Showing posts with label Eidos. Show all posts
Showing posts with label Eidos. Show all posts

Wednesday, 2 May 2018

May 2018 Status

Another month down and this top list just keeps getting longer as I add more ideas and sundry items that I really should get around to... Also I've still mainly been focused on killing my backlog. Priorities right? :P

    End the year with less weight (-1 kg from last month, running total: -1.2 kg)
    Complete NWO: Lost City of Omu (0/2, 1-2 weeks to go)
    +Learn 3 more songs (0/3)
    Draw 12 drawings of anything (0/12)
    +Make a parody comic (planning)
    Make board game 19 prototype (procrastinating)
    Complete web comic chapter 1 (procrastinating)
    Make a simple computer game (procrastinating)
    +Clean out computer games
    +Clean out wardrobe

Backlog Update:

FROM GIFTS
Sims 3
Loki (Abandoned. Mindnumbing.)
Overlord 2
Commandos 2: Men of Courage (Abandoned. Not user friendly at all)
C&C Red Alert (DONE)
C&C Red Alert: Counterstrike (DONE)
C&C Red Alert: The Aftermath (DONE)
C&C Tiberian Sun (DONE)
C&C Tiberian Sun: Firestorm (More of the same)
C&C Red Alert 2 (DONE)
C&C Red Alert 2: Yuri's Revenge (DONE)
C&C Generals (DONE)
C&C Generals: Zero-Hour (DONE)
Supreme Commander (Abandoned. Too slow)
Dawn of War II (DONE)
Universe at War (Done / Had Enough)
Sins of a Solar Empire (DONE)
Diablo: Reaper of Souls (Doesn't Work)
Starcraft II: Wings of Liberty (Infinite Patching)
+Eador: Masters of the Broken World

GOG FREEBIE PILEUP
OxenFree (DONE)
Grim Fandango Remastered (DONE)
Worlds of Ultima: The Savage Empire (No. Prefer to retry Free UO)

COMPY CAN'T RUN (but I want to play)
Batman: Arkham Knight
Dying Light
Alien Isolation
Shadow of Mordor
Hellblade: Senua's Sacrifice
+Satellite Reign


I thought I'd just put in some mini reviews with each of those "abandoned" items, most of which I did try my best to play but ultimately just found it not to my liking. The only exception, and the one I'll start with is The Savage Empire.

Ultima in Africa is a bit strange, but I was willing to try it until I heard that Official UO has become free to play. If I'm going to play any Ultima, it's definitely going to be UO and there's no way The Savage Empire was going to stand up to that.

The ARPG diablo clone Loki is up next, and while the game is functional (though very texty) it just dove head first into the realm of mind numbingly boring. Regardless of what on the rails quest you were on, it boiled down to enter new area, kill the hundreds of things in the area (and that's already sneaking past half the map). Rinse and repeat. Just... no.

Eidos' Commandos 2 should have been perfect for me. A bunch of specialists sneaking around in Nazi Germany should be great right? Yes and no. In theory it's good, but lousy voice acting paired with the most unfriendly user interface I've ever come across sent me packing quickly.

Supreme Commander is another RTS game, this one taking place on maps so vast you often needed to zoom out to almost see the whole planet to manage your huge array of forces. With epic music, decent story (from what I played) and nice combat (if you zoomed back in to see it) you might wonder why I gave up on this one, and the answer is simple: build time.

It's a case of hoping your dots overwhelm the enemy dots.

Even compared to the slowest builds in Command and Conquer, this game moves at a glacial pace. Watching two glaciers crash into each other is grand, but waiting for to build your glacier (army) and then getting them to travel across the map was hours of boredom. Ultimately I decided that I simply have more rewarding things to do with my time. :P

Friday, 2 February 2018

Hitman 2: Silent Assassin

When a legendary assassin goes into retirement, don't piss him off.

Agent 47 enjoys being a church gardener for all of 10 minutes before he once again is fibre-wiring guards and killing targets for obscene amounts of money. While the graphics are now dated, the sneaky gameplay which involves quiet steps, dragging bodies, a multitude of disguises and a LOT of walking is all fantastic. While the voice acting could have used some work, Eidos certainly has a good stealth formula.

Why would you wear shades in an indoor tub?

It is also bloody hard, especially on the higher modes where you can't even save the game mid mission - a feature I'm not to keen on. Expect a lot of retries, as there are plenty of one hit kills, timed missions and gear and objectives that aren't clear right off the bat. The AI is quite clever when they start hunting for you as well so ideally you don't leave a trail of bodies for them to follow. Of course, head shots are once again your best friend when things go sideways. Despite the difficulty, I did enjoy it and give it 3 pizza delivery outfits out of 5.

Monday, 15 January 2018

Project: Snowblind

Featuring a very acrobatic protagonist (in cutscenes only).

It is the year 2065 where graphics have a dated blocky look and villains still have stupid plans; providing many "save rooms" for protagonists to thwart them from. Apart from those anomalies, this is a decent shooter by Eidos. Enemies have decent AI and the maps seem to always have a stealth / alternate option to get through.

Some parts have no option but mass slaughter.

The augments and gadgets you get as the hero - cybernetically enhanced due to a "mishap" in the tutorial - are also cool. You can hack turrets and battle bots and make them work for you. There are also bigger mechs and vehicles that you (and the enemy) can freely pilot. That's on top of being able to see people through walls, turn on semi-invulnerability for take and hold missions, total invisibility for get from point A to B tasks, etc.

If it sounds like you are a walking cheat code it is because you are and the game does get easier as more of those powers become available to you. It still is a fun ride though, and one that might interest old game FPS enthusiasts. I give it 2.5 EMP grenades out of 5.