A case of stolen identity.
Liam Neeson arrives in Berlin with his wife to attend a conference but due to a pretty bad plot device of forgetting a bag at the airport, he gets into an accident and subsequently finds out that his identity has been taken by someone else AND to make things worse is no longer recognized by his wife! It's pretty tough to be in a foreign country without an ID and it only gets worse for him from there.
Apart from that first silliness with the bag, the rest of the plot is actually fantastic and the CGI effects are again at a low, relying on the more risky stunt people and cars routine which is much better for the realism factor of the tale. It's a good mix of action and suspense which I can easily recommend to everyone, and while he's not as murderous as his Taken counterpart, Liam here is still fun to watch. I give this movie three and a half forgotten bags out of five and wouldn't mind watching it a second time.
Showing posts with label Berlin. Show all posts
Showing posts with label Berlin. Show all posts
Tuesday, 7 July 2015
Monday, 9 December 2013
Darklands: A Cold Winter
This is part of The Darklands story.
Winter is setting in when the party leaves Berlin, continuing on the road to Goslar. The usual thieves on the road are easily dispatched but for the first time the group is caught in an ambush by bandit-soldiers. These heavily armored troops have the team flanked, forcing them to fight on multiple fronts against superior numbers.
It is a difficult fight, the end of which sees all hostiles and Jeromai laying dead in the snow. Saddened by the loss the team pushed on to Braunschweig to recuperate, spending a week or so there without being able to find a replacement party member. They are left even more short handed when they leave the town as the first Schulz decides to head back to Kolberg. There's nothing anyone can do to stop him.
The remaining Schulz, Lyle and Ravanel then push on and finally reach the town of Goslar where Ravanel prepares by buying rope and torches while Lyle manages to recruit the 20 year old courtier and skilled fencer, "Lothiriel Wanderer" who hopes to earn some fame in helping to solve the problem in the nearby mines. Once all their preparations are done the team of four leave the city gates and proceed South to their nearby destination.
It wasn't long before they reached the mines of Goslar.
Winter is setting in when the party leaves Berlin, continuing on the road to Goslar. The usual thieves on the road are easily dispatched but for the first time the group is caught in an ambush by bandit-soldiers. These heavily armored troops have the team flanked, forcing them to fight on multiple fronts against superior numbers.
Something like this!
It is a difficult fight, the end of which sees all hostiles and Jeromai laying dead in the snow. Saddened by the loss the team pushed on to Braunschweig to recuperate, spending a week or so there without being able to find a replacement party member. They are left even more short handed when they leave the town as the first Schulz decides to head back to Kolberg. There's nothing anyone can do to stop him.
The remaining Schulz, Lyle and Ravanel then push on and finally reach the town of Goslar where Ravanel prepares by buying rope and torches while Lyle manages to recruit the 20 year old courtier and skilled fencer, "Lothiriel Wanderer" who hopes to earn some fame in helping to solve the problem in the nearby mines. Once all their preparations are done the team of four leave the city gates and proceed South to their nearby destination.
It wasn't long before they reached the mines of Goslar.
Friday, 6 December 2013
Darklands: Folkwin of Kyrburg
This is part of The Darklands story.
Back at Kolberg the replacement Schulz (since the original one is in the party) tells us they were still raided by bandits recently, this time those of Folkwin of Kyrburg based East of Berlin. That's a surprising distance to be raiding, but the replacement Schulz offers to come with the team to help slay him and since it is on the way to Goslar there is no reason to not accept.
The team, now composed of Jeromai, Lyle, Ravanel and the Schulz twins begin the long journey South West, scaring a wolf pack with fire, defeating many bandits in the woods, resting at a friendly lord's tower and learning some stuff from Aerbo the hermit before finally reaching the ominous castle of Folkwin the robber knight.
The same plan as before works yet again because it seems these robber knights are stupid. It isn't long before Folkwin is caught alone in his room almost literally with his pants down, and this time the robber knight is slain without any friendly casualties. The team rejoices... and sets his castle on fire, because that seems to be tradition now. After watching it burn, they decide to head to the nearby city of Berlin to celebrate.
Back at Kolberg the replacement Schulz (since the original one is in the party) tells us they were still raided by bandits recently, this time those of Folkwin of Kyrburg based East of Berlin. That's a surprising distance to be raiding, but the replacement Schulz offers to come with the team to help slay him and since it is on the way to Goslar there is no reason to not accept.
The team, now composed of Jeromai, Lyle, Ravanel and the Schulz twins begin the long journey South West, scaring a wolf pack with fire, defeating many bandits in the woods, resting at a friendly lord's tower and learning some stuff from Aerbo the hermit before finally reaching the ominous castle of Folkwin the robber knight.
Because Hermits always know stuff!
The same plan as before works yet again because it seems these robber knights are stupid. It isn't long before Folkwin is caught alone in his room almost literally with his pants down, and this time the robber knight is slain without any friendly casualties. The team rejoices... and sets his castle on fire, because that seems to be tradition now. After watching it burn, they decide to head to the nearby city of Berlin to celebrate.
Subscribe to:
Posts (Atom)