something to clue me into that.

Thursday, 5 August 2021

Banner Saga: A Measure of Quality

[Part of my Banner Saga play through]

The dredge threat extends to the other side of the continent, where Rook, a hunter, and his daughter Alette manage to raise an early alarm to get their small village of Skogr quickly evacuated away from the incoming horde. The caravan includes their old varl friend Iver, a young warrior named Egil, twin axemen Hogun and Mogun, Oddlief the Skogr chieftain's widow (he didn't make it) and Nid, Oddlief's apprentice archer.


Alette, you are a terrible hunter.

Like many other refugees they are denied shelter in the walled city of Frostvellr and so march on, picking up Iver's varl buddy Krumr and the rival warriors Onef and Ekkill as they pass. Since Ekkill looks like a psycho, Rook decides to keep him tied up just in case. Unwilling to get caught out in the open by the dredge forces, Krumr suggests going to the next safest place - the varl city of Einartoft which is protected by a massively long stone bridge to the East where they are allowed entry only thanks to Iver's reputation.

Here they meet the varl King Jorundr as well as the survivors from Hakon and Fasolt's caravans, including Eyvind - the mender Hakon rescued previously. To protect the city, Eyvind wants to destroy the bridge but King Jorundr has none of it - instead calling for a last stand from most of his people - including Fasolt, Ubin and Krumr. Apart from the humans, only varl that are injured, cowardly, and useless like Hakon are ordered to continue on with Rook to try reach Prince Ludin's home of Arberrang.

Upon reaching the lakeside town of Sigrholm, Eyvind asks that the team wait for the arrival of his master and so Rook obliges. As the town is full of thieves, supplies and people go missing daily until there are no more stores on the wagons and no more extra people outside the "hero roster". Onef decides to try take over at this point, killing Egil before being put down by Alette. Ekkill is pleased. Too pleased in fact, so Rook banishes him from the party. Rook knows it's not the number of people that matters. It's the quality.

Insight: Rook's mark prey ability is very handy if you position your allies well, but it also means he's probably moving last. Also it gets less good as your survivors level up.