Showing posts with label Great Monastery. Show all posts
Showing posts with label Great Monastery. Show all posts

Thursday, 2 January 2014

Darklands: The Great Escape Part II

This is part of The Darklands story.

At the courtyard Liore and Syncaine decide to separate, as it would increase their chances of someone surviving to get help. The pursuing templars follow suit, half their number going after each fugitive. Liore spots a staircase to the South West while Syncaine rushes North East to a red door which he crashes through, finding another staircase up beyond it.

Both scramble up their respective flights of stairs and strangely are not pursued by the templars. Syncaine finds himself in a tight stone corridor, finding two doors at the end - one wrought from red metal and the other made of wood. The red one is locked, and he can't bust it open this time so he moves over to the other door. It's his only option as going back downstairs means meeting the templars again. He opens it and finds a room full of demons waiting for him!


If only he had a gatling gun!

With a wry grin he readies his mace and holds his ground as they come swooping towards him - he knows he has no chance of outrunning the things anyway. With a thunderous roar Syncaine engages in battle for the last time. Meanwhile in the graveyard outside, a secret passage opens and Liore finds herself outside the monastery once more. Panting, she flees back to Flensburg to seek aid from the King of Denmark.

Wednesday, 1 January 2014

Darklands: The Great Escape

This is part of The Darklands story.

Imprisoned in the dungeon beneath the Monastery the templars take most of the team's equipment (though somehow Syncaine managed to conceal a mace and everyone still has knives). The lead templar implies that they will be used as food for the next feast and cackles manically as he leaves them in their cell. Fortunately someone is on their side, unlocking the door after a few hours and whispering hurriedly for them to escape before vanishing into thin air.

The four cautiously explore the crypts that double as the templar dungeon, finding a chatty skeleton who Liore returns a bone to. The skeleton informs them that at the top of the monastery is a great demon preparing a powerful ritual. It uses a lot of fire attacks but is quite susceptible to the rather humble flea dust alchemical potion (it makes people itchy. Seriously). Not that it matters as no one was carrying that and also their gear is stored in a trapped / locked chest that none of them can unlock.

With escape being the top priority they find some stairs and climb up, only to run into a bunch of templar guards! River is killed almost instantly while Doone heroically sacrifices himself so that Liore and Syncaine can exit to the courtyard. Armed only with a small knife against six guys in full plate armor and two handed swords he doesn't last long, but the few seconds he buys them are invaluable before eventually he is overrun and knocked out.


Queue Yakety Sax music.

Monday, 30 December 2013

Darklands: The Great Monastery

This is part of The Darklands story.

It is an uneventful journey from Hamburg to Lubeck (same city as in Stalker Online I wonder?) and again to Flensburg which is ruled by the King of Denmark himself. Unfortunately all the monks within the walls (of all those cities) have no knowledge they wish to share of St. Thomas the Apostle, which Liore diligently checks to avert any Wild Hunt attacks. This doesn't bother her though as the Wild Hunt hasn't chased them recently, and more importantly because their destination was in sight.

After resting up at Flensburg the team journeyed across a large plain to the Great Monastery, ready to face anything. The exterior simply had a graveyard and two guard houses. Opening the door to the first they are surprised to find a squad of templar knights!

The bad ass kind, like the ones you find in Priest!

These traitors are well trained and well equipped, and the team just scrapes through for a victory with River sustaining heavy,  near death damage. After looting their chamber with Liore finding a strange bone they then come across a second group of templars and having been so weakened from the first fight Syncaine and Doone get knocked out early. Before anyone is killed Liore decides to surrender instead of abandoning her comrades. They are taken prisoner and brought to the dungeons below.

Sunday, 29 December 2013

Darklands: To Flensburg

This is part of The Darklands story.

At the city of Paderborn, Liore studied the map on how to get to Flensburg since that's where the lead was to the witches "Great Monastery". For this task she decided to recruit veteran soldiers, men who enjoyed dealing out death and punishment in the name of God. 30 year old "Doone the Red", 25 year old "River Highlaten" and 45 year old "Syncaine Hardcore", a grumpy tough as nails warrior.

They set out North, dispatching of more bandits and giant spiders before running into another Tatzelwurm. The lizard is a mighty opponent but it too falls as Syncaine manages to tear its face in two with his bare hands. A few alchemists try accost them for reagents too, but since the party isn't carrying any they are easily bypassed.

They do get into a bit of strife trying to cross the Elbe river though, with Liore stepping into a peat bog / quicksand by accident. Fortunately the other three manage to pull her out with the loss of minimal equipment. They also lose a day as a storm causes the river to flood, leaving them stranded and soaked on a small rise but not even this can dampen Liore's fury.

That last option is there for A--holes I guess.

Wednesday, 25 December 2013

Darklands: The High Sabbat

This is part of The Darklands story.

First stop is the feast preparation area where the cook is preparing some unbaptized babies for everyone to eat and asks for your help. Interestingly there's an option to baptize the kids first -then- cook them but Stubborn instead decides to do the more logical thing and just try convince everyone that eating babies is bad. Most of the crowd agrees and leaves in shame, some taking the babies with them to put into orphanages (or maybe eat them later). The cook is then disappointed that he only has regular food for the feast. No, there was no option to kill him.

Next up was the broom riding crowd where Vagabond totally convinced the them that Harry Potter was bad, so they too left in shame. Belghast tried next at the evil baptism ceremony but those guys were too hardcore in their belief which resulted in a combat that saw all the cultists dead. Jewel also did not have luck at the main altar, being unable to dismantle it before a high priest and two cronies came by, forcing the team to murderize them before anyone noticed.

Things were going well. The team even learned from a fat lady that their Great Monastery was located North West of Flensburg, a point of interest the team would have to visit later on. And then began the main event... at the main altar, a group of cultists were summoning up a demon.

Bring it on!