Wednesday 23 December 2020

MGSV: Fog of Skulls

[Part of the MGS Diary]

Our FOB finally finished construction, just in time as the ghost platforms we were happily mining suddenly came under attack by the Skulls! Our men were getting slaughtered until the R&D team found a particularly effective gear combination to at least give us a fighting chance.

Since they like to "form up" upon finding an enemy, a field of C-4 is effective as an opening move if placed correctly - as is the Sevral anti-materiel rifle. While headshots are ideal, using the sniper rifle like a shotgun is equally effective. Then, should it run low or out of ammo, a Hail grenade launcher fires fast enough to finish off the severely weakened foes.


It feels good to counter those bastards.

Improving our hand to hand skills is also important, as learning the delay to counter a Skull machete can stun them long enough to get an extra shot or two in. While this load out isn't fool proof, as evidenced by continuing losses, it's at least balanced the scales against these supernatural foes - often forcing the Skulls to fall back to god knows where. I can only hope each victory to us hurts them bad enough that they withdraw from this campaign entirely.

-Ocelot

Insight: Soldiers with the "Gunman" trait are good for infiltration, but for an all out fight you are better going with "Tough Guy".

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